I've always kinda hated Bethesda's level scaling thing. Also, those giants need to chill out when a dragon goes down in their camp and I try to collect its scales for smithing. Like, why isn't there an option to say, "Hey, I'll be right out, I just need to pull the scales off this skeleton."
Another little thing that's actually kinda a big deal: I used fireball on a dragon in the sky in some city way far away from any civilization and somehow got a 40 bounty in Whiterun. And now everyone in Whiterun tries to kill me and I don't even have the option to surrender. Still waiting for those rumored PS3 mods.
@Jubeh - Got it. The rewards for finishing the magic college quests are pretty awesome.
one of my friends read on the loading screens "giants are usually peaceful creatures" and attempted to talk to it, needless to say, he got oneshotted hard
Lol @ stealing in skyrim. Clearly the most advanced Elder Scrolls to date.
it can back stab the player, like I didn't knew this and I could travel for the entire map to see what is out there and then I would have to face that I screwed it with the difficulty.
And even I wouldn't know how to level up through the story, now with this every time I level up I will be like "should I level up now or later?"
Naw it works in practice