I believe I will enjoy it a lot just because of the difficulty, it's something I always love on video games. But I have seen fights where the game really becomes a bully, ex: in a fight a enemy hit you with his spear, which goes through a pillar, and if you try to do the same, your spear clash against the pillar.

But as I see it, and as I see it's predecessor, it's a risky game, because the whole focus on it, is the combat. And I don't want to play it and feel the need to evaluate the story (like if there would be a point where the combat might bore me and I will be analyzing other things that are not the strong on the game).