View Full Version : Magicka
01-25-2011, 01:47 AM
This game came out on steam and it seems pretty neat. The idea is that it's a co-op game where you are a wizard who can combine elements to cast spells. The catch is that friendly fire is always on and its really easy to kill yourself or your teammates. It sounds bad but it is really hilarious.
One of my favorite things is that the game doesn't take itself too seriously. It's actually pretty funny as you will see in the trailer.
<iframe title="YouTube video player" class="youtube-player" type="text/html" width="640" height="390" src="http://www.youtube.com/embed/C7EFHt2IL4E" frameborder="0" allowFullScreen></iframe>
Now the spell combination system seems like a minor bullet point but it really is the defining feature of the game. So you can combine fire and earth to throw a ball of molten rock, or you can get enemies wet and blast them with lightning.
Where it goes wrong is what makes the game fun though. Say you accidentally get yourself wet right as a teammate casts lightning. Now you're fried. Say you fire a beam of arcane light and an antsy team member fires an opposing element your way. The beams collide, causing an explosion that kills everyone.
This RPS article outlines many possible scenarios where you die horribly.
That being said I haven't bought the game yet because I am broke. But there is a demo you can play, and if anyone likes it we should play co-op once I get it.
01-25-2011, 02:13 AM
going 2 check out the demo. kinda reminds me of some video game idea i've been thinking of
01-25-2011, 02:19 AM
Cool man. Today I killed myself because I threw down a shield and tried to arcane blast through it. But I didnt know that shields reflect beams so I fried myself.
01-25-2011, 02:35 AM
man thats even on the list of waht not to do
01-25-2011, 02:51 AM
That was before I read the list man.
01-25-2011, 02:45 PM
why do these goblins gotta keep interrupting my spells. its kind of a dick thing 2 do
01-25-2011, 04:54 PM
Its a good thing I waited on buying this. It seems its in need of patches.
01-25-2011, 07:05 PM
yeah I cut that rope at the start and got flung into a pit of death
also if u buy it before end of january u get a pointy hat dont u
01-25-2011, 07:16 PM
Yeah but Im gonna still be broke even after my next paycheck.
01-27-2011, 09:31 AM
I love the sarcasm in the clip. Actually looks kinda fun, though :)
01-28-2011, 02:00 AM
This game is amazing when it is working.
Edit: That was an understatement. Cake and I just tried challenge mode. This game is too legit to quit.
01-28-2011, 03:32 AM
yeah its definitely worth 10 bucks. seems to be little to no bugs on challenge mode. also lee is the coolest
01-28-2011, 03:38 AM
Lee is pretty cool. Thanks lee.
Cake this is you
01-28-2011, 09:00 AM
btw those glitches arnt always a bad thing, i was dying and three wildmen things leaped at me and just went through the floor and died
and btw the teleportation staff is awesome, if you get flung off a cliff you can still use it
01-28-2011, 03:21 PM
how far can u go with it?
01-28-2011, 03:24 PM
takes you to a random posistion on the map
01-28-2011, 07:13 PM
The actual spell teleport actually carries you decently far.
01-30-2011, 06:02 PM
Magicka Updated Released
Product Update - Valve
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted.
Fixed save games disappearing when disconnecting from online game. (For real this time)
Fixed crash for alternative character models appearing in cutscenes. (Chapter 7, Chapter 12).
Fixed crash caused by conjuring large quantities of elements.
Fixed crash due to beams merging.
Fixed crash where Chapter 11 boss collided with shield.
Fixed crash where Clients and servers would send old messages when reconnecting.
Fixed high-end machine jitter.
Improved network batching. (should result in serious network performance increase).
Improved startup routine to prevent threading problems.
Improved authentification on connect. (should result in fewer auth-failed)
Fixed a missing file that resulted in french text not appearing correctly.
Fixed immovable objects jittering.
Fixed issue where characters would get stuck during cutscenes.
Fixed issue where scripted player movement would remain after a cutscene.
Fixed missing boss titles.
Steam join through overlay fixed.
Fixed Chapter 1 collision. (behind door)
Fixed Chapter 3 collision. (you can now fall down the well)
Fixed Chapter 7 cutscene lockups and other issues.
Fixed Chapter 8 cutscene lockup.
Fixed Chapter 8 navigation fixed.
Fixed Chapter 9 cutscene lockups.
Fixed Chapter 11 teleport issue.
Fixed Chapter 12 cutscene lockup.
Conflagration is now properly synced over network.
Chapter 3 now has proper pirates by the picnic.
Chapter 8 now has manual exit at the end of level.
Fire Damage increased from 40 to 60.
Spawned summons now capped at 16 per player.
Goblin Pirate damage reduced from 155 to 72.
Added server list filter option for “Password”.
Removed obsolete port option of game hosting (always hosted on 27016 anyways).
Server list sorting added (click the header).
03-01-2011, 09:19 PM
Get ready for Magicka....Vietnam?
What in the hell.
03-01-2011, 10:12 PM
I wonder who the boss is
03-01-2011, 10:16 PM
06-06-2011, 02:42 PM
06-06-2011, 02:50 PM
I remember seeing this on Youtube somewhere. I thought the emphasis was more on problem-solving than fighting, though.
06-06-2011, 02:50 PM
surely pvp magicka is essentially what it was before except when you wipe everyone out with a misplaced meteor strike or laser beam it will be intentional
06-06-2011, 02:52 PM
Yeah now you can't pretend blowing everybody up was an accident.
06-06-2011, 02:59 PM
when is this out
My brother gifted me this game on Steam because he wanted to play co-op with me, but it has issues with my graphics card. I literally get about 0.5 FPS on the main menu, so I can't play. Now I feel guilty because they won't give him a refund and he's basically wasted his monehs. It looks pretty swanky.
10-11-2011, 11:21 PM
The game is fun, but could never get online :(
Powered by vBulletin® Version 4.2.0 Copyright © 2014 vBulletin Solutions, Inc. All rights reserved.