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11-08-2011, 08:34 PM
#131
Devilish Member
Yeah, I understand if its a matter of style. I really like using photo textures myself, but I'm also fairly bad at rendering textures by hand which probably explains it.
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11-11-2011, 09:19 PM
#132
Sir-Mass-a-Lot
Is it just me or does 3ds Max not like putting normals on boxes?
"I'm a blowfish!"
-Diesel
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11-11-2011, 09:58 PM
#133
Ruler of the Seventh Empire
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11-11-2011, 10:10 PM
#134
Sir-Mass-a-Lot
Really?! Oh, yes the joy! I thoughit was just broken, but no, no! I'm just doinitrong!
"I'm a blowfish!"
-Diesel
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11-15-2011, 11:22 PM
#135
999 Knights Member
Wait jubeh are you still using GM?
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11-15-2011, 11:33 PM
#136
Lord of Death
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11-15-2011, 11:35 PM
#137
999 Knights Member
I see, I see. I've messed around with it myself, tbh.
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11-15-2011, 11:38 PM
#138
Ruler of the Seventh Empire
Wait a sec, you're doing 3D in GM? Goodluck, I haven't bothered with 3D stuff in GM since 6.1 lol. Seems it has gotten a lot better though, for you to even consider that option.
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11-15-2011, 11:51 PM
#139
Lord of Death
Its actually going to be easier than doing 2d in my case
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11-16-2011, 12:02 AM
#140
999 Knights Member
3D is pretty cool, but there are some nice 2D games. If I were to make a serious 3D game though, I'd code up my own base (Well, I'm working on one at the moment.)
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