Mish's heavily silhouetted face simply had a look of apathy on it, as if disapproving of the group giving the male explosives in the first place. For some reason she didn't choose to scold them, through, and sunk further into the darkness of the elongated corridor, adding a peep no more than "Those doors were probably supposed to keep that thing inside, but..."

Indeed, being a ball of contorted limbs made one's mind disregard her shadow automatically. The brain just wasn't designed to pick up something so... ignorant to the laws of nature.

Leaving the group behind, she swiftly crept ahead, and checked to see if the door at the far end of the hallway was either locked or trapped.

SPOILER! :
Move Silently;
1d20+16=27

Trapfinding;
1d20+5=23

Open Lock (If locked);
1d20+6=19