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Senior Member
Last edited by Hamachi; 02-11-2011 at 12:53 AM.
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Old Member
huh, i'll try these styles out. certain poses call for different techniques i guess
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Regular Member
I use shapes,gestures and dynamic lines altogether to get a good visual on my pose. The shapes really gives you a good idea on the perspective of certain areas. dynamic lines are more like curve long lines to indicate the movement of the figure, and the gesture are to give you a general idea on what looks like what. Works pretty well if you know how to put them together, but Im still ways from mastering it myself xP
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Regular Member
Really interesting techniques... I'll try them out
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Oh boy, learning!
I prefer to use geometric shapes, but I'm open to new methods since I have seemed to hit a wall in my art. Also, shapes take a very long time to put together right.
What do people think the best methods is if I am trying to achieve my desired proportions (aka which frame in general makes proportion easiest/the most natural)?
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999 Knights Member
Guidelines, I believe, are a pretty self-styled thing. Not everyone uses the same guidelines for everything. I use a combination of lines and shapes, one more than the other or the same depending on if there's foreshortening or not. You should pick out your vanishing point and draw the person according to them, but I think it's good to sketch in a general sketch first. If I don't, I always end up with a person standing and facing the camera with their arms slightly out to the side, which sucks unless you're doing technical concept sketches.
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Your Friendly Ban Hammer-er
Normally, I use lines and shapes like Matt but sometimes.... I find I can just go with the flow and draw something with no predetermined pose/action in mind and just finish a drawing - usually rather quickly too. (Don't get me wrong, there are times when I struggle as well and that's when I fall back to lines, shapes, visualizing in 3D and so on).
Regarding border method, I see that more for drawing things than people. Personally, I think the human body has too much movement and shifting elements to be effective in using the border method... but who knows? If it works for someone, then who am I to say what's what?
That's some pretty useful info Hamachi - thanks for posting!
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