It's for Jaittaceti's game Astral. Its whole focus is basically on Cthuvian dreams and the willingness of the human mind to endure fear and defeat at the hands of the god Cthulhu, though the name Cthulhu is never once mentioned; it is only implied that he has awakened from his dreams and has invaded yours by the massive floodings, tentacle monsters, and seafaring themes. The biggest hint, though, is that it takes place in Germany: a landlocked country in the smack middle of Europe. We're going to try to make the player feel this need to continue by placing comforting environments throughout the varyingly intense game, with frequent breaks from parts that are just too scary.


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