The time it takes to find a match in Brotherhood is complete, and utter, BS.
I guess you're right. I'm a man with a thin line of patience. It's either "gogogo" or the shelf. :/ I know that's sad but I'm not cut out for games like these. Sorry if you think that's pathetic.
Oh and when I said "old school hardcore" I meant like classic RPGs that are similiar to this. I can't recall the ones I played before, but there are. Just can't really pinpoint it now. It's all vague. :/
I didn't said it was sad or pathetic, but you did. The game is hard and doesn't appeal to everything, its like me trying to make you like chess, when you clearly don't have the patient for it.
I still don't understand this.
PD: something interesting, every character on the game that likes you are going to tell you "please don't go hollow", in a way going hollow (the final moment as a undead where you lose your mind) is similar to rant about the game and drop it.
So you want me to be specific? Ok like I said, games that incoperate RPG elements, more particularly JRPG elements like increasing skill points in stats, skills, grinding... Games like Dragon Age, Fallout 3 in my opinion, comes to mind. I just can't take the time to do all these.... Maybe some people like the concept but it's not for me.
I dont want to be that guy but stats and skills and shit came way before jrpgs existed.
It come from before video games existed lol. Also, stats and skills are not what made RPG, by definition RPG is Role-Playing Gamer which come from old rpg books, like DnD. They have been notorious for using stats and skills, but the actual core of its mechanic is Role-Playing, which mean interpretation a character. This concept is quiet hard to put on Video Games to make a delimitation, because in which point are you doing role-play or not.
Last edited by ClockHand; 01-15-2012 at 08:18 PM.
Whoops. I didn't know that. :/ Honestly, I thought DnD was just some dice and cardboard going on a quest which DOESN'T involve skills/stats buildup. :/
Like the latter, I was ignorant of the fact that it originated from old RPG books. Even at this age, I never really gotten into DnD and their history. I heard of Warhammer 20k and the lot but I don't think they involved skill/stats building? Whatever the case, thanks you guys for clearing it up.
Anyways, let's get back on topic with Assassin's Creed. I think it's gotten a bit sidetracked.![]()
Last edited by deadpool6365; 01-16-2012 at 07:51 PM.
Sometimes I wish ACII had the option to just walk and fall off of shit. Far too many times have I gotten stuck looking down off a ledge that I just wanted to walk off of, onto a balcony. So I either climb down off of it which irritates me, or try and jump, and seeing as though Ezio only knows how to propel himself off stuff like a rocket, I go flying to the next building, or the ground. Ugh.
Warhammer 40k is actually in a different kind of role playing than DnD, because in this case is about war, which involve many other stats (it simplify the individual stats, but it makes more complex the collective or environmental activities)
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