I spent a bit of time making sure the face is correct, anatomically. You must mean that she is unattractive? Which is fine lol, because TBH I have a horrible weakness of not being able to draw right-facing faces. So I need to work on that. I might tweak it again.
I redesigned the base to suit the futuristic setting of Surrounded:
1.) This is the paintover, done at 3x the original size of the sprite.
2.) Here it is, scaled down to in-game size. But, in the process of rotating it back into its original orientation (which I initially did to make sure it was symmetrical), I lost a lot of quality...
3.) EDIT:+++ Here is a static version w/ enhanced lighting. Much higher quality:
All of those overpaints look pretty freaking sick.
Although I don't think I'd be able to use them right now, as much as I want to. It wouldn't fit with all the other graphics...unless you're up for overpainting all of them xD, then again I still have 2 more enemies planned and 5 bosses I still have to design.
I'm willing to paintover all of them. I need to commit myself to a project for once.
Hm alright then. I'll PM you all of the sprites...warning, they're pretty tiny because I didn't plan for too much detail in most things other than the environment.
More surrounded work. I decided to pick off the easiest sprite first: the CRATE!
After that, I decided to prioritize based on screen time. So here are the turrets:
-- And here is the actual paintover before re-scaling:
JESUS AWESOMEBALLS CHRIST OF NAZARETH!!!
Now THAT is some awesome pixel art!
Haha, I wish my sprite work was that good. It's not sprite work. It's just paintovers scaled down, so it gets a little pixelated.
My sprite work, on the other hand, looks like this:
These are really old sprites I made back in like '08.
Well, they're still pretty rad tough.
These are looking really sick. I might tweak a few colors here and there though. But epic stuff.
Sharp as always dawg ;D
What happen to your moe girls?