I wasn't even going to respond to this because it's so wrong but I'm gonna do it because I just love you so much. Jumping is a mechanic. Sprinting is a mechanic. Wall jumping is a mechanic. Mastering these is mastery of the game. When you play meatboy the majority of the time the level is layed out before you and you know how it's going to play out, so yes you are objectively wrong here in the case of super meatboy.When it comes to something like Meatboy, it's simply about perseverance. At the end, you haven't gotten "better" at the game, you just memorized it.
There aren't any surprise razors, or secret traps and shit.
Man am I talking to fenn talking about all games need to do this or that.I guess what I'm saying is: games shouldn't be a test of patience, but mastery of the mechanics.
Well that's the point of that particular game.Games like IWBTG are just tests of how frustrated you can get before you quit.