Well the game looks good and dirtier like a barbarian should, at the beginning you start as in any Elder Scroll (like a prisoner), but the transition of prisoner and a active character goes way better than in Oblivion (who haven't played it, don't, is awful), and its also way more bloody (I didn't expect it from Bethesda). But also, this beginning have some flaws, because it become intense and active (like you should act fast), but the constant loadings of the game were, some times, annoying. Of course in the intro you will have to fight (obviously, is a intro and they will make you know how the control works), in here I found some good stuffs: like a aim cross in third person camera, which is very thanked, also using spells is way better and easier than in Oblivion (and its feels you are doing damage with them). Outside of all that, I like that characters talk with you a lot (outside of having a conversation), that things happens (you will go outside and find people discussion, talking, stealing, what ever), these kind of things give a sense of life in the world (but also after losing some times, I have started to see everything as a pre-programed behavior, you will find a deer in X place, a rabbit in Y place, and so on). And some of the adds I'm more pleased is the ability to sprint.
There are things I didn't like:
You can dual weapon but you can't block, because the block button for a shield (LT) is the attack action and the button next to it (LB) is for sprinting (so yeah... I think they should have changed the sprint button from place and let that to block, specially because the RB button does nothing, you can make the RB to sprint and the RL to block, just saying).
Magic can get pretty annoying as far I saw (I got 2 hours to play, and I didn't experience everything, so in here I might be wrong); in Oblivion you had a spell wheel, that work as a hotkey spells, the problem was that the wheel was annoying and wasn't really well done, in here you have no wheel of spells, you can only put your spells in a favorite list, and change them pressing "up arrow". When you do that the game enter in a pause mode where you can change of spells (again, this kill the action and I don't see the point for it, because you can press B enter to your inventory and change spells from there).
Combat is a mess (or I suck fighting in this game and I should be a wizard), this is because everyone moves to different places, everything is in movement, and you can fail hitting so easily that it really feel like a mess (specially when you are with a friend fighting 2 other guys), and I'm not saying this just on third person camera, in first person I also felt that some times I lost of sight my enemies just when I was doing a slash.
The character still walks like in Oblivion, this mean, I feel like I'm floating in the air while walking (it doesn't feel like I'm attached to the ground. It feels like in Fallout 3).
When the character sprint, doesn't look like he/she is running with all he/she have (it look like relaxed sprint), which is kinda out of context when a monster in chasing you and you look like running through a park, doing your morning exercise).
Thing I didn't care but I notice:
There is a delay between: you moving the analog stick to move and your character moving.
You can't make hot girls or that kind of stuffs (the character creation is way easier than in oblivion, but also way more narrow in options)