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Thread: Magicka

  1. #11
    Lord of Death jubeh's Avatar
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    This game is amazing when it is working.

    Edit: That was an understatement. Cake and I just tried challenge mode. This game is too legit to quit.
    Last edited by jubeh; 01-28-2011 at 02:47 AM.

  2. #12
    Fifty Fifty Member Evil_Cake's Avatar
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    yeah its definitely worth 10 bucks. seems to be little to no bugs on challenge mode. also lee is the coolest

  3. #13
    Lord of Death jubeh's Avatar
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    Lee is pretty cool. Thanks lee.

    Cake this is you

    Last edited by jubeh; 01-28-2011 at 03:47 AM.

  4. #14
    Three Trio Tres Member wolfman's Avatar
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    btw those glitches arnt always a bad thing, i was dying and three wildmen things leaped at me and just went through the floor and died
    and btw the teleportation staff is awesome, if you get flung off a cliff you can still use it

  5. #15
    Fifty Fifty Member Evil_Cake's Avatar
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    how far can u go with it?

  6. #16
    Three Trio Tres Member wolfman's Avatar
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    takes you to a random posistion on the map

  7. #17
    Lord of Death jubeh's Avatar
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    The actual spell teleport actually carries you decently far.

  8. #18
    Lord of Death jubeh's Avatar
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    Latest patch

    Magicka Updated Released
    Product Update - Valve
    Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.

    Fixes
    Fixed save games disappearing when disconnecting from online game. (For real this time)
    Fixed crash for alternative character models appearing in cutscenes. (Chapter 7, Chapter 12).
    Fixed crash caused by conjuring large quantities of elements.
    Fixed crash due to beams merging.
    Fixed crash where Chapter 11 boss collided with shield.
    Fixed crash where Clients and servers would send old messages when reconnecting.
    Fixed high-end machine jitter.
    Improved network batching. (should result in serious network performance increase).
    Improved startup routine to prevent threading problems.
    Improved authentification on connect. (should result in fewer auth-failed)
    Fixed a missing file that resulted in french text not appearing correctly.
    Fixed immovable objects jittering.
    Fixed issue where characters would get stuck during cutscenes.
    Fixed issue where scripted player movement would remain after a cutscene.
    Fixed missing boss titles.
    Steam join through overlay fixed.
    Fixed Chapter 1 collision. (behind door)
    Fixed Chapter 3 collision. (you can now fall down the well)
    Fixed Chapter 7 cutscene lockups and other issues.
    Fixed Chapter 8 cutscene lockup.
    Fixed Chapter 8 navigation fixed.
    Fixed Chapter 9 cutscene lockups.
    Fixed Chapter 11 teleport issue.
    Fixed Chapter 12 cutscene lockup.
    Conflagration is now properly synced over network.
    Features/Balance
    Chapter 3 now has proper pirates by the picnic.
    Chapter 8 now has manual exit at the end of level.
    Fire Damage increased from 40 to 60.
    Spawned summons now capped at 16 per player.
    Goblin Pirate damage reduced from 155 to 72.
    Added server list filter option for “Password”.
    Removed obsolete port option of game hosting (always hosted on 27016 anyways).
    Server list sorting added (click the header).
    Last edited by jubeh; 01-31-2011 at 05:47 PM.

  9. #19
    Lord of Death jubeh's Avatar
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    Get ready for Magicka....Vietnam?

    http://www.rockpapershotgun.com/2011...am/#more-52748

    What in the hell.

  10. #20
    Fifty Fifty Member Evil_Cake's Avatar
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    I wonder who the boss is

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