cool portraits. if u need help with a logo i can do up some ideas and u can see what u think, if u want
Sure but it can't have too much going on since I"ll have to redraw it with pixels
I'm really digging the designs. I love the style you've got going for this.
you need a sky scraper stage. its not a fighting game without one.
The game was surprisingly fun, well done
Okay so I created Johnny's stage.
Changed the background of the forest to purple since it was clashing with certain sprites.
Wow Wow Wow
King of Punching(21.48 MB)
-New Character Aife
-Every character now has a stage and a super move
-Redid pretty much all the frame data
-Final boss??? We'll see.
-Proper backgrounds for character select and title
That's all I can remember for now. Please play it and tell me what you think. If you find anything TOTALLY BROKEN let me know.
Extra note: All the super are broken as shit. Still deciding if I like it or not. Getting jabbed when a guy has super is pretty bullshit right now but I love games like that so.
Johnny's "Super Lucky Tornado Roulette": Johnny spins around and starts to turn gold for some reason. When he stops spinning he'll punch high or low? Which one is it? It's completely random. That's right. Because fuck you that's why.
Steve's "Red Handed Hatred Galaxy": Steve's arm stretches out. Incredibly boring super. All function, no flair.
Aife's "Speed of Hearts": Aife moves SUPER FAST and punches the shit out of you.
Hound's "Screeeeeeeeeeech": Long invincibility and a free dizzy. He can combo into this which basically lets him do a DOUBLE COMBO.
An instructions screen would be nice, also if possible make esc the pause button instead of the quit button.
Other than that, the game is frustratingly awesome.
press 1 on the keyboard to pause
Not the point I was trying to make, making the escape button quit the entire game is not intuitive.
eh imo esc is the best button for quit. esc means escape u know that right.