Following up on what I said above, these games exist and you will most likely never be satisfied. I suggest you get over those hurdles and start working because your dream game will never exist.I've been working a little with the Game Maker engine, but I keep getting frustrated because of how time consuming it is to find/make graphics.
if xmen games followed the story completly online wolverine vs magneto fights would be pretty one sided
At the moment your statements have been about what you want and how much you like that, but you haven't show any real prove of these kind of games to be needed.
True...what I deserve for posting first, thinking later.
Let me take a different perspective. Sometimes it seems that these games, although relatively popular and entertaining, do not grow as popular as other games not due to a lack of interest, but a lack of support from publishers and the industry. Of all the examples I've cited, were any of them mass marketed, or financially capable of providing the best of the best services to gamers? I feel like if a game like Monday Night Combat got the same treatment a "big name" game receives, it would have grown ever bigger than the current mainstream games.
Maybe. Maybe not.
Defense of the ancients is (was?) one of the most played games in the entire world, and it was just a mod for warcraft 3. Minecraft has sold over 1.2 million copies and does not have a big name behind it. Not only that, but this all happened through word of mouth.
Not to mention having a large community doesn't mean having a good community. Lots of dudes play call of duty don't they? Every kind of person whether they have an understanding of the dynamics of team based first person shooters, or just like to watch shit explode. That being said that game has one of the worst communities I have ever encountered. I am the cheapest dude you will ever play in street fighter but I've only received hate mail a couple times playing it. In call of duty I am called a camping bitch every 5 minutes for playing the game as intended.
If you think a "big name" is going to take a huge risk to create your dream game, I think you have a wild misunderstanding of the video game industry.
Lastly, this isn't so much an expectation of mine as a dream. Thus your suggestion to learn programming/design is very accurate.
If that's true then the thread title is wildly misleading.
jubeh is absolutely correct. Call of Duty is not a community, just a bunch of animals and the very few people that win and get grilled for it. So is the Gears of War community, but I love that game so damn much >
Anyway, lots of games need the backstory or storyline to give players a crutch so they know what to do next. Games need noobs in order to be games or make game communities in the first place.