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Thread: Game Developers Thread

  1. #11
    One Thousand Member Matt's Avatar
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    Jubeh, what program do you use for spriting?

  2. #12
    Lord of Death jubeh's Avatar
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    I use game maker's sprite editor. It's actually really awful but I like to see a preview animation while I'm working on animating. I also use graphics gale but I really don't like it all that much.

  3. #13
    Super Senior Member CypressDahlia's Avatar
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    Graphics Gale is p. awesome.

  4. #14
    Lord of Death jubeh's Avatar
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    I will like it more once I'm used to it I'm sure.

  5. #15
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    If you like to make VN, furthermore if you can use Phyton (but not a must), try RenPy.

  6. #16
    Super Senior Member CypressDahlia's Avatar
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    I've seen some really cool games made in RenPy, though the best ones tend not to be free... =_=

  7. #17
    Lord of Death jubeh's Avatar
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    Made a 16x16 bash (magnified obviously). It was a lot harder than it looks.



    Still not sure what I'm going to do with him.

  8. #18
    Ruler of the Seventh Empire GunZet's Avatar
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    Preparing the laser beam, we're gonna use it tonight.
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    You're using GM8 right? Cause I'd just make the graphics in an external program and save them as .png's so it gets the transparency. Better quality. Saves time working with the lame GM sprite ed.

  9. #19
    Lord of Death jubeh's Avatar
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    Im not using transparency because it really makes it hard to use grays and whites and you can't really have better quality pixel work since it's you know, pixels.

  10. #20
    One Thousand Member Matt's Avatar
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    Can't you make the background pink or something? The transparency detection makes stuff transparent based on the color of the pixel in the top left of the image--at least from my experience.

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