View Full Version : perspective and backgrounds

06-13-2011, 09:51 AM
so yeah i've been having background problems right now >.<
i know about 1 point, 2 point and 3 point perspective... oh and don't forget one point trick perspective...

right now this is something i want to ask about.. >.< and some might say this is just auto-didactic and there's no worth in asking this.. >.<

here i want to show you this wallpaper... this was made by john hathway... not really sure about his character profile and yeah i've been posting stuffs that are not my drawings and maybe it wont take that long before i get banned but this is must!
i want to ask anyone who can answer this...

i read perspective and composition by plastic shards posted by Rio and i read the part of "drawing successive objects"

this is a 3 point perspective..

but somehow there's something i don't get with the perspective here..


do you see it? well it looks easy... but you see not everything is aligning to the orthogonal

as you know in one point perspective all horizontal line are purely horizontal and all vertical line are purely vertical..

in two point perspective all horizontal line are according to the orthogonal and all vertical line is still purely vertical..

in three point perspective all vertical and horizontal lines are all according to orthogonal..

now the main question is.. what have the rules in those things change when doing this kind of image? because now there are curve walls..

can anyone recommend a tutorial site? anything would help...

if you can answer any questions here then that would be great as well...

just comment on what ever you can say...

and sorry for my English.. English is not my primary language so bear with the stuffs here if you can...

(to those who don't know the word orthogonal and some words i say then it's not my English that's what's making you not understand)

06-13-2011, 11:59 AM
I'm horrid at drawing perspective, but I don't think the example you posted follows the "rules" of perspective exactly. It seems like the entire image is warped in a surrealistic way; the buildings have been "curved" not by their construction but by whatever hypothetical "lens" we are viewing the image through.

But I could be dead wrong (like I said, I'm terrible at perspective).

06-13-2011, 01:13 PM
is it? well i don't know.. >.< it is possible... >.< i really don't know ....
i wouldn't be posting something like this if i'm an expert.. so you could be right...

but the main question is in curve walls.. there are other curve walls out there that's for sure... just imagine it's a tower... a circle tower

06-13-2011, 06:08 PM
What a detailed picture! I'm pretty sure it follows the perspective it is supposed to, but one thing that makes me unsure is the two alleys. We need a professorial in here.:monkey_study:

06-13-2011, 11:26 PM
but one thing that makes me unsure is the two alleys.

if it's just the two alleys it's probably much easy.. >.<

06-13-2011, 11:36 PM
yeh distortion

06-14-2011, 05:20 AM
yeah i just found the answer >.<...
the answer is nothing changed >.<...
just make a curve and still based on orthogonal...


it's so hard to control grids >.<

didn't made the girds based on orthogonal because it's hard manipulating it but i pretty much get it by now

still don't know if this is the right answer though >.< i just played with it... and didn't see this in any tutorial... so i could be wrong(i just remember how to make a glass of water) >.< but i'll stick with this technique for now >.<

I'm still looking for other answers..

oh and fenn i think your wrong about it being warped >.<

look at the example here..
this was still drawn by john hathway

a four point perspective >.< now that's warped lol
a fourth vanishing point can only be seen in warped pictures >.<

06-14-2011, 09:02 AM
I'm probably wrong. Hey, it's not my fault I've never been hovering 100s of feet in the air staring at a skyscraper long enough to determine the vanishing points! :)

06-14-2011, 06:26 PM
I can't determine the perpective in real life you know.. >.< if i hover 100s of feet in the air i still won't know about the perpective.. >.<
I can only know if already picture taken... if you look at the lines and it's not completely parallel then you'll know that there is a vanishing point somewhere far from it even if it's not in the picture.. >.<
I just found out that it's not warped because the lines coming from the third vanishing point isn't curved in some way...
>.< (well i didn't study a four point perspective so i could be wrong) :cat_umm:

06-14-2011, 07:12 PM
I believe the second picture uses a warped perspective to create the illusion

06-15-2011, 09:31 AM
it's a four point perspective so ofcourse it's warped >.<
well four point perspective isn't covered in manga... (well maybe some put it but it's really difficult to use)
i saw some of four point perspective in scenes in anime that are looking from bottom to top.. to make it look big or something.. and there are others but don't know when and where it should be used.

well i for one won't put something i don't know how to draw.. >.< (it's not really that hard to research anyway.. I've seen pictures in google)

06-16-2011, 10:18 AM
4-pt perspective may actually be used for the fish-eye look. They don't need to be used for sweeping background shots like that though that's usually the most obvious use of 4-pt perspective. You can get the fish eye look when you look out the peephole on the door.






06-18-2011, 03:40 AM
I probably mentioned this before, but you can tell four-point perspective if there are easily distinguishable vanishing points above and below your eye level. Three-point will be either above or below, but not both.

06-18-2011, 03:52 AM
:cat_cryincorner: thanks for the answers but i think information about curve walls would be much better than talking about four point perspective.. >.< :cat_umm: i don't plan about putting that in my manga
don't plan to put it now anyway... >.< is what i did in the first example the correct answer? i don't feel like it is

oh i just found the video of john hathway

here's a video of how he made that fish eye lens thingy..