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999 Knights Member
I think the biggest problem is that his arm and hand are huge. You should also work a bit more on abs, as the top ab muscles arent that defined. You did a cool job with shading tho, I wish the quality on the image was a bit better lol.
o (◡‿◡✿)

(ღ˘⌣˘ღ) ♫・*:.。. .。.:*・
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yeah my quality is crap due to lack of scanner. the arm and hand aren't nearly as big as the picture makes them look, the camera angle screwed it up :/ i'll try and get a better pic next time.
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Super Senior Member
Yet more female anatomy cuz I need the practice;
Posemaniacs Reference:
Other Pose Attempt 1:
Other Pose Attempt 2:
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Three Trio Tres Member
You are improving Demon, but might I suggest to you, and anybody else who uses posemaniacs for anatomy practice; don't. I mean, posemaniacs is a great site for reference, but the human body can rotate, stretch, compress and move in ways that a computer model just can't. So if you want to do gestures or practice anatomy I really recommend tools like the drawing script at www.lovecastle.org/draw instead. To paraphrase Loomis, if you can't stand the sight of nudes then drawing is probably not for you.
On another note, I was actually looking at your art thread just now Demon. When I do critiques I usually draw and make notes on the side to check if what I'm thinking about is actually correct. Now this time it soon got out of hand, and I guess I ended up with a mini-tutorial of sorts. Since it's not important or extensive enough to merit a thread of it's own, or to be posted as a tut I figured I post it here because it makes sense and it can be applied to any of the references posted in the OP.
So, to add to the background of this short tutorial or w/e it is. I'm no expert on the subject I'm presenting here, but I view it as something important, and this is something that I have and will continue to study a lot. During the months since I returned to MT I have seen people wondering why their art feels "stiff", and I have also quite recently seen a definition of what a dynamic pose is that I don't quite agree with. In the picture that follows all this text I think that I have managed to show some of the basics of what makes a pose dynamic. But first I would like to state my take on what a dynamic pose really is. A drawing, in its physical form, is really static, it's only some graphite on a piece of paper. To make a dynamic figure on that piece of paper we must draw it in such a way that it looks like a body in full motion, frozen in a single moment. A dynamic pose isn't essentially a figure doing a dynamic action like running, jumping or swimming. In fact, you can make a running figure seem perfectly static, but in the same way a figure can be drawn dynamic while doing a static action like sitting on a chair. It's all about the interdependent movements of the limbs and masses of the body
Spoiler tag because it's a page stretcher
I hope that at least someone will find this useful, and if you happen to spot errors or want me to add or clarify something you are welcome to send me a pm or something. Just remember that I'm not an expert on this, or on anything else for that matter. If you find this interesting and want to know more I suggest you get yourself a copy of "Dynamic Anatomy" by Burne Hogarth. Hogarth rules, Rubisko out.
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Palindrome Member
To add in what rubisko said (which is basically how to compose the human body in a dynamic way, and there are plenty of other ways), we might going to make a special thread to study all that, so get tunned to MT.
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