Spent way too much time today getting the ball's path to the hoop on shots to work. Still haven't nailed it yet. Once that's done I can get to more important stuff.
I am still doing this, but I've been working slower than I would like, working two jobs and all.
That sounds like it's pretty rad, Fenn. You've got quite a bit to work with it sounds like.
And yeah, feel free to post everyday if you'd like. I love seeing other people's progress.
Originally Posted by Conversation
Spent way too much time today getting the ball's path to the hoop on shots to work. Still haven't nailed it yet. Once that's done I can get to more important stuff.
I use game maker, even though this stupid YoYoGames has banned me. And my friend wants to make a game with Car Unity engine.
holy shit big time necromancer here
Fortuitous necro. I want to make a game but Idk what to work on seriously. I will probably make a post outlining what I have and why I stopped working on them.
Oh on a side note I've actually gotten a team together for a survival horror game I'm making. We've got a writer, a 3D environment modeler and a character modeler, as well as several composers who have expressed interest in contributing to the soundtrack. Now we need a concept fartist and a friggin' programmer but over the next few weeks me and the environment modeler are just gonna build up a massive library of assets to use in a level builder.
Yeah it's difficult finding strangers to work with you when not even people you thought were your friends or at least long-LONG-time acquaintances can take a few minutes to read something you wrote specifically for them to tell you if it's good or not and you have to end up paying outside sources to give you critiques. But hey, I think we can manage with a Canadian, and American, an Australian and a Ukrainian.
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