Haha yea, I'm a detailaholic, and I've been practicing a lot lately, I think it's paying off lol. Thanks bro.
Here's a new model I started. I wanted to practice once more, getting better at making low-poly models.
I started off using image planes once again in Max. Then I started to model.
The whole thing is made mostly by edge/poly modeling, which means I only used a plane and cloned edges and placed them around, welding and cutting.
The only part that used a prim was the foot, which was made up of a cube.
Low-Poly Model stats:
650 Polys
1280 Tris
That's 7000 lower tris than my last model attempt, so I think I did good.
Here's the model after I imported into ZB and began sculpting.
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