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Thread: Game Developers Thread

  1. #301
    One Thousand Member jaidurn's Avatar
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    I was more thinking about crossing that bridge as I got there. I'm working on setting up a tile engine in SDL at the moment. I'd prefer to go full man-mode and do all the stuff myself, but that might have to wait until I'm more comfortable with SDL and OpenGL.

    The one thing I probably will end up handling myself is the physics. I love me some physics.
    Quote Originally Posted by Conversation
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    Sylux: WHAT ABOOT MY WIFE?
    Seefy: QUICK HIDE JAI

  2. #302
    Regular Member Lucifer's Avatar
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    Also just for fun, create a progress-blog. Might inspire some people along the way (including me, I should get back to SDL).

  3. #303
    Lord of Death jubeh's Avatar
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    King of Punching is coming to a close and it seems unreal. I have no idea what to explore next.

    I'm humoring 8-bit rpgs, platformers, and beat'em'ups. Maybe another fighting game down the road. Like an actual proper fighting game.

  4. #304
    Regular Member Lucifer's Avatar
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    8 bit platform sidescrolling fighting game with insane combos?

  5. #305
    Lord of Death jubeh's Avatar
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    WHAT

    totally possible

  6. #306
    Sir-Mass-a-Lot Sylux's Avatar
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    It would be cool if you made an RPG based on our D&D sessions.

  7. #307
    Lord of Death jubeh's Avatar
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    you mean a hireling assisted suicide simulator

  8. #308
    Sir-Mass-a-Lot Sylux's Avatar
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    It would make for interesting writing.

  9. #309
    Lord of Death jubeh's Avatar
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    King of Punching is finished but I'm experiencing extreme anxiety about actually releasing it. What the

  10. #310
    Lord of Death jubeh's Avatar
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    I have this idea for a game where you play as dracula and fight contemporary horror monsters in an attempt to become top dog again

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