Page 1 of 5 12345 LastLast
Results 1 to 10 of 41

Thread: Explaining specific games to people who don't play them

  1. #1
    Lord of Death jubeh's Avatar
    Join Date
    Dec 2010
    Location
    Space
    Posts
    12,811

    Explaining specific games to people who don't play them

    My opinions on games have changed so rapidly and so suddenly this year that I thought I would write a series of posts about them. I guess this is the first one.

    Its about explaining video games to people who don't play them.

    And no I'm not trying to justify the existence of games, or explain why people play them. I'm talking about picking up a game off the shelf and explaining it to a person who doesn't regularly play games.

    This is a problem I've thought about a lot but one I didn't consider worth writing about until I had to explain Viva Pinata to and older man at work who admittedly never played video games. I got to roughly the polite, retail equivilant of, "AND THEN THE PINATAS FUCK EACH OTHER," before he just shook his head and put it back on the shelf.

    You could easily point at me and tell me it was my fault that I wasn't able to communicate the values of the game. I could easily say go fuck yourself because it starts way before me.

    First point -- Trailers don't tell you shit.

    People who play games know this. If you want to know what a game is really like you need to hunt down gameplay videos or a Let's Play. What do the gaming illiterate get?



    Oh cool looks like a fantasy action game with some rpg elements. Never mind its actually a game with tons of dialogue choices and slow, tactical combat. The only thing the trailer gets right is that by playing this game you will see ridiculously bad sex scenes.

    And I repeat -- we know this. But what about random dad who wants to play games so that he can relate to his kids in some way? Or how about chick who watches her brother play games all the time and wants to play one herself?

    Now we've all seen this point brought up a lot, and somebody will say that games just don't give you enough to work with to make good trailers. The problem is that the indies figured it out.



    I couldn't possibly argue that you can make a good trailer for every game, but at the very least publishers could try creating trailers that aren't blatantly misleading. Like I say all the time in the context of game design, stop sucking cineme's dick. Game trailers don't have to resemble movie trailers even a little bit.

    Second point -- Gaming journalism is embarassing for everybody

    I don't feel like I have to say anything here but I will anyway.

    Gaming reviews are all about the score, and the score only matters to people who already care about games because scores no longer exist to influence your decision. They exist to reinforce the decisions made by people who already want or own the games being reviewed.

    At best buy we have this awfully shitty magazing called @Gamer. I remember reading the first issue and immediately felt disappointed for paying 5 bucks for some of the most dangerous toilet paper I had ever purchased. But upon reading some of the newer issues I started to get it. It's a magazine for the lowest common denominator. Its for people who are familiar with games but haven't made them a part of their lives yet.

    Its still super shitty, and panders to daft teenagers but they got that right. If only there were media that spoke to people on that level, but not insultingly.

    Third point -- Aller sur une grande aventure!

    The backs of game boxes are useless now. Worst case scenario is all the screenshots are from cutscenes. Best case is a giant tag line written in like nine different languages.

    So why change?

    The obvious benefit to developers is that they'll reach a wider audience. They won't necissarily sell more copies (because misleading customers is probably a better strategy there), but they'll get more people playing.

    The benefit for the working guys like me is that they don't have to explain to grandpa the differences between call of duty 3 and modern warfare 3.

    The benefit for you guys is that your pastime becomes something you can talk about with people who may have had a passive interest in it but could never dive in.

    -=-=-=-

    Feel free to chime in with your opinions.

  2. #2
    ハリセン クラプ Ace Pitcher Hayashida's Avatar
    Join Date
    Nov 2010
    Location
    PEPSI
    Posts
    9,168
    yeah um I think games should be described like how you would describe a movie to someone since so many game developers are basically trying to make movies.

  3. #3
    Lord of Death jubeh's Avatar
    Join Date
    Dec 2010
    Location
    Space
    Posts
    12,811
    Yeah see you can describe a movie in a few words.

    Look at the description here for viva pinata

    http://en.wikipedia.org/wiki/Viva_Pi%C3%B1ata

  4. #4
    ハリセン クラプ Ace Pitcher Hayashida's Avatar
    Join Date
    Nov 2010
    Location
    PEPSI
    Posts
    9,168
    Depends on the game. And I guess the same goes for movies. Some movies would be hard to explain and others would be easy. Basically Call of Duty is the game equivalent for the Transformers series

  5. #5
    Super Senior Member Delphinus's Avatar
    Join Date
    Dec 2010
    Posts
    2,339
    Quote Originally Posted by jubeh View Post
    Look at the description here for viva pinata
    "you look after animals and plants as part of a garden"
    Quote Originally Posted by Fenn
    You forgot your F in Modesty.

  6. #6
    Sir-Mass-a-Lot Sylux's Avatar
    Join Date
    Nov 2010
    Posts
    7,506
    Quote Originally Posted by jubeh View Post
    The only thing the trailer gets right is that by playing this game you will see ridiculously bad sex scenes.
    There's a mod for that you know.

  7. #7
    Lord of Death jubeh's Avatar
    Join Date
    Dec 2010
    Location
    Space
    Posts
    12,811
    Quote Originally Posted by Delphinus View Post
    "you look after animals and plants as part of a garden"
    That's about the equivalent of picking up an fps off the shelf and saying you shoot mans with guns.

  8. #8
    Super Senior Member CypressDahlia's Avatar
    Join Date
    Jan 2011
    Posts
    2,317
    TBH I don't think onlookers really care about the content of games but rather if the person they're gifting them to likes them or not. Moms probably don't even know or care what's in Call of Duty, which is why so many 8 year old boys own it. I mean I don't think you can get clearer than the ESRB sticker on the front of packaging and people can rarely even interpret, nor do they pay it much mind. This relates back to the whole ratings debate.

  9. #9
    Lord of Death jubeh's Avatar
    Join Date
    Dec 2010
    Location
    Space
    Posts
    12,811
    Based on my experiences working in retail for the last 3 years I could not disagree more.

  10. #10
    Super Senior Member CypressDahlia's Avatar
    Join Date
    Jan 2011
    Posts
    2,317
    Well what do your experiences say? I'm pretty sure older people who come up to you asking about games are asking not for personal interests but to see if the person they're giving it to will like it.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •