
Originally Posted by
ClockHand
You can disagree all you want, but the fact is that there are universal subjects of stories and those has already been wrote, what we do are re-interpretations. We have Edipo, the struggle between father and son, and we have Luke Skywalker, the struggle between father and son, their motivations are different and how the characters act in the story is also different, but the root is the same, the problem is the same and doesn't matter how many sci-fi shit you put in there, the concept will be still the same, and even the structure of the story is the same (12 steps of the hero YAHY!!!).
Another example: Naruto has to become stronger to defeat his enemy/Goku has to become stronger to defeat his enemy/hero has to become stronger to defeat his enemy = Heracles. Actually is funny, because shonen comics are the most obvious copy paste of the 12 step of the hero in a Heracles-kind.
The plot will always be unoriginal because we create what we can know. If I don't know something I can't create something that look like it. If I don't know a kind of story, I will not be able to recreate the story. Which mean I will never be original, because every story I made is based on something I experienced (read, life, saw, etc). Also, when you claim that there is originality, then you are also claiming that if someone made a story that look like the other is ripping off the original, because obviously he wasn't enough creative and original to not being able to do a better story.
It doesn't matter, when you know the bone structure of the stories you can know if a character will die or not just be his personality and his decisions. You can add what ever you want, but at the end the structure will be the same, which mean I will know how the story is gonna end. I agree, the sweetness of the story doesn't come from the structure per se, it comes from the travel and how everything is done. It doesn't help knowing the 12 hero steps and do them in a story, what matters is the story to be entertaining and complete.
Again, the discussion is about originality, and that, doesn't exist. We (artists, writers, crafter, etc) steal ideas and we made re-interpretations (as you will want to name, giving a twist), but it will only be good if we can make it good.
I think for every story there are a good amount of questions you can do yourself to start writing; "where", will help to know the place, time and context of the story (again the example of pirates). "Who", can help you to know who are the ones carrying the story (hero, antihero, team mates, bad guy). "Problem", what kind of problem does the characters or this world have. "How", who are going the character and/or world interact with this problem. And lastly, "Why", why does the characters/world act as they do.
Also there will be the discussion: Does the character carry the story or is the context? And according of your answer you will choose which one will be more important (still, you shouldn't let at a side the other). And of course you will have to ask yourself: "Who will narrate the story?", obviously you are always going to be the narrator, but, if you chose a character to be the center of the story, you will make more narrow the amount of information that come from the story to the readers (example: in Sherlock Holmes, the story is narrated through Watson, so what you can see, is what Watson see and heard).
Bookmarks