Random's Tips / Hints / Guidance / Focused Critique Request!
So I've done a little sketching type stuff, thought I'd ask for help on opinions regarding where I'm going wrong - there's only so much a tutorial can tell you. There's a number of things that don't really seem to be getting into my head for example. It's wierd though - only after I looked at a tutorial did I realise my arms have a sort of fat to thin shape. It was a bit of a 'hey - that totally makes sense now. Awesome!' moment. Anyway... Avoiding going off on a tangent...
Uploaded some of the most recent stuff I've tried, with the first being the oldest going down to the newest - trying to focus on things I personally feel I'm not very good at (at all). Anatomy and hands are big one of those things. Apologies for horrible quality, phone camera... Don't have a scanner and I don't think my work would take tooo kindly to me bringing in a large sketchbook and making a little use of the equipment in office
No.1 - Some male anatomy ( upper half attempt )
It's annoying - this one fairly baffles me a bit... I'm doing things I see said in tutorials but struggling to wrap my head properly around it. I think with this one, in places, I got some small bits right... But in general several things just look off to me... The webbed armpit kinda sticks out a little freakishly I guess... I'm wondering if anyone would be willing to point out a few quick things and kind of run through a very ' Oh.. That looks a bit short / bit too fat... Possibly should have had a larger this' very quick hints and a short suggestion as to how it probably should have been done would be much appreciated!
No. 2 - Female with glasses attempt
I kinda failed at this one... Planned to do a sitting girl, but I got to the chest and just got totally stuck... The elbow is also a bit off but I sort of got lazy and 'this is fail' so rushed it through. I've left my guesslines in for the chest - I'd really appreciate if someone could give it a quick lookover and sort of give me a poke in the correct direction. Also - the glasses... are a bit wonky I fear... It was kinda difficult to emphasize that they are flat, rigid but rounded frames whilst still trying to suggest 3dness... How might you have done this better?
Finally - is the neck looking ok? I'mma bit thinking it is.. But something just kinda bothers me about it. I may just be being overly paranoid... But a second opinion would be highly appreciated!
I generally enjoy drawing and just letting my creativity loose on random stuff.. But when I hit walls like this it usually starts to drain the fun out and becomes more like work... Hoping it's something I'll get over!
Thanks for reading and if you happen to check them out and provide a little insight or criticism - thanks in advance!
Change the title. The deal is that if you are asking for tips or guidance this thread should go in the Drawing, Animation and Tutorial Forum; but if you making the thread for your own art work to be critiqued, then just place your forum nickname in the thread title.
Changed the title... I'm not really kinda looking for general advice and tips.. Sort of focused, like 'I've hit a wall with this one and would like a critique / opinion as to what I've done wrong, on what I think I've done wrong and how that might be fixed'
If I need just some hints / tips in general I will create a thread or find a similar thread with anything I might be after. I feel this is more critique-y because It's very individual attempt relative. Apologies if I'm getting mixed up with that, happy to close this down and move over if it's still going against the rules though
( Apologies regarding the title though - Typed it in originally, deleted to change the name a bit and then overlooked putting the name back in - also double apologies if I should have put the entire forum name on it.. Shortened it down to just 'Random' - understand if this is considered to be potentially confusing! )
Last edited by Im_not_random; 02-16-2012 at 05:04 PM.
101 Dalmations Member
The picture on top looks pretty good :-) The hips/stomach area seems slightly out of place, like the right side seems like it's too 'in-ward'. The armpit area is tricky to draw from that angle, but the pecks should cover most of the left arm's armpit/triceps with only a little showing if the arm's raised like it is in the pic. Also, the right (our right) arm seems a little too short; elbows should almost line up with the belly button XD The left hand is good, as are the trapezius muscles (muscles between the shoulder and neck) ^u^
As for the second, the hair looks good, but a little bit too close to the skull if ya know what I mean, maybe make it a little bit more 'free'? The glasses look good too, but if you want to make it seem thicker, you could use a line to suggest the edge/corner of it; it doesn't have to be thick either, just a small line indicating that the glasses are thickly framed The left eye is slightly smaller in contrast to the right, you've got the perspective about right, but the farthest eye from the viewer should be skinnier than the one closest to us, but just about as tall. The ear seems like it's missing the lobe and ear canal, but it looks fine with or without that, so neh~ The neck looks a little on the short side, might I suggest using more fluid/curvier lines? The left shoulder looks good, but the right (once again, I mean our right) seems a little small and is missing the collar bone area (Trapezius muscle) and the arm looks too thin/not muscular enough (even girls have a little muscle :P) The breasts look about right, maybe moving the right slightly a little more so. I love how you drew the curve from the ribs though! It looks nice and the nose looks cute ^u^ Something that may help is by looking at your drawing in a mirror, I hear it's easier to spot mistakes :-)
Overall, I think they're overall good pictures, they just need slight adjustments
Please don't get discouraged and if you disagree with anything, by all means disregard it! Everyone has their own style, and what I may be advising you to change might be something you don't want to. I really hope this helps!! ~ :-)
Last edited by canime4ever; 02-16-2012 at 06:11 PM.
Not discouraging at all, thanks for the critique! Find it more discouraging getting stuck and piling through material that I just don't seem to be understanding completely. Pretty short reply ( in work sorry! Will do a fuller one later) but your reply was exactly what I was looking for, so thanks very much!
hey nice work! just keep drawing and from time to time u will find the ooo!! thats what i was doing wrong! moment and its really a turn on :]
Anyway study some perspective and foreshortening(as smthin goes back in space it diminishes in size)/overlapping forms... and you will be able to fake depth and realism. like on the first figure the torso is goin a bit back in space so you wont see that much portion of the latter half of the chest.....just check the reference below
analyzing masterworks is also a good way to learn :]
Hope i could help
p.s am not good with explaining :/
have fun drawing! :-]
Finally getting round to a proper reply! Spent most of today doodling and practicing stuff when I get a few minutes... Doing a drawing I'll probably ask for critique on.. tomorrow... when it'll probably be done! Took some of the feebback into account, hope it shows and is considerably better.. Shall see
Spent a lot of the doodly practice trying to sort out the stuff above... Think I'm starting to get it, still having trouble with the armpit plus pecs hiding a part of the figure. Think I just need practice - starting to sort of get it I think.
Originally Posted by canime4ever
Hadn't considered the hair being maybe too close... I think at the time I was trying to draw someone kind of 'not fashionable' plus the ponytail I imagined might kinda draw the hair back... But looking it over I agree I could have done better, bit more volume and less restriction would have added more dynamics and make it more interesting. The lines are also something I didn't consider, but makes perfect sense - heavier lines for thicker objects. Kind of obvious in retrospect
Originally Posted by canime4ever
As for the eyes though I did make the left smaller... Maybe not small enough. Got a funny thing with the eyes, habit of making them bigger so I can put more in there, add loads of detail etc. Shall try making them thinner next time I try something like this ( or when I happen go back to this one. )
The ears... I dunno, I kinda like the way I did them for this. Thinking it could be a stylistic thing. I've kinda ended up doing them the same for the one I'm doodling out now. Might keep doing them that way.
Also doing more fluidy lines for necks, trying to put them in - Looking interesting, I like the difference in suggestion between extreme rigid muscly with more solid lines and more frail, weak or just sleek / cute with more curved lines in the neck. Need to mess around with this more, just sort of saw a tutorial that said 'do it this way for guys' and went with it.
Lots more practice to do though Thanks!
Hehe, always a huge confidence and enthusiasm boost to realise I've started doing something better. Doing some perspectives and trying to get that further / smaller thing down now... Hopefully make some progress to be further critiqued in the near future!
Originally Posted by -Al
Thanks for the feedback!
So! Images of a couple of proportions attempts plus an actual sort of drawing, sketch and more solid lineart version.
More solidy version
Mostly a practice thing, couple of things I notice myself maybe could be done better - shoulders weren't made broad enough I think - maybe the hair could be better, jacket collar and hood section is a bit random and all over the place.
Tried to put more weight into the hair - but figured this style might come more out from the scalp... Left my guressline for the head in there, didn't erase the sketchy lines, just overlaid the solid ones.
I think this is ok for practice though, but would really appreciate any critique!
101 Dalmations Member
Okay, you ready for this?
All joking aside...
Very good! Everything looks a-okay to me for it being just a sketch, but maybe a tad tweaking here and there, like the legs look a little stout, and the elbows are still a little off. Here's a little tip for what I like to do, depending on the chara's height, I start by drawing several circles that are approximately the same size, one on top of another, kinda like making a snowman; about five for the shorter and seven for taller and six for average, then I cut it in half, the bottom half being legs and upper being everything else. I believe that making half the character legs is called video game style or something like that XD This is only a suggestion, you can do whatever you want.
More solidy version crit.
I'm impressed~ Really, the only crit I have is the nose and mouth/chin area. Once again this is just a style preference...
I also agree with you about the shoulders being slightly too thin.
I hoped this helped some~
I tried the stacked circles a few times but kinda found the proportions stuff I did turned out extremely rigid and odd looking :/ Then again, the method I used above was pretty much the same before too... Shall give it a try!
Mostly just used a sort of 'Yeah, that looks about the right size' method so far.
Didn't think about doing the nose, mouth and chin like that.. Definitely looks better, thanks! Need to try doing one that way next time I do a little drawing.