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Thread: Developers: Let's Get Going

  1. #1
    999 Knights Member jaidurn's Avatar
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    Developers: Let's Get Going

    Today I've started getting back into game design/programming. I watched Indie Game: The Movie and it really was a great motivator. I really like documentaries like this because it makes the people seem more real.

    And thus, I've decided to start working on some little projects so I can build up to a larger project. Feel free to join me in working on your own little project and lets see what we can do.

    I want to make this a goal based test. Just to see what I can do.

    I'll report in this thread daily with a post that looks more like a dev log so that I can keep track of what I'm doing and hopefully inspire others to join in.

    I want to try this for at least a week and see what happens.

    TL;DR: Lets make some games.
    Quote Originally Posted by Conversation
    Seefy: QUICK HIDE YO KIDS
    Sylux: WHAT ABOOT MY WIFE?
    Seefy: QUICK HIDE JAI

  2. #2
    999 Knights Member AlmanacnamedTime's Avatar
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    What kind of game is the goal?
    Quote Originally Posted by Mr_Liebe View Post
    I pegged you as a sadist, nyuck nyuck.
    My Story Thread


    If you took the time to read this, you can just call me Al, or Stan.

  3. #3
    Ruler of the Seventh Empire GunZet's Avatar
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    Too bad I've stopped making games./
    <My comic
    .................................................. ......................."Mind-controlling you into thinking this is awesome."

  4. #4
    Lord of Death jubeh's Avatar
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    Kind of annoying you just didn't put this in the game developers thread but whateva

  5. #5
    999 Knights Member jaidurn's Avatar
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    @Al: I'm going to do a self discovery game, I guess. If anyone else were to join in they could do whatever they wanted to do.

    @G-man: Man, you could try finding someone to do the coding. I know you could do it, man.

    @Jubro: I felt like this should be more of a project for those of us on mt who make games could partake in and that it wouldn't really fit in there.
    Quote Originally Posted by Conversation
    Seefy: QUICK HIDE YO KIDS
    Sylux: WHAT ABOOT MY WIFE?
    Seefy: QUICK HIDE JAI

  6. #6
    999 Knights Member jaidurn's Avatar
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    ---------------------
    //Day 1 - 7/28/2012\\
    ---------------------

    I started working on the movement mechanics today. I have rough graphics in place and so far the character responds to the left and right arrow keys moving in the respective direction. I still have yet to figure out collision and collision checking. That is a job for tomorrow if I have enough time.

    I start a new job this evening and I'll be working nights. I do not know how this will affect development. Hopefully I can get a decent sleeping schedule down before long so I may be awake with my area of the world.

    Sunday might be a slow day in development. I don't know when I'll wake up.

    I must be off to work.

    ---------------------
    //Day 2 - 7/29/2012\\
    ---------------------

    10:46AM - This morning started late for me. My alarm didn't go off when I set it for and I woke up a couple times and just went back to sleep. I finally woke for good around 10:05.

    I have a function to go to for 4 hours. I work shortly after. I may not be able to work on my project at all today. I might work on it after I get home from work, but that will be considered another day.

    Hopefully, I can figure some coding out before I leave for church. If I can't, then I have failed for today.
    Quote Originally Posted by Conversation
    Seefy: QUICK HIDE YO KIDS
    Sylux: WHAT ABOOT MY WIFE?
    Seefy: QUICK HIDE JAI

  7. #7
    999 Knights Member jaidurn's Avatar
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    I totally didn't keep up on a journal and I did go a couple days without doing anything on my project because of work and other things, BUT.

    I have yet to give up and I'm still working. It's been a week and a day and I've got most of the mechanics down, I just need to get a level developed so I can test how it's working so far.

    Things I still need to work on are water physics and object physics.

    SPOILER! :

    Working on the first level/test level. Still a really rough design, mostly just trying to get ideas down so I can

    Quote Originally Posted by Conversation
    Seefy: QUICK HIDE YO KIDS
    Sylux: WHAT ABOOT MY WIFE?
    Seefy: QUICK HIDE JAI

  8. #8
    999 Knights Member Regantor's Avatar
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    What are you even using to code that? I'd guess Flash because of the weird level curves... Alrough that is if they even have precise collision detection. >_>

    Looks legit, but hard to say without seeing it in action, anyway.

    Constantly working on stuff myself. Can never settle on one idea for long enough, through.

  9. #9
    999 Knights Member jaidurn's Avatar
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    I'm currently using C# and the XNA framework. Most of the collision detection is handled on a hidden layer.
    Quote Originally Posted by Conversation
    Seefy: QUICK HIDE YO KIDS
    Sylux: WHAT ABOOT MY WIFE?
    Seefy: QUICK HIDE JAI

  10. #10
    Ying Yang Member
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    Are you still doing this? I just started work on a game today, I wanna take part.

    I'm working on a basketball game, except it's an RTS/RPG. You recruit and build up player's skills, and you can give them commands with the mouse like pass, shoot, move here, guard that player, etc. but you act more as a coach than the player. You control aggresiveness, Man-to-Man matchups, provide passive buffs during timeouts, call plays, etc.

    I have very specific formulas already written in Excel spreadsheets to calculate shot %, effectiveness of defender on ball, etc, as well as the system for player stats. I could go on but it's very late.

    How does the thread work then? Post what we do each day? If that's the case I made the court background, hoops, ball, and a few player animations.

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