View Full Version : ~*Blue Dragon Stuff-Mostly cleavage, but some nudity*~
03-21-2011, 12:01 PM
So I have some commissions I've been given, and I need help on the first character I actually completed. I know this is crap, so help if you can, please! I hate the mouth, I couldn't get it to look like the sketch.
Here's the sketch:
I know the lines aren't all that neat...and the lips need work. What else can I work on before I either color it, or redo it?
Lastly, I made some "thumb nails" at work in pen, so they're etchy, but is the design okay? Or should I work on something with their expressions? The girl's supposed to be pretty young, but determined and a little dejected. The dude's a mercenary (yeah, I spelled it wrong on the picture...make fun of me, it's cool. I can't spell.)
Thanks for any suggestions!
03-21-2011, 09:33 PM
As people have sayed above (no they haven't, thats the point of the ironic joke of MT), you need to work in proportions, depthness and line art.
As we can see analizing the first draw, the head is to big, the boobs position doesn't match with the boob silhouette in the cloth and the hand thats try to do a depth effect with the wand/staff fail in the intent.
In the line art of the same draw, we see the same problems, but in this case we also can see a lack of control over the lines.
So the deal is simple: work with proportions, work with depthness and work in your line arts.
I hate to gave critics on MT, but no one said something to you, so yeah.
In the sketch you can see her leg under her cloak/dress but it vanished in the line art. Her head is to big but she is allso to short. The dress/cloak looks really heavy so be moving around that much in ( sweaty :cat_sweat: ). The other arm is hiding and im actually really curious what its doing? Her ponytail is far off to her left (our right) so it looks like its coming out of the side of her head instead of the back of her head (i once knew a girl who had two ponytails that were wraped like that and stuck straight out the back of her head about a foot each. she was chinese and her mom made her wear it like that when she was in trouble cuz she said it hurt).
the bent leg looks oddly short and like its missing. I think the fur has a bit to much detail and just starts looking busy in some places.I allso think you should vary the line weight more. I hope i dont sound mean or hard but its what i see.
03-23-2011, 09:14 AM
Thanks everyone so far for the suggestions. I can see all the mistakes with your help (well, I knew some where, there, but it's hard to place without others' help, right?) I'm really irritated with the lines: I haven't used a pen in so long (I've been using mechanical pens...which aren't the same as ink and all.) I need some lessons in line weight.
Any more suggestions are welcome! I think I'm gonna just have to completely redo this one. I want her in a more dynamic pose, too. Epic fail :( Just got to keep trying!
03-23-2011, 09:18 PM
- Don't avoid hands.
- Legs too short.
- Hair needs to flow better in the digital copy, use sharper smooth pen strokes.
- Ear should not come before the jawline, but after it.
03-31-2011, 11:35 PM
Wow! Thanks you guys for the suggestions. I tried to take it all into account when I redid it. I'm still in draft mode...but here's what I got now.
I tried to take everyone's advice into account.
--tried to work on proportions, especially the head
--made a more dynamic pose, since it's an RPG battle character I'm working on
--in the inked version, tried to have more control over thickness and stability
--tried to make the robe look heavier, and didn't add unnecessary clutter to fur
--put ear behind jaw line (I should have known that! I'm so ashamed!)
--tried to make ponytail look more natural and positioned correctly
--drew both hands
*I think that's all the suggestions I got. You can't really tell how tall she is here...but I hope I at least got the upper legs the right length.
I have already since made a few changes to this...but this is the sketch. I try to keep her body outline predominate in the sketch so I know how to put the clothing around it, but you'll notice the inked version is less detailed (she's a priestess, so the dude doesn't want her naked :( though I thin she'd look better that way ;) ) I actually feel the sketch is better than the ink job I did, which follows:
*I spelled scepter wrong in drawing...grr...I suck at life.*
I know I still need a lot of work, and I really appreciate everyone who commented and helped me get further. Keep it coming! (please) :cat_pweeese:
04-01-2011, 09:10 AM
I like this sketch a lot better than the first one you did of her. It's a pretty complex piece when you take perspective and how the body is moving. I took the liberty to do a quick red-line of the sketch you did just to show a few of my points.
If you can't understand my handwriting, my main points were the following:
Give more of an upper arm to her right (our left) arm
Decrease the size of her shoulders to make her a little more feminine
Make her right (our left) foot smaller in accordance with the perspective of the piece
Reverse the curve that is going over her left (our right) hip so it takes into account the shape of the thigh lifting up
The eyes and other facial features would look better if they were moved downwards. Eyes are supposed to be located halfway between the top of the head and the chin. But this may be a style issue.
At any rate, hope this helps.
04-01-2011, 01:34 PM
Im gonna expand on what Nisaren already covered.
One thing that I like is that you went for perspective! And A perspective that I like! 8D So bravo for taking a dip dive! Another thing I like is the way you drew the hair.
The main problem with the piece is that you've covered up most of the content of the image, making it look relatively dull, and unappealing. For instant, look at the sketch and the line art. In the sketch, you can very well see the legs, which really makes the image interesting as there were content to see, but in the line work, you have block this with her coat. So instead, you get a big blop of emptiness. To fix this, you can actually push the coat back, to reveal more of her legs.
- I also find her head was a little big.
Hopefully this red line will give you an idea C:
Keep it up!
04-01-2011, 03:41 PM
Dude! You guys totally rock! I really appreciate the red lines, and I'm glad to get more suggestions! I will definitely take this into account when I redo it (I hope I don't copy too much---but I'm gonna really try to mimic what I see!)
I'll get back to work, but feel free to keep commenting! I need it! :)
10-03-2011, 11:23 PM
Okay, so I'm gearing up to color my DnD character, Myfanwy (My-Fawn-wee) and I just want to know which one looks better proportioned, and if there's anything major I need to touch up. One is still in pencil, cause it's a redraw. I don't want to ink it if people think the finished one is better.
Please help! I wanna get this done soon so I can start on other images :) I'll eventually try to fix up my other drawings and re-post them here, too (but...that may be a while.)
This is the first revision
This is the "revision" I did, but I'm not sure if her head is too small...which one's better? Thanks!
10-03-2011, 11:35 PM
I prefer the second. But I don't get it, it's a dwarf or something like that?
Regardless if it's a dwarf or a gnome, you could fix the foot and hands.
10-04-2011, 12:10 AM
Ha ha ha!
...epic fail on my part. She's not a dwarf... You've got a point though. Does she need longer legs? I tried to make her 7 heads tall. Hm...Maybe longer legs...Or even smaller chest (but its DnD...she kinda needs big boobs...)
Yeah, I need to fix the hands...I suck at hands still. Grrr! On the feet, do I need to redo the whole foot, or is it the toes? I think its something with the perspective the right foot (her left) too. Can't put my finger on it.
Thanks for the help so far!
10-04-2011, 12:14 AM
If you want, don't fix anything. But if you do, yeah, I would redo the whole foot.
With the head of the second, try to give longer legs and arms, and also try to give a bit longer body (space between boobs and hips). And see how it look then.
Also I should point one nipple is higher than the other.
10-04-2011, 01:22 AM
I'm a bit late to the party on the other ones, and lazy for that matter. So I'm gonna just go on the latest pic with the obvious.
First of all I don't draw women very often, and I'm not very good at it myself. BUT, there are some pretty out there anatomy issues.
Starting from to to bottom.
The hair seems a bit slapped on, I'd say she could do without the large black line separating the hair. Or at least break the line, that'd make it more whole. But right now it just looks like she's wearing the hair of two different people.
Being careful with your line weight can help this.
Her face may seem a bit too big and her cheek bones are popping out like an Indian chieftan. From what I know, feminie features are more rounded out. Although I may be wrong with this, considering she's a DnD character, and this kind of facial structure usual shows toughness and bravery. Especially in a woman.
Her arms are good up until the elbow, which from then on, they becoe very short. I would move the arm up a bit more so you'll have room to lengthen it, and also make a good, normal size, hand. Same with the other.
About her chest area. Tits.
On the waist, it seems that for her body type, she'd need some nice hips to support said 'tits.' Therefore widening the hips would give her more figure, and support for her upper body, so it's more balanced.
Same with the arms, they're good up until the lower parts. I mean the detail is good, but she gets very short. Unless she's a hobbit. In that case, she's missing hair on her feet, and other places.
Just lengthen her legs, stand back from your screen/paper and check her height, that helps to see what's wrong.
Also I missed something about her chest.
10-04-2011, 01:32 AM
It's hard to miss anything around her chest :P
Awesome, thanks a lot for helping out (Clock, too):cat_shiney:
Okay, gotta get to work on that. I think that gives me plenty to work on :)
you call that 7 head tall? she actually looks like 4 or 5 heads tall to me. at first glance atleast.
I'm pretty sure that's not even six heads.
also in drawing any body, make sure you pay attention to the width of everything.
usually for girls(in my style) shoulders= 2 heads wide, or 1 and a half heads wide.
and hips would be the exact wide as the shoulders, sometimes it goes smaller, and sometimes it goes wider for kid girls(cause kids has smaller torso)
think carefully of the size comparison of everything, think carefully of every part, of how big every single part of the body should be.
most of them isn't measured trough the head.
make your own analysis, and redline your own favorite characters, after that all is just auto didactic.
10-05-2011, 03:09 PM
Thanks! Will do!
Just wanna say your doing a great job accepting criticism and really applying it to your work. The difference is noticeable. Nice work!
11-02-2011, 01:38 AM
I'm sooooo late with the reply, but thank you Fenn! You're such a positive person :) It's admirable. I think I'm gonna work on her tonight, since I don't have to go into work until 4:30 tomorrow. And I think Kodos wants some art stuffs...plus I want to get some extra points for my character, hee hee hee.
Okay, anyone who wants a stab at this, tell me if it's any better. Yes, she's missing a foot. I am having trouble with it, but I'm still working on it. I tried to widen her hips, worked on making her right arm longer and fix the hand. I also tried to take suggestions on the hair. And she should be at least 6 heads now (I don't want to make her 7 heads...blah. Too much work.) I made her torso longer, too. One foot's done...and I hope it looks okay. I'm still working on it, but hopefully I'll have the next draft done tonight, or tomorrow (I'll scan inked version, I just used my camera for this sketch.)
She will have a dress on when it's done, but I'm hoping the proportions are better this time.
11-02-2011, 12:09 PM
Heya BD, I think you're definitely getting there with the proportions. The big question is what do you want the viewer to see when you look at her. Do you want to them to see a sexy yet strong woman? Or do you want to scrap attractiveness for a feminine version of a barbarian.
Right now with the way her proportions are, she reminds me of a dwarf woman. This is mainly because her legs are very short compared to the rest of her body. Her right thigh (our left) in particular is really short. This isn't bad if this is what you were going for. She actually looks really powerful right now because of her squat, thick build.
If you aren't going for that, I would definitely consider lengthening the legs. A good rule of thumb for that is that the legs should be close to half the height of the body. Right now the torso is almost half the height by itself. I would also move her right rib cage line (on our left) in a little bit.
Sorry if this is a bit confusing. Telling us some background on the character, such as what race she is and what physical attributes she is supposed to have will help us a lot in tailoring a useful critique for you.
11-02-2011, 02:36 PM
Another reason she is looking dwarf-like still is that (and I measured) she's currently just over 6 heads tall Dx In academia they teach us that the human figure is seven heads tall. This looks very average and unremarkable. Most artists will agree that a more visually appealing figure is closer to seven and a half heads tall and this is widely accepted in art especially when you're trying to make a character that is beautiful. Fashion designers will often use a figure that is 8 heads tall because this gives them a more lean and slick look that is reminiscent of a supermodel. I also find that proportion to be wonderful when drawing elves or races that are more graceful and ethereal. Superheroes are usually drawn 9 heads tall to give them a larger than life feel. For DnD purposes this is a nice one for giants and barbarian races.
Some food for thought when drawing different races and styles. :3
11-02-2011, 03:42 PM
Thanks you guys! I can see that left thigh is pretty short :/ I'm gonna try to make her nine heads in size--cause as you're saying Kasey, she's a barbarian kinda. I want her to be both sexy and strong (you got it Nisaren!) I haven't got all her background really hammered out yet, but she's from a warrior village. She's not supposed to be very smart (very slow, but not like, mentally disabled.)
Okay, gotta add some new changes to the list! Move rib cage a bit, lengthen legs more (especially thigh.) Back to the drawing board!
I just wanted to use that cat.
11-02-2011, 03:46 PM
Oops! Forgot to mention that 9 heads is usually for males, but hey you may just like it for her :3 I would try a sketch at 9 heads and then one at 8 heads and see which you like better. Since she's pretty muscular you might be able to get away with either one. Good luck! Can't wait to see her again xD
11-02-2011, 04:43 PM
you can also change some elements of the body to provoke the viewer; bigger chest, longer neck, longer legs, and so on.
I think 7 (8) heads is ok, you can change that whenever you want, but only if the style can provoke the illusion of what you are doing (example: there is a point where a chibi character look like a grown person, but if you pass it, you can end doing child pornography).
Also, lines affect the style, if you do a curve in a circular shape you are also giving weight to the draw, while when you give it more sharpness, it will lose weight. To this you also add the thin of the line and how the line behave (I care more about the lines than anything else).
11-03-2011, 12:22 AM
Ooh, I really like that foot. :D I think the torso looks proportionally correct, but what's getting to me is that the breasts are very perky for being that size, so it makes thing appear off, even if they're not. I like the pose, though; it's got a lot of attitude.
11-03-2011, 03:12 AM
:O Glad I checked this before going back to my desk.
@ Clock: Thanks for the tips! I really need to work on my line weight. I'm thinking of doing her either 7 1/2 or 8 heads. Whichever I can do better. When are you gonna post some more of your art? I really like your style!
@ Ceefie: Thanks! I tried to make the foot (since I didn't finish the other one...er, zoinks!) and the hands a little better. The first time her hands were...bleh. Her feet weren't so great either, and I think the sole was a little lop-sided on the bottom.
I need to work on her boobs. They need to be big, but...hmmmm...well, I'll play with them a bit (....wow, that's dirty, but I'm not gonna change it. You know what I mean.)
Another thing to remember when drawing the body and measuring through head height.
head to hips = whole foot
that means if your measuring through the head example 7 heads tall,
hips would be at the fourth head.
this still depends on the style, I haven't drawn any DnD but based on how I look into reference of it, this is what I could come up with.
Your really getting good! and I'm so glad your the type of person who draw again the exact same thing after receiving some critiques.
I don't think I need to stalk you cause you seem to have the greatest critiques already in your thread. OTL
11-09-2011, 01:33 AM
You guys have all been very helpful! And Ram, I don't think you're a stalker :P You're right, everybody's been a huge help!
~*I lost my inking pens during the move...and I don't feel like using india ink, so I'll have to post the lined drawing later. I'll probably just color her from there and let you see the finished result (may be a while, but we'll see.)*~
Next up! Sai Moe contest. Last year I didn't get any critiques, but I feel I did pretty good except the coloring/special "effects" (my leaves and background sucked.) So this year, if anyone wants to help, I would be happy. I'm going to number them, to make critiquing easier. You can just say the number, if you like (or do it however you want! It's all good.)
This is the main image of my first character: Siobhán. She's a faerie. I'll have bios and stuff later.
Looking at her, I think her feet are too small, and her left hand (our right) too big. I'm not happy with the other hand either, but think I'll fix it up when I do my next draft. Should I move her left foot (our right) back even further? Or should it be bigger, higher? Hm...anything thoughts you have will be helpful!!!!! Arigatou gozaimasu!
Other part: I don't think I need much more here, but if you see something, you're welcome to point it out, cause I may be blind. Maybe the background needs to be set further back?
Also, sorry for the crappy quality, as I have a complex scanner set up, I don't scan until I have to (old computer that doesn't like to shut down :/)
Finally, the "emotions." I don't have the hair done on some of them, and the upper right head...blah. I'm going to change that. I think her face is too wide, and her eye's are crazy.
It's probably obvious, but I'm not going to have words crappily scrawled everywhere. That's just my doodle notes.
Any guidance will be helpful, so thanks in advance!
Age: Equivalent of 19 human years
Occupation: Free Spirit :P
Likes: Flowers, trees, and nature in general. Loves berries and waterfalls.
Dislikes: Hunters and scary humans. Destruction and evil creatures.
11-09-2011, 02:02 PM
Looking at her, I think her feet are too small, and her left hand (our right) too big. I'm not happy with the other hand either, but think I'll fix it up when I do my next draft. Should I move her left foot (our right) back even further? Or should it be bigger, higher? Hm...anything thoughts you have will be helpful!!!!!
^correct...though the hand sizes, the right is a bit big indeed, but the left is too small so you have to make that a bit bigger
Check anatomy of the neck-clavicle region to fix how you drew it. The clavicles end up at the tip of the shoulders just before the deltoids. The neck muscles also would have been better to define. Mainly because the amount of detail you put in the clothing greatly offsets the low amount of detail you put for the surface anatomy.
As for the faces, eye alignment needs to be fixed specially on the 3/4 views.
I suggest you try drawing surface anatomy completely before trying to simplify so that you'd have a better understanding on how to simplify them
I'll try to see if I can make a quick redline for this
11-09-2011, 05:05 PM
Thank you so much! This is going to be very helpful when I do my next draft! :)
11-10-2011, 05:12 PM
your pics are really nice, however I do see a few problems...
Picture 1: -Your legs are actually twisted way too much. if you turn your leg, the leg gradually curves to the new angle. So the knee should be more of a 3/4 view. - I would make the abdomen a little more narrow, to enhance femininity. Girls are like guitars, at least the face-on view has the same curves. -your face looks a little high on her head, although it could be me
Picture 2: -Again, her bent leg is facing the back wall, wich is impossible unless it`s broken... it should be drawn in profile, like the rest of the body.-Right side of the torso shouldn`t cut in like that, but her left side is awesome. -the arm seems a little too bent. straighten it a bit and add a little line in the middle of the arm`s elbow to signify it`s bent. As this has been puzling me for the longest time I will ask this question, which is not a critique... how the hell do fairies keep their bras up? I mean their wings are in the way.....
Picture 3: Bottom left: -chin and cheeks are a little thick making her look uber fat. -eyes might be a little high Top Left: Same as before however her bangs are a little too high inplus. Although some have high hairlines, yours seems a little resessing. Middle: Don`t forget the jaw. Although female jaws aren`t as pronounced as males, they still have two directions that join with a curve, not a simple curve (sorry if this sounds mean, I am trying to explain but losing the words) Last (Right): The main thing here is the neck. it`s a little too thick. As in your display pic, the neck of females are in line with the middle of the eyes when males are at the outer edge (something I noticed with anime)
hope this was helpful.
11-10-2011, 09:36 PM
That's really helpful! And you don't sound mean at all. It's hard for me to pin-point the problems myself, cause you stare at it for so long, you're like "Um...I can't figure it out." Both of you give me some great comments so I know what to work on tonight :)
Now I got work to do :P Arigatou!
11-11-2011, 07:28 AM
[QUOTE=Blue_Dragon;51943]It's hard for me to pin-point the problems myself, cause you stare at it for so long, you're like "Um...I can't figure it out." [QUOTE]
I can totally relate. I have a certificate as a sign maker and when I am manipulating letters for 15 minutes straight, you start to wonder... "Is the word SALE spelled that way? it looks wrong to me...." What is recomended to do at that point is to remove yourself from the area and do something totally random and different. then when you come back to your work, you come with fresh eyes.
oh and Doidashimashite
11-30-2011, 03:19 AM
Wow! I know I'm late responding, but I wanted to make sure I had stuffs to post before doing so this late in the game. All the critiques helped me greatly! Many thanks!
Max, I forgot to answer your question about the faerie wings. Her top/bra would go about the body just below the wings. I would guess that's what most people do :3 But I don't know for sure. Some fairys (different spelling) like Disney characters, wear a lot more clothing, so I don't know what they do o_O.
Before I post my next image that needs critiquing, I thought I'd let you see the adjustments I made to Siobhan:
And Catfish one:
So my next few projects I'm going to post up here in hopes of getting my family's presents looking decent. My mom and sis want mermaids. Meg has one she wants copied from something Mom has on her bathroom wall, which won't be as tricky. But Mom's I gotta work with a Traffic song. Don't ask.
So I'm making a "pearly queen" mermaid, and I was hoping to do it like Mucha. I've gotta change her eyes and face to make it more realistic, but here's what I got so far:
It is a VERY rough draft...so I'm sorry it's so sloppy! I will have her full fin when I get a first draft. Mostly I'm looking for proportion issues--please help where you can! I always appreciate it!
Somewhere there's gotta be a seahorse, but I haven't gotten the composition planned out yet. I don't know if I want her in the middle, or if I'll have her off the side? Hm...I haven't done one in the middle for a while.
Thanks in advance for any help! :cat_pweeese:
12-03-2011, 03:33 PM
Double Post! Okay, here's the inked version. If anyone has time, and feels like it, please let me know if anything major is wrong, cause I have to start transferring to it canvas ASAP (gotta paint for my mommy!)
It's a big file, and I don't want to scale it down, so here's the link:
Pearly Queen (http://i.imgur.com/atsb0.gif)
Also, updated, final image of Myfanwy:
I'll be coloring her soon.
12-03-2011, 08:50 PM
You are pretty good with anatomy, but the problem i see is your faces. You still have some minor anatomy hic-ups but with time ( and practice) they will float away! As for the faces...well....
It seems that you always draw them ........hrmm........chinless. and i understand that its in a mangish cutie style but i think that they are too rounded. Also in the mermaid one the head along with the neck is a tad bit high.
BUT i really like everything else on the mermaid (i like the first one too, but its a bit simple to me :D ) All the accessory's, the pearl's, the hair jewelry and the clam-bra is a pure winn :D
12-03-2011, 09:02 PM
Mermaid! So awesome!
12-04-2011, 12:36 AM
Wow! Thanks for the help! And the compliments :cat_embaressed:
You're right! I really need to work on the chins now. They all kinda end up looking the same there :/ Glad you helped! I'm getting ready to render a color version for mom before I start transferring it to canvas. I really like the faces you drew on them!!!!! Thanks for the red/green lines :) I'll fix it up now.
I wonder if I can work my crappy mouse enough to fix Myfanwy's boobs...hm...I'll see what I can do. Nice smiley thing, by the way. That's funny ;)
Thanks! Much obliged :P
12-04-2011, 01:34 PM
Like Gedeon said, your head has no chin, however some heads are round. To add a chin to a round head, start with a lightly drawn L shape, using the point where you want the chin. Use the longer end to touch the forhead, and the smaller end at the jaw. Then you can draw curves from those straight lines and then work the chin in, or draw heads like you have been doing but try to keep the L shape on the inside (the point should almost touch the face. That's what helped me at first...
Another problem I saw with your fairy is that your neck is straight. Since you tilted your head, your neck should tilt also, however only the half angle than the head. In other words, if your head is cocked at 45 degrees, then your neck would be tilted at 22.5 degrees. You don't need to measure, just keep in mind that the angle should be arround half of the head. If you start drawing a cylinder for the neck, you will find that one side (away from the angle) will look a little wide a the shoulders and the other side will look either normal or a tad in. The far side from the angle is supposed to look like that as the neck muscles streatch making this happen, and the other side should curve in a bit, so on the curved (or short) side, curve the bottom to make the bottom straight (like you have it now) and that should fix the neck.
Here's a picture that is a good refferance.
hope this helps. if not can try to make a redline for you
12-04-2011, 04:59 PM
Was that Catherine Zeta Jones? Yes it was! She is frickin' AWESOME! Thanks for the help :) I can't fix the fairy at this point (already submitted to the contest,) but Ill work on the face for my mermaid. I appreciate your time!
12-04-2011, 09:21 PM
yes, yes 'twas CZJ. and you can always fix the faiery, maybe not for the contest, but you can always fix it
12-08-2011, 03:44 AM
Shifting gears now to work on my sister's mermaid. Hers is going to be a little tougher, cause she hates anime and manga...o_O
And she wants her to look like a Victoria Secret Model...(ha ha, she better set her sights lower.)
Here's what I got as a character sketch. I'm working on her looks more than her body at this point:
Same sketch, just different lighting to help bring out the lines.
Sorry I haven't been around much helping with other people's stuff--I have a lot on my plate. I accept critiques with extreme gratitude for your time! I am going to try to catch up with some critiques this weekend. Feel free to comment if you have time! Thank you to anyone who does!
12-08-2011, 04:00 AM
you are getting really good. However I found the following three errors on your 3/4 view pose:
1. her left eye seems higher than the right one
2. her arm is huge and should be thinner (seriously like a cilinder) your outer/bottom line looks fine to me now (although it could be that both are wrong but the upper line makes the bottom line look good) but the upper/inner line looks too flat and too abrupt in the armpit. widen the deltoid region by bringing the armpit line down and adding a soft little n at the top. Then curve the line corresponding to it's counterpart forming a parallel. Then draw the boob over it (like don't cut it off with the arm).
3. her rib cage looks too long. the part under her left breast looks too thick and makes her look like a part is missing. Try one fluid curve on that side.
hope that helps...
04-16-2012, 08:33 AM
La la la la! Okay, I get goofy in the AM hours. So I got some new things I have been working on. He's a character that's gonna be in my comic later on (haven't scripted him in yet, but I've had in planned from the get-go.) I don't have my notes with me, so I don't remember his full name, but his last name is Chen (yeah, really original, I'm sure.) He likes ladies clothes. I do draw actual masculine guys...I just haven't posted any for critiques yet :( Sorry! It'll come.
Here's the first one, crits always appreciated:
I'm thinking his head is too big, first off. Maybe his spine isn't aligned? And I think his cheek is off a bit. I need to redo the hair, too. I messed up on the lines cause my desk was cluttered and I didn't feel comfortable moving my elbow (kept almost knocking things off...uh...maybe I should have moved things, but I was lazy.)
Second one is actually an updated version of an older drawing I did a couple years back. But...I think it could still use improvement:
Here's the one needing critiques by itself:
The hair do's an allusion (a really far-fetched one) to David Cronenberg's M Butterfly, which also (read if you don't care if a major point of this film is disclosed)features a Chinese Transvestite. Uh...hope I didn't just spoil that movie for anyone (I doubt many even know of its existence, it's a pretty F*ed up movie. Still, gotta love Jeremy Irons :P)
*Sorry for poor quality, but due to our move, my scanner's not hooked up. Had to use the good old camera. No, he is not farting hearts...I plan to move those up later...cause I'm too juvenile to look at those and think anything else.
Also, thanks for all your critiques! I finally got that DnD character done, so I'll post her here. I'm not very good with coloring images...you can critique if you want, but...she's pretty much done. I probably won't be going back to her for this image.
Oh no, I just realized I forgot to make some of the changes Ged suggested :( Sorry! I wasn't ignoring your advice! I just forgot to check cause it'd been a while since I worked on her. Gomenasai!
Thanks ahead of time to anyone who bestows me with their everlasting wisdom!
04-20-2012, 09:05 PM
I'm putting this one is spoilers, cause it's inappropriate for kids.
Trying to work on a demon character. Want it to look kinda nasty. But I'm not sure if I'm getting it.
Here's the reference. Yes, it's Kate Moss (she's pretty scary.)
Any help is appreciated, of course.
04-21-2012, 11:53 AM
wow lots of pics! for the first one, i think the mouth might need to be moved to the right a bit? coz of the 3/4 view and the position of the nose, i feel it may be a bit off.
for the demon, comparing it with the ref, i think the right (our left) leg might need to be brought inwards a bit, and the knee made a little higher - in the pic, the knee is in line with just under her chin, in your pic it's a little lower down. i think maybe the same with the other leg, it seems a bit far out and the knee to low in comparison with the ref - but hey, maybe the demon isn't as bendy? :D awesomely dynamic pose though, good job, and i like all the pics you've posted :)
04-21-2012, 09:28 PM
Thanks for the help! I'm going to try to work on the top one tonight, and definitely try to fix up the face. I want to say something's up with the body, too, but I'm not sure. Can't find all my reference books D: (was using my roommate to pose, but he's out tonight.)
Yeah, the demon needs a looooot of work. You're right, I need to fix up those legs! Ah!!!!!!! Got a lot to do.
Thanks again for the crit. I'll see what I can do to ^^
For Chen, I think the body's actually okay - if you make the head a little smaller, the proportions should be fine. His forearm is a little long though and his left leg is a bit awkward - it looks as if it's too high up compared to his waistline.
It's not quite an exact match, but if you're struggling for references, try this: http://www.posemaniacs.com/archives/1478 You can rotate the figure horizontally too, if that helps any.
For the M Butterfly type character, I definitely like the new version better - his/her body has more movement to it and the face is more delicate. I think the head is still slightly too large for the body though. Even for a feminine or androgynous character, the shoulders will look very narrow if they're less than twice the width of the head.
So yeah, I hope that's of some use. They're not big problems, just keep at it :)
10-29-2012, 06:11 PM
I know it's a late late late reply, but thanks Gaff! I try not to reply when I don't have images to post. Maybe I'll break that rule in the future...I will definitely use that link! It's awesome :3
I've been away a while. Here's some updates and new thingies for critiques.
Last year I did a mermaid for mom. There are two "finished" versions. One is the digital image I liked, the other is the finished painting:
http://i.imgur.com/QCLcR.jpg (I liked this one best, but there's no background since it's a mock-up)
The X-mas gift:
Also, this is the finished version of Chen. I know it's pixelated. I was too lazy to scan it. This was just for fun:
Okay, on the critique stuff.
Long time ago on the old forum (well, the one before this) I got some critiques on this image:
Here's the updated version. I need to fix her left leg (right to us) and I don't like her eyes. I think I'm gonna move the left eye (our right) in more. Maybe I should shrink her left (our right) hand down a bit too, but I could be wrong.
Any help is appreciated. If not, it's fine, since it helps me just posting it and looking at it :P
10-30-2012, 06:44 AM
looks like you have improved a lot, good job!
10-30-2012, 09:20 AM
Really cute stuff!! I love your style!
11-30-2012, 06:08 PM
Thanks a bunch :cat_embaressed:
Okay, last year I got some critiques for my sister's mermaid...I just got it done. I'm giving it to her for Christmas, so if anyone has any suggestions before I wrap it, let me know! I was debating on whether or not to put a bit of clear-blue over the images in the foreground...to make it look more underwater...but I dunno. Any opinions?
The original mock-up
Her head/hair was messed up. Supposed to look under-watery, like it's floating. Also, I think her neck looks a bit man-ish, so I omitted that line when I painted.
Here's the image for critique:
Also, I think his head is way too big...
I'm not very good at painting :( Any suggestions for him, besides finishing the bottom? I'm gonna have words down there.
edit: I always like to update when I finish something I received critiques on. I know I just posted the black and white line art not too long ago. Here's the colored version. It's sloppy. I should fix it, especially the shoes.
11-30-2012, 08:55 PM
I think with your skin colouring you need to be less scared to used darker tones. I notice that in the pieces the colours are very smoothly run together and it's hard to tell any value. Also I would suggest not smoothing the shading out so much on the skin. Also with the mermaids tail, I think you should be adding a few highlights to give the feel of scales and such. Lastly I think on the final picture that her legs are a bit short. Other than that I like the pieces a lot :) nice artwork :D
12-01-2012, 06:05 AM
Yeah, I can see what you mean. Thanks for the help! I'll see what I can do before I wrap it up.
As for the last one...I'll need to work on the legs a bit before I start any comic or anything with her. Thanks again!
12-05-2012, 06:27 AM
Du-du-du-double post! Raise the roof!
Anyway, onto my cousin's request. Got some old school Mario. I know I need to fix up his left hand (our right.) Does his body look proportioned? And I was having trouble with his left foot. Man, I'm sucking at his left side today! Oh...that didn't sound right :/ Oh well!
Here's the finished version. I didn't want to triple post without a new critique, so I'm just editing.
01-23-2013, 10:13 PM
Trying to get this character down. I think his head is too big, though. I also think the left (our right) eye is either too far over or too big. Any suggestions? *also, I have his feet on a separate sheet of paper...but I haven't had time to scan them on.
She's very static. Her toes are also on another page (I need to draw them higher up on the page *le sigh*) I plan to work on her...
Chen again. Any major problems or anything? Besides the unfinished railing he's sitting on?
These last two are for a commission I'm working on. I think he actually wants the woman's body to look more like a bison...but with the clothes on still? I dunno, I'll figure it out, but if anyone has any comments for that, please let me know cause I'm not very good with furries.
Any help is more than appreciated! :cat_shiney:
01-23-2013, 10:36 PM
On the first, his upper arm on the right is much longer and thicker than the other. I think you tried to foreshorten the upper arm on the left, but at the almost 3/4 view we see him, it shouldn't be that short.
On the second: her eyes are a bit too far apart. Her head is too big and her arms too long for the body.
On the third: He looks really cool! We shouldn't be able to see that much of the far shoulder. I'd raise the lips just a bit to make room for the jaw.
On the fourth: I think her legs may be a tad bit too short, but I'm not for sure.
On the last: His upper arm on the left is longer than the one on the right, while the forearm on the left is shorter than the other. His legs are a little too short.
You have some great designs and I love your style! Try to use smoother lines rather than really scratchy ones and keep polishing your anatomy. Hope this help!!
01-23-2013, 11:16 PM
JJ summed up pretty much what I think needs fixing, but I think you should invest some time in realistic head studies, personally I think there some wonky anatomy going on there, you also seem to neglect foreshortening of the far away eye in a couple of them. Got some interesting designs there it has to be said.
01-23-2013, 11:37 PM
Thank you two so much! That helps me a lot :D Especially with the first and second one. I just kept getting stuck and erasing too much (the chick I really needed to just stop and get someone else to look at it! The paper is getting thin.) I think I may also need to make her eyes a little different. I don't get the feel she's sixteen...hm...need to dig out my manga books for age differences.
03-24-2013, 04:35 AM
I'm going to have two more to post soon...but this one has been bugging me for a while. There's so much wrong with her back arm...and the peace sign hand is small. I won't get started the guy...his left (our right) eye is too far over...and there's more crap. Crap.
And...this one could use some work, too. Namely his eyes and hands...and also...I thought his legs were long enough, but I need to measure again. Been too rushed lately.
Holy crap! New kitty. And it's so appropriate! I'm going to bed...:cat_nitenite:
03-24-2013, 06:10 PM
Okay, these are the other two I am trying to fix up:
I posted Oisinn earlier. I tried to take people's advice (though I didn't have time to look up facial anatomy much.) I think I may need to lower the right (his left) eye some more, and possibly move it over to the right more? Maybe move the left (his right) further left, but not sure. Here's two pictures I used for comparison, I think the second may be better for how he's facing :/
Since the first one I posted is on another page, here's what he used to look like before critiques (see, I try to listen!)
And this one I'm redoing. She's a character from I book I tried to write in High School which...I probably won't finish, or will maybe turn into a comic instead? Dunno yet. This is actually a dragon in human form.
The original from 2005 (post-High school):
If anyone has time (I know I'm not the best "critiquer"--though I do try :( ) please let me know if there's some stuffs to change. Looking at Oisinn again, I think he right (our left) arm is still too short...I should probably measure those. Well, any suggestions are helpful :3
03-25-2013, 06:06 AM
The first one, the hif left eye is ok, maybe a bit lower and moved a bit further a part might help, try flipping the image ;D. His left arm on the other hand is bit short shoulder wise. Just make the deltoid more noticeable, atm is almost non existing.
As for the second one, I would suggest try simplifying the facial feature, Like the nose and the lips, you can leave those for the shading part.
03-26-2013, 12:31 AM
Thank you! I'm going to give that a go and see if it helps :D I appreciate the help :3
03-29-2013, 03:15 AM
wow nice sketches! you're on a roll bd :3
might need to be careful with stiffness of pose and chicken scratch sketch style... (no offense k? ^u^ just worried about it)
details are all good :3 might need to unleash more of the creative sketching spirit by practicing the way you put marks on your paper (don't scratch out lines... just make continuous fluid lines). I see lots of potential in ur style :3 keep it up ;3
03-30-2013, 11:21 AM
Thanks so much! I'll see what I can do about my sketching. Maybe I'll try to do some contour drawings? :D
04-06-2013, 06:53 PM
Okay, I worked on this bit, so I think I should post her for critique. I'm going to get back to Oisinn her shortly, I may even just edit this post and add him in later.
But this one I tried to take some of the advice I got earlier. First, I did the regular sketch, then flipped her. The final post is what I did after checking out the flipped version. So now I'm looking for anything else that needs fixing before I move on to inking. :D Hey, the second one isn't as scratchy! It usually isn't, once I do the second sketch :)
I may change her mouth a bit. I don't want too much detail, but I'm not sure if it should be so low. May move it up a bit. Ah! I also need to see if I should add bit of her other foot. Oops.
04-06-2013, 08:59 PM
Very cute! I think face-wise, the first looks the best because of the structure and proportions. You may want to try widening the hips, it looks like she'd fall over if she stood up from the weight of her unbalanced upper body
04-06-2013, 09:14 PM
Hmm, there is something about the curve of the legs, it seems rather extreme, so much so that I would think that the bones are also starting to bend O_O
04-06-2013, 10:08 PM
@jjjorgie: Yeah, I was thinking that about the face. I may try to mix the two. And make them hips bigger :D
@demon: Dude, right! Oh man, I'm gonna try to find some type of picture with legs similar.
This one kinda works: http://anngreenyoga.com/wp-content/uploads/2013/01/backbend.jpg, but not exactly (and obviously not the same pose.) But right, I need to think about the bones! Thank you! I think I the ankle's out of place, too, for that matter. It stretches too long from where the bone would end.
Well, that's something to think about!
Here's some other stuff I worked on. Not really needing too much critiquing, more taking other people's critique's into mind:
This is the arm fix? I tried. But the face, I am fixing like you see above
This is the image I modeled the body after. This is NOT my art, but you can see where the pose came from, to give Eddy Holly credit for his fantastic work.
Most other things I would have mentioned have already come up, but just at a glance, I can't help feeling her body is a little off centre. Personally, I'd move the collar bone a little to her right and make her left shoulder slightly smaller, just to balance it out.
04-07-2013, 09:14 PM
With the pig girl, your refence is leaning farther to the right so she's equally proportioned. Other the other hand, your figure is standing straighter up so her lower leg on the left is much shorter than the other.
Also, just be careful when using nonrealistic refs; some can have really bad anatomy that you won't even notice. :)
05-10-2014, 03:15 AM
I've been gone really long...chaos at my job that's been more or less sorted out. I haven't done much work, but here's some stuff that could use some critiquing, if anyone has time and words of wisdom:
I redid this old one:
This way, but I think the eyes and hands could use improvement, as well as the back of her head/hair/etc:
This one the dude's face needs a lot of work. Hers, too.
Feel free to comment all you like. I know they need work!
05-12-2014, 11:49 PM
For this last one, you should seriously just look up some pictures of human bodies. That's the best help you'll be able to get. And, it'll be great because you've chosen not to clothe these two figures.
Saying that, I went ahead and found you one ref :)
05-15-2014, 11:31 PM
Thank you! I appreciate that!
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