View Full Version : Great Empire of Gunzeticus

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10-17-2011, 02:25 PM
I still think it's too intense compared to this reference xD

10-17-2011, 02:26 PM
It's probably the ambient occlusion hitting the shadows really hard haha. But I don't like the tiles either, they're sorta like placeholders until I make ones that actually fit the surface all the way. Notice how you can still see underneath the tiles >_> bah.

10-17-2011, 02:27 PM
Well go ahead ;D Surprise me

10-17-2011, 02:29 PM
Got any suggestions other than the roof?

10-17-2011, 02:36 PM
Oh wow, what tools are you using for the modeling?

10-17-2011, 02:40 PM
3Ds Max 2010. Just lots of primitives, some splines here and there, and a bit of turbosmooth on some objects such as the boxes.

10-17-2011, 02:42 PM
Mmm right, yeah.
It's looking good man, though I agree about the roof tiles.

10-17-2011, 02:43 PM
3Ds Max 2010. Just lots of primitives, some splines here and there, and a bit of turbosmooth on some objects such as the boxes.

Why don't you use nurbs subdivision?

10-17-2011, 02:44 PM
Cause I hate using nurbs lol. I feel like it messes with my geo. So I just go with prims, and then use support edges and stuff. Plus I usually work back and forth with Zbrush.

10-17-2011, 02:51 PM
Cause I hate using nurbs lol. I feel like it messes with my geo. So I just go with prims, and then use support edges and stuff. Plus I usually work back and forth with Zbrush.

Weird, I always felt like turbosmooth messed even more with the topology :/

10-17-2011, 02:54 PM
It just divides stuff and softens things that don't have support edges. I think it's pretty clean if you keep things in quads...unless you're a fan of modeling with tris lol.

10-17-2011, 02:59 PM
It just divides stuff and softens things that don't have support edges. I think it's pretty clean if you keep things in quads...unless you're a fan of modeling with tris lol.

Nah, tris are a pain

10-17-2011, 03:01 PM
Just scaled down the tiles a bit. Any better?
I'm giving these one more go before I completely trash em and make different ones.

10-17-2011, 03:33 PM
You changed the view angle so it's hard to compare :0

10-17-2011, 03:42 PM
Wups, my bad.
Here's a pic from the side in wireframe.
Left is the old version
RIght is the new version

10-17-2011, 03:55 PM
nows thats good ;D

10-18-2011, 05:36 PM
Lol you 3D nerds :p i kid i kid. Like the cartoony house. What are you making them for?

10-18-2011, 06:01 PM
I'm just practicing lol. It's more a personal project than anything.

11-02-2011, 07:34 PM
Recently finished my latest art assignment today.
This is pen and ink, india ink to be more specific.
We had to portray the elements of Earth, fire, water, and air
Can you tell which is which?

Sorry...picture quality is balls, but I'd need a huuuuge scanner.

*The top left one is just Micron and Fabre Castell cold gray.
**This is my first time using india ink lawl.

11-02-2011, 07:46 PM
Gah, these are all good. It's hard to try and find something to critique! (Especially since I know so little about the medium.) In the bottom right one (Fire, I think), it's sort of hard to tell what the focus is, my eyes want to go to the bottom left corner. It seems darker then every other spot, and it really grabs at my attention.

Not sure that's bad though

11-02-2011, 07:50 PM
Phuck! I say: Go full out and make terracotta roofs! Italian shingles are sure to please! Anyway, is SketchUp a lot easier than 3ds Max to model environments and what have you?

11-02-2011, 07:53 PM
@Bacon: Thankyou! And you're right about the fire one, it was more experimental though, I had no idea what I wanted to do for it, and ended up not liking that one that much. I am glad that you even recognized it's fire though, that's the issue I was more worried about haha, whew.

@Sy: Yea Sketchup can really help with blocking in quick environment. But you lose control with placing things quickly, unlike in Max. Takes a bit to get fluent at.

11-02-2011, 07:54 PM
Does it have a grid and grid snaps? Or would you really just recommend Max for details?

11-02-2011, 07:59 PM
I'd recommend Max for details, yes. They're easier to place...not necessarily easier to make. And I don't recommend working between Sketchup and Max, because Sketchup will really fk your geometry once you import it to Max. You'll have tris and other things up the ass. But you can bring things from Max into Sketchup just fine.

11-02-2011, 08:10 PM
That bottom right one is super super SUPER SUPER cool. It looks like an awesome version of a Haversian system. (Aaaaaah, anatomy is taking over my lifeeee)

11-02-2011, 08:10 PM
Oh so Sketchup is good for characters? (Since it gives me those animatable tris :P... JK)

11-02-2011, 08:16 PM
xD Never use Sketchup for characters. And thankyou Seefs. Man, I really find that one my least fave though, but holy crap I guess it's good haha.

11-03-2011, 12:44 AM
I think I like it so much because it has a heavy radial balance. It just draws me in, you know? :)

11-03-2011, 01:32 AM
I am glad that you even recognized it's fire though, that's the issue I was more worried about haha, whew.

It was sort of a tough Call ... I feel if the center was a little lighter, it would have been a little more obvious.

11-03-2011, 02:51 PM
0-0 That inked crow on the bottom left is amazing man.
You should do more stuff like that.

11-03-2011, 06:07 PM
i would have a wall only for Gunz's-art-stuff-that-reminds-me-of-posters!!!!

11-03-2011, 06:18 PM
I... I have a GunZet folder in my Pictures library... >_>

11-04-2011, 03:00 AM
the only thing I can think of saying is your air bird's wings look a tad funny. Birds wing feathers are devided into three sections, long, medium and short. The short are tight and can be drawn with a line, but the medium are between the others, and should at least have a squiggle...

11-18-2011, 09:39 PM
K, way late on the replies, but thanks all of you haha.

Well, lately I've come across the abilities of Dynamesh in Zbrush4R2, and it is amazing. I've been working on these two.

I'm thinking of stretching out the hind-legs on the demon, to give it a more powerful stance.

11-20-2011, 03:47 AM
More dynamesh doodlin' around, except I'm taking more time on this one, since I have a concept I'm going off of.
Started with this doodle, and so I'm trying to stick close to it.

Here's the work in progress
I may either completely get rid of the cloth part, or just redo it with a base mesh in Max.

Oh. And a face.

11-20-2011, 03:37 PM
All is good, id say that the drawing f that head misses a little bit of a..... well.......head. Other then that all is good. Could i just ask when you do stuff 3d you always use the mirror option right? Also any tips on Sculptris, tried Zbrush but its way complex for a 3D noob like me. Love the little details on the 3D head gear

11-20-2011, 04:25 PM
Lol, I have a problem with over-stylizing head and face size.
Also, yea I like Sculptris. I use it every once in a while, basically, use the crease tool for those sharp hard edged details. When stuff gets messy, press the divide button, but not too many times. And try to work loose. Zbrush isn't all that hard actually, once you get used to it...I'm still sort of a 3D noob myself. Got a long ways to go.

Update on the Eater. Rough up one of the rings on it's back as a test, think turned out ok. Did some more work on the face, details on the stomach. And added the teeth to the necklace.

11-21-2011, 11:59 PM

I did what I said I'd do, and remade the cloth in 3Ds Max. And while I was at it, added in some strings. I'm getting close to the finish line with this one.

11-22-2011, 12:36 AM
The face-mesh isn't based on your sketch is it? For while it is not by any means a bad face, it really doesn't resemble your sketch.

11-22-2011, 12:39 AM
Nope, not based on the sketch.

11-22-2011, 12:55 AM
Those models are so rad! awesome detail man.

11-22-2011, 03:08 PM
So are you gonna polypaint dat bitch or what

11-23-2011, 12:25 AM
hmm well first of all, I noticed that the soldier you drew with the star tattoo (hey, that rhymed^^) has the tattoo as an inconsistancy. the tattoo is close enough to the front that the three quarter view you made would show it peeking out at least.

As for the alien, the 3D models are great, however I am unclear how the skirt.. or pants.. or loincloth is acutally staying on...
<a href="http://s1136.photobucket.com/albums/n488/MaxxDesk/?action=view&amp;current=alien.png" target="_blank"><img src="http://i1136.photobucket.com/albums/n488/MaxxDesk/alien.png" border="0" alt="Photobucket"></a>
The stressed par of the loincloth looks too small to actually make a grip on the alien and the curved area indecated shows that there is no band arround him that is holding it up. The loose part starts too high so all in all. it seems to me like the minute your alien guy takes a step, he's going to end up pantsing himself...

I am sorry if this is wrong of me to say, but it's actually peaking my curriocity, so could you please tell me how he is keeping it up?

PS: this is not a critique... strictly I am confused... and currious

11-23-2011, 04:08 AM
@Cloudy: Thnks :] You know I'm a sucker for detail, lol.
@Sy: Maybe, maybe not...I never did like polypainting.
@MaxW: The soldiers were strictly doodles, taking about 2mins each, so I dunno, I was just messing around, added in the tattoo cause I was bored.
As for the model, I have no idea how the cloth is staying on. I too have wondered that, but hell, who knows, I sure don't haha, it's simply there for designs sake...and just because it was in my original doodle. Although if I ever get around to it, I may just add in some extra pieces so it looks like it's supported by something. But for right now, curiosity will have to work. Thanks for noticing, lol.

11-23-2011, 08:00 PM
You could make textures for the models right? I dunno what poly painting is lol..

11-23-2011, 08:44 PM
Polypaint is a feature in Zbrush that allows you to color and texture your models directly on the surface. I rarely use it though, I lose interest, and it's not the most friendly interface, lol.

11-23-2011, 11:12 PM
haha like I said, it wasn't any critique.. however it would be awesome to see him in the next Star Wars saga

11-24-2011, 05:26 AM
Polypaint is fantastic... if you have an exemplary system. Using Photoshop and a 3D modeling program such as Blender or 3ds Max is recommended, since I mean whose system can't handle just a big picture

12-08-2011, 06:23 PM
This is what I'm doing for my final assignment in my art class.
Decided to just take a cam pic instead of scanning it, cause the paper is pretty big, and I didn't feel like fitting it on my scanner... anyways.
I'm gonna re-position skinny dude's head so his body seems more upright, do something else with his left arm (maybe have it dangling down,) and work on the right foot of the big guy. This is traditional, so it's gonna be a task.

Anyways, I wanted to make this like a second tribute to Clemente Suave, as his style has heavily influenced my own ever since I discovered his work.

This dude wrestled line and form like and made them all his bitch.

12-08-2011, 06:40 PM
How are you going to be able reposition them at all!?

12-08-2011, 06:41 PM
Erase, redraw.

12-08-2011, 06:50 PM
But you already colored the head...

12-08-2011, 06:53 PM
That's done with a multiply later in PS, I added that to split off the skin from some of the clothing to reduce confusion. It's not colored, the end result won't be either.

12-08-2011, 07:38 PM
Oh, I see. Good luck then. :)

12-08-2011, 08:34 PM

12-09-2011, 08:07 PM

But thanks haha.

Wellll, this was done in the groupboard yesterday, finally another collabu.
I drew the random ass dude that looks stoned on the left.
And Linz drew the random ass awesome asian alien lady on the right.

12-09-2011, 08:16 PM
His mouth reminds me of George Bush. :|

12-09-2011, 08:19 PM
xD awesome.

12-10-2011, 12:51 AM
His hair reminds me of my dude in Dragon Age

12-15-2011, 04:24 PM
This is my finished final assignment for my art class.

I'm gonna call this piece


*I plan on going over this digitally and coloring it.

12-15-2011, 05:06 PM
Nice, i might suggest to enlarge a little bit those hands of that left guy. Other then that i love it. Especially the doom face teh masked guy made.

12-19-2011, 11:51 AM
I really like the start of that! The guy on the left is great, though I might have made his head a bit bigger. The right arm of the guy on the right also seems a bit small. Totally cool pic, though. I really quite like it, and can't wait to see how you do the color balance.

12-20-2011, 12:36 AM
I like the latter pic. Reminds me of Jim Raynor and Tychus from SCII. I don't know why, but it does. Cool drawing though. :)

01-04-2012, 02:06 PM
Whoa, nothing in a while. I haven't drawn anything pretty much after school.
This was my last assignment I finally got out the display case.
Self portrait, a bit more of a caricature than dead on accurate.

This is something old I did. Concept art for this game that I guess had to do with zombies and stuff... so uh, this is a zombie I guess.

01-04-2012, 02:23 PM
Even if it's just a caricature, it's got some nice depth.

01-04-2012, 03:05 PM
Zombie Claus

01-06-2012, 02:48 AM
Woah, the shading on the collar of your shirt in that portrait is really awesome. It's got great texture. :D

01-06-2012, 03:21 AM
@Bacon: Thanks, I was going for a lot of realism in it. But thanks to sitting at a table and the paper being flat in front of me, parallax issues got the best of it. So my eyes came out extra slanted, and my face got elongated, lol.

@Sy: That's skinny Zombie Claus to you.

@ Seefy: Thankyou, I had a bit of trouble with the shirt texturing, cause I found out the hard way that graphite and charcoal aren't best of friends. Turned out okay in the end I guess.

01-06-2012, 03:50 AM
Did you use harder charcoal? That helps when mixing media.

01-06-2012, 03:58 AM
I used vine charcoal, and charcoal pencils for some parts. But most of the whole pic is just graphite. I only tried to use charcoal on the shirt because it was a nice black, and I couldn't get the blacks deep enough with the graphite without losing the sharp details.

01-06-2012, 04:35 AM
Ah, I see. Usually vine works pretty alright with graphite, but charcoal pencils are dangerous because their darkness tends to throw off your value scale if you're not careful. But I didn't even notice that in your portrait. You did a really good job of avoiding that.

01-06-2012, 12:00 PM
I'm amazed at how well you got charcoal and graphite to play together. It's pretty light for both of those, too. I can tell you're not afraid of the mixed media combo. It's awesome how you managed to show such strong emotion. I really need to work on that myself. Honestly, the first thing I thought was, "Hey, Gunzet did his take on the troll face."

Now for the next one, I know it's just a concept, but concept art is my favorite kind of art. Yours tend to end up amazing. I really love how you used the green to show contrast the jacket so you could actually see what was going on. Your style is great for this too. It all works together. The extra hand is a bonus. It makes him look even more like a zombie.

Gunz. You may have bad opinions, but you have great art.

01-10-2012, 03:05 AM
Lool thanks Jai. Glad to know after so long not having any ambition that I still got a little umph left in my work.

Well, guys. Here I am trying to get back into the flow. After reading some inspiring words from one of my favorite artists, and biggest influences at the moment, I've found a little bit of that energy that had kept me moving in the past.
So in that sense, I am going to try and do more of these.

01-12-2012, 07:40 PM
Good but (please don't be offended m'lord) i expected something more complex and imaginative from you. Still good.

02-02-2012, 01:25 PM
**Picture is missing a lot of the texture detail, due to not being able to take a good enough pic, ah well.

Finished this yesterday as my first DrawingII assignment.
the idea was to take this old picture of me as a kid, and make it grim, dirty, in pain, sorrow in the eyes, black tears, wrinkles. I wanted to project my current self onto myself as a youth.
From the critiques I got in class, I'd say that worked out pretty well.

02-02-2012, 04:10 PM
Man. Those shadows are looking really good. The placement of them makes it look more sinister. I really like the wrinkles that you put in there and where you put them. It makes him look really old.

You do some killer work, man.

02-04-2012, 01:02 PM
That's pretty hardcore @.@ Same as Jai, I really like what you did with the shadows. The depth they give the piece is what really cements that dark, grungy feel.

02-04-2012, 04:02 PM
Did everyone make a grimdark version of themselves, or was that your idea?

02-04-2012, 04:49 PM
@Jai: Thankyou, I appreciate that, man. A good chunk of how it turned out was an accident from the initial stages xD.

@Kasey: Thanks, I tried my best not to go overboard with the grunge, but I knew I wanted a lot of it. If it hadn't of been for my teacher's advice to use water to mix the charcoal, the shadows would look completely different.

@Bacon: We were given the freedom to take this project in any direction we chose. So this was all my idea.

02-04-2012, 05:57 PM
What was the original project, if you don't mind my asking?

02-04-2012, 06:01 PM
Make a drawing using massonite board covered with gesso, and making a texture with that gesso for the charcoal and conte to grip to. You could use a picture for reference, but could take the project in any creative direction you chose. I chose to put expression in my piece, and so decided to go with the grungy, dark look.

02-06-2012, 06:51 PM
Mein gott, man. Teach me your ways, I beseech you!!!

02-06-2012, 07:06 PM
I have many a secret. I was meaning to work on a tutorial or something last week, but I forgot about it, and ended up forgetting to record my steps, lol.
I'll see if I can get around to that soon :u.

02-06-2012, 07:14 PM
Could you critique my drawing, if you have time?

02-07-2012, 10:33 AM
......am i the only one that is concerned that gunzs portrait of himself nowadays is all in despair, sorrow..........? It isn't that bad right Gunz? Q^Q

02-07-2012, 11:57 AM
Wow! NICE!!!

02-07-2012, 03:31 PM
@Ged: Lool, don't worry man, you should've been here a few years ago. All my drawings were dark, grim, and every character had to have demon wings of some sorta lol.

@Kaspar: Thanks :)

Here's a piece I did yesterday, based off a doodle I did a few weeks ago.
I actually just fleshed it out for a class project for DrawingII, but I don't know if I actually want to use this for it, so I may end up using it for a personal piece.

Hand drawn, inked with Micron pens.
I may or may not decide to color this one, lol.
You wanted more detailed stuff, Ged? BAM!

02-13-2012, 11:39 PM
This is the colored version. Almost done so far.

This was done completely in colored pencil. I also removed a few details here and there from the inked version, so that I could make it easier to color, and balance the design out a bit more.

Bad quality. I'll scan it in when it's done.

02-14-2012, 04:03 AM

02-14-2012, 07:14 AM
Scaaaaan the colored version I NEED QUALITY.

02-14-2012, 08:05 AM
MOOORE DETAILS!!!!!! Also it reminds me of rugby players....

02-14-2012, 12:45 PM
This is AWESOME!!! I don't know why, but the coloring (the floor especially) gives off a watercolor feel/effect. Maybe that's just me but I love it!

02-18-2012, 05:47 AM
Wow, I love the line quality of the ink work (lol @ the little guy in the corner), and your use of colour is very nice. I despise coloured pencils, but I'm very impressed with the results that some people can achieve with them. Do you use any particular brand...?

Anyway, I'm not really any good at critiquing stuff like this so I shall just leave my lame little comment and go. :I

02-29-2012, 07:12 PM
Sorry for the late replies, but you guys know how I am. I don't really reply unless I bring goods with me, lol.

@Kai_Long: Thanks xD

@Josh: I shall scan the finished color version soon, I'm just sooo lazy, I need a bigger scanner, I hate scanning in parts, it's tedious.

@Ged: Lol, at critique time, I got people saying he looked kinda like a frog. A frog/toad rugby player, hell yea.

@Cora: I had someone else think I was using water color too xD See, I actually hate colored pencil, but I guess when I do do it, you can't tell whether I hate it or not, lol. Thanku.

@Taylour: Thanks a lot, and welll, I used every random colored pencil I could find. So I skipped between Crayola and Prismacolor the whole time. This is the first time I've done any finished colored pencil piece for a looooooong time, and will be the last for years to come, I bet.

Okay, sorry for the hiatus, I'm lazy when it comes to posting nowadays. Here's stuff from my figure drawing class.

0.7 lead pencil

All of the below are approx. 20+mins, none over 40mins. They also consist of nudity, since the models were completely ass naked.

Vine charcoal

That's it for now.

02-29-2012, 08:55 PM
did u have 2 draw a naked old dude?

02-29-2012, 10:52 PM
Why yes, yes I did.

03-02-2012, 03:33 AM
those figure drawing pictures are really nice!

03-02-2012, 10:27 AM
everything looks cool...but the skeleton seem to have a really big head....

03-04-2012, 03:04 AM
In my experience, and I've taken two or three life drawing classes, it's only old dudes that model. Sure, we got some pretty young girls, but never any hot beefy guys. I even had to draw an old dude I worked with o_O That was really awkward at first, but we got over it.

*keeping with the thread.

Gunz, you do awesome work, as always. Only thing I question is in the last charcoal, his right leg (our bottom?) looks a little off. But I wasn't there to see the pose, so you know I could be wrong ;3 Anyway, I like how consistent your value is and the expressions you captured on the lady :3 She looks like she's reading something naughty :P

03-05-2012, 12:01 AM
When I see people who do studies and stuff like this in crazy mediums like charcoal I get all excited and think like, "Now this dude/dudette is real artist, a more complete artist then I'll ever be!" That shit's awesome bro!

03-13-2012, 02:10 PM
@Cloudy: Thanks :D

@Ged: I just drew what I saw, so either the skeleton really -did- have a big head, or I accidentally made it off scale... but I do remember making sure I got things quite accurate in a stylized kind of way.

@Blue_Dragon: Hahaha, I've been pretty lucky so far. The woman I drew was also the same model I drew last semester in Drawing 1, she has quite an easy body to sketch out... then we got two old dudes *shudders* Oh and thankyou, yea that leg was at a pretty awkward angle, it was hard not to make it look funky lol. No idea what she was reading O.O.

@Sparky: To be honest, I really, really hated charcoal when I first had to use it last semester, but now I actually prefer it to working with pencil when it comes to figure drawings. Also thanks, man. I just dabble in a bit of everything haha.

Okay guys, late replies taken care of. We started working on hands and feet in my figure drawing class. So here's my hand.

Work in Progress
** This is mostly 0.7 lead pencil with a bit of 5B and 7B to achieve the darkest areas.

Sorry for the shit quality, guys. I have to take these with my iPod due to the large paper. I'll scan it later when it's done, cause this pic dodges a lot of small details.

03-13-2012, 04:07 PM
That's really cool! The one thing I'd comment on is the thumb; it seems to stick out a little too much. I can't wait to see it finished though.

03-13-2012, 06:10 PM
Dayum Gunz... I really like the shading and detail on this! Having a hard time imagining it with even more detail... Especially love the shading on the ribbing of the shirt and in the wrist! So jelly, I want to take a figure drawing class -_- Looks sweet Gunz! Only other comment I have, I guess, is something looks funky where the fingers meet the palm. Maybe it's just the perspective or the picture quality, but might be worth taking a second look ^_^

04-17-2012, 04:05 PM

Watercolor and ink
5"x5" cold press paper
Theme: Earth

04-17-2012, 06:05 PM
gunz ur a pro

04-19-2012, 08:00 PM
I AM BUT A MERE MORTAL. Alas, I thank thee.

04-19-2012, 08:46 PM
no seriously this stuff is pro were you high off your mind cuz if you weren't then this shit is superpro

04-24-2012, 05:38 PM
This is a work in progress. Conte, about 3-4 colors.

04-24-2012, 11:21 PM
That red flower is absolutely beautiful.

04-25-2012, 12:53 AM
>didn't even imagine gunz being able to paint like that
>proven so wrong
>now envys gunz more than usual
>envys gunz more
>envys gunz

I ENVY YOU. painting traditionally for me is like *BRAIN.EXE HAS ENCOUNTERED A PROBLEM AND NEEDS TO CLOSE*

04-25-2012, 07:32 PM
Oh god is that naked snake being..naked...

09-12-2012, 12:35 AM
Did this piece for ma nana before she left back home about a week or two ago.

Materials and process:

-Random piece of hard cardboard I found lying around, and thought would make for a good board
-Laid down some painter tape around the edges to leave a boarder when I was done
-Laid down two thin coatings of acrylic gesso with a piece of cardboard I also just found lying around... I didn't have a brush, but I did get an interesting texture using the ripped cardboard.
-the colors are just cheap watercolor paints
-the kanji was done with india ink and a brush.

*Click Image For Fullsize
http://img689.imageshack.us/img689/4498/nanx.jpg (http://img15.imageshack.us/img15/4347/nanmn.jpg)

09-14-2012, 12:15 PM

09-14-2012, 07:23 PM
great looking piece dude, I really like the small outlines you did

10-11-2012, 02:39 PM
And a very late thankyou to you both.

Here's a project I started last week for 2D Design class.

The goal is to only use 3 analogous colors to paint the piece, including the use of white and black to tint and shade.
The hard part is getting the focus of the piece to pop out from the background, which I'm not having a big problem at all doing.

It's a crow. Acrylic paint.


Here's the giant mess of the process. None of this is for the background.

And here's the piece.
Figured I'd turn the background into this 3D kind of diamond shape, but also go from dark to light from the bottom up. I like how it turned out.

Should be done soon.

10-11-2012, 06:13 PM
Oh wow that is looking great :)

10-16-2012, 05:28 PM
Thanks mang.

Here's an old piece out of the many that I just took a pic of to show someone. Sooo I figured I'd post it here too. It's small, but whatever, it's too big to scan in and I got a shit camera.

But yea anyways. Anybody know who this is?

10-18-2012, 11:53 AM
I recognise the face... but can't put a name to it >.>' awesome work though! I may be slightly envious... slightly... :P

10-18-2012, 08:39 PM
Man gunz -__- I love your work so much! Especially that bird! But yeah I dont know who the face is either... but it does look familiar u.u

10-19-2012, 01:40 AM
Haha, darn, figured there'd be a few people who knew who he was. Also thankyou.
The painting of the crow is finished, but the pic quality is bad. I shall get a better one soon!

For now, here is the crow painting, and an older piece I posted a WIP of wayyyyy back, but never posted the finished version of.
It's currently framed and hung up in my mom's room, lol. Pretty big too.

As for who the guy in the drawing is

10-25-2012, 10:30 PM
I feel the crow picture had a better quality upload earlier, but I can still tell it's better now. Bitchin', man.

10-27-2012, 01:51 PM
Yea, I took the pics with my iPod Touch, so the quality really varies depending on the lighting, which sucks. I'll get a better pic later, but right now I don't have it.

Instead I did this earlier.
I entered it into an art show, the 'Unibrow II Art Show', and the last day to drop off pieces was today, at 12p.
Around 4am I had a blank canvas. When I realized "HOLY SHIT I DONT HAVE ANYTHING TO SUBMIT, AND I HAVEN'T STARTED!" I immediately got to work at 5am.

The transfer process of the sketch for the face took up an hour. I printed out an enlarged picture of the face, and taped it to carbon paper, which I taped to the canvas. I then went over the drawing with a pencil, transfering it onto the canvas through the carbon paper.
Thank the gods I had some.

From here, I used a fuckton of paint, and finished it in approx. 4 hours, around 9:30am.

"I Am I"
Acrylic on canvas
$100 (if anyone decides to buy it at the show)

Hopefully it gets accepted. I'll know on Monday. The show starts Nov 2.
After that, hopefully I'll win, lol.

10-28-2012, 10:24 AM
Good luck mate... i personally don't like pieces like that, bit the fact that its still a pretty well done pic is still there. So best of luck and heres hoping you get your 100 bucks.

11-02-2012, 10:10 PM
It wasn't accepted. I didn't really like it to begin with, seeing as though it took alllll my sleep away. But it was always worth a try.

Finished this today in the GB.

Tetsu Yawl
11-03-2012, 05:22 PM
Oh man you nailed that one :0 It looks so nostalgic and cool :D On the previous picture it looks like you're melting or something. It's so...COLD AND DEEP.

Ohhh boy.

11-03-2012, 11:12 PM

11-04-2012, 01:17 AM
fuck yeah!!! :D this is awesome! i can sense a lot of movement in that last sketch of yours.

11-04-2012, 01:18 AM
Earthworm jim is too awesome, you really conveyed the movement in an amazing way :)

11-12-2012, 03:48 AM
Thanks guys, I had fun with that one xD

Here's an Ironman I did for Linz. Basically designed him myself but with bits and pieces taken from reference.
Like a boss.

11-12-2012, 12:12 PM
Dat Downey. <3333

11-12-2012, 04:58 PM
Oh yaaay, you got the hand fixed :D I love the bits you added to the suit :3

11-18-2012, 09:56 PM

Collab with Linz earlier. Best collab of the year, calling it.

11-19-2012, 08:06 AM
Hey GunZet, long time no see. Judging from what I've seen just now, you've done wonders since the last time I saw your stuff. I especially liked the one you did of Earthworm Jim, I'd have to agree with Tetsu here, very nostalgic (nice seeing you again too :p), spot on :D

How'd you go with the show by the way?

12-12-2012, 08:03 PM
The piece wasn't accepted in unfortunately, or probably fortunately. I didn't like the painting at all, but it was all I had to submit lol.

New stuff/ stuff you've already seen in WIP but is now finished and uploaded with a really BAD quality but o well.

Mixed-media (india ink, acrylic, marker)
Notes: NOPE

Acrylic on canvas
Notes: I really love crows.

"All as One"
India ink and marker
Notes: Somewhere in this piece is what was left of my sanity.

12-13-2012, 11:51 AM

Collab with Linz earlier. Best collab of the year, calling it.

How erotic.
i like it.

12-13-2012, 05:52 PM
Why thank you.

12-13-2012, 08:42 PM
I really like the hand one. Actually, I like them all, but that one is particularly cool :3

12-14-2012, 11:04 PM
So yesterday I was feeling quite depressed. Felt like I didn't stack up to all the other artists out there in my field. I almost crashed into another art block when I said FUCK YOU, THUNDER, YOU CAN SUCK MY D**K!

And so I made the executive decision to drop the silhouette style for a bit and actually try to tap into my full potential as a digital artist.

I didn't quite hit the golden nugget yet, as I know I can still do better, but here are some results I cranked on consecutively today.

TL;DR This is what happens when I finally decide to sit down and dig into some work? Wtf.

This took about 2 hours and 40mins

Took about the same amount of time, though I was working from reference, and tbh, I don't like it. Linz said it's a bit too blurry. I agree.

This was my last one. It raped my hands and wracked my body. I have no more to say.
It took about another 2-3 hours.

12-15-2012, 12:33 AM
higher opacity and hardness could help with the blurry problem. Since you're used to starting with silhouettes, I see how using opacity can throw you off.

12-15-2012, 08:10 PM
Ah, thanks for the tip. I'll try that out tomorrow cause yea, I worked with about 20-50&#37; opacity levels with hard edged brushes.
The problem was that the opacity messed up the hard edges so I had to re-work an edge a thousand times then erase just to get it sharp.

Here are some fantasy prop variations I did today. in a couple hours. #2 is the shit. How 'bout you guys?

12-15-2012, 09:01 PM
I love the colours!

12-15-2012, 11:22 PM
To build confidence with opacity, try working with at least 65&#37;. That way you can get mostly matte values. Since you do a lot of armor it's important to get matte surfaces to establish like hardness and sharp edges.

12-16-2012, 02:11 PM
Those last sketches looks Mad!.
I don't know your design specs, but I thinks nr 5 is the coolest in the bunch

12-18-2012, 09:22 AM
@Linz- Thanks
@Cype- Gonna try that today, assuming I don't wander off and start gaming, though I have been doing sketches in that way, still doesn't work too good. I think I'm going to use your advice in my own workflow that feels right.
@Rubisko- Haha, thanks man. These were all just random ideas spewed out my head on the spot, no real direction to them other than real rocky looking with a general skull shape and a dark fantasy feel to them.

Just doodled these up. More props, blargh.

and a quick practice.

12-20-2012, 05:50 AM
Color practice. Good ol' apples.

I didn't color pick. I just lazily plucked colors from the swatches and sliders, so they look kinda off, lol.

And these practices.

12-20-2012, 09:53 AM
Wow, those all look great. I love the waves in the second to last picture!

12-20-2012, 06:08 PM
xD Thanks. I liked doing the waves. No so much the land. It's eh, difficult, but I'm getting better I hope.

Here's one I just finished.

12-22-2012, 02:22 AM
Redline fanart. Takeshi Koikei is the shit.

12-22-2012, 04:48 AM

12-22-2012, 02:42 PM
We're very proud of you Gunz.

edit: also o shit Redline. That was beautiful.

12-22-2012, 07:19 PM
Thanks gaiiiz :33

I just finished this practice scenery.
Trying to work with more 100&#37; opacity. I feel I have more control that way.

12-22-2012, 07:48 PM
Whoa, these just keep getting better! I love those tiny people!!!

12-24-2012, 02:52 AM

I did this as practice, both because I need more scene/environment practice for sure, and because I'm THIS close to getting on a team as concept artist, but I need to pass an art exercise from them first. So I figured welp, I better brush up while I got time.

12-25-2012, 04:34 AM
This bro

12-27-2012, 01:07 PM
First thing i thought of was army of two. nice work man, although his torso looks....small? Im not really sure...

12-28-2012, 07:33 AM
Gunz your latest stuff is just mind boggling o.o I think on this latest piece, the waist is a little small, compared to his shoulders and the size of his head, but apart from that it's really cool :)

12-29-2012, 03:47 AM
@Ged: Haha yea, I managed to slip in a little AoT design in there cause I love it so much. Thanks. I didn't notice the small torso thing till you guys mentioned it. Though I spent most of the time on the face and stuff lol.

@Shadows: I agree, BAH, I'll have to catch that stuff better on future pieces, thankyew.

I meant to have this finished like two days ago. But... I got a new game, and well. Yea.

This is what it initially was. Heavily inspired by Lost Planet, but I ended up changing it quite a bit and just winging it in the during the process.

12-29-2012, 02:05 PM
Dem chicken legs r cute

12-30-2012, 04:29 AM
Man those were hella spontaneous, just a mistake that went right haha.

Did this in like 2.8 hours.

01-01-2013, 12:36 PM
Drew this for Linz for New Years. First draw of 2013, awwwwyea.

01-01-2013, 04:50 PM
Thanks gaiiiz :33

I just finished this practice scenery.
Trying to work with more 100&#37; opacity. I feel I have more control that way.

I love this one! Love the vibrant colours you chose for the ground, love the rocks, and love the robot! And your environment concepts are amazing. How do you come up with them? Do you use references or does it all come from your head? Background design is something I struggle with. :(

01-02-2013, 02:30 PM
Kickass bats fan art man. looks promising.

01-05-2013, 06:02 AM
GunZet: Future Employee of Jaittaceti Studio: Assistant-Chief Game Concept Artist

01-05-2013, 12:00 PM
That is the batman movie I would have watched. His bat symbol reminds me of , if I remember right, the Phoenix from the X-Men though.

01-11-2013, 07:27 AM
xD Thanks gaiz.

I was sick most of the beginning of the new year, so that kinda threw me off. Here're some guns to make up for it.


01-11-2013, 02:40 PM
So they are look aggressive, and I guess that's good. But they are all designed in a way that gives them very little functionality, I don't imagine they'd be good for much more than throwing them at whoever oppose you. If I were you I'd try to google up some info and pictures on the kalashnikov, because that is probably the best gun ever made, and it's still pretty much the blueprint that all modern guns are built after. If a gun design doesn't look like it functions like the kalashnikov then it's most likely a bad design. As long as we're talking semi-automatic or automatic firearms at least

01-11-2013, 02:44 PM
So they are look aggressive, and I guess that's good. But they are all designed in a way that gives them very little functionality, I don't imagine they'd be good for much more than throwing them at whoever oppose you. If I were you I'd try to google up some info and pictures on the kalashnikov, because that is probably the best gun ever made, and it's still pretty much the blueprint that all modern guns are built after. If a gun design doesn't look like it functions like the kalashnikov then it's most likely a bad design. As long as we're talking semi-automatic or automatic firearms at least

Thanks for the input, and yea haha. I figured this would pop up, which is why I should've posted the description I put with it on DA. But I didn't :I woops
When I'm designing for anything other than myself, I usually use reference, but these were just little exercises for myself really. More in a sci-fi sense than anything.

"Had a craving for guns, so I decided to whip up a few designs. Took maybe 3 hours total.

I was just having fun with the designs, but I did try and keep a bit of functionality in there, nothing serious or definite."

In essence, I just drew what looked cool to me, hahaha.

01-14-2013, 01:17 AM
I think the smg and the pistol - especially the pistol - could benefit from the addition of a trigger guard of some sort, both for aesthetic and practical reasons.
The heavy assault might look a tad better with one too, but it's not as off balanced/awkward as the other two.

Otherwise - besides the functional things that Rubisko stated - they look fantastic

01-14-2013, 01:25 AM
That AR oughta have a LAM launcher. That would really please ol' JC.

01-14-2013, 01:43 AM
@Topper- Yea that's true about the trigger guards. I used to add them on all my previous gun designs like yeaaars ago, then sorta gradually dropped them for some reason, lol. As for the heavy, I kinda hate that one, it's actually the first design I did. The other three are all variations derived from the heavy, lol.
I'm working on bringing a bit more functionality to my next set so I can sorta solidify that 'yes, I can do functional designs'. I just kinda... prefer (love) that magical future world where stuff works just cause it can xD (I actually do know quite a bit about guns... so I don't really know why I don't apply it. ARTISTIC MERIT) And thanks mang.

@Sy- A WUT! And there's two ARs, man. I'm gonna assume you mean the heavy, whichever one you're talking about?

01-14-2013, 01:46 AM
Yeah, the heavy AR. A LAM launcher. To launch LAMs.

02-14-2013, 04:40 PM
Got this done last week.

Still life- first project for my painting class.

Assignment was about using two complimentary colors, mixing them together, and getting a neutralized 'color'.

Colors used: Orange + Blue (I got two different colors, due to borrowing a tube of blue from a friend early on, then switching to my own tube)

02-14-2013, 07:59 PM
That's a real nice canvas painting :) sorry that I can't do much else than condone my support, did you get to use a painting pallet? :P

02-14-2013, 08:00 PM
so.... you cheated? The jaw looks weird on the right and im really likin the folds beneath the skull.

02-14-2013, 10:08 PM
@Demon: Haha, thanks Demon. No, I didn't get to use a pallet, sadly and thankfully. Those things make your arm hurt after a while, and they're most useful for oil paints as oils don't dry out like acrylics do.

@Gedeon: Cheated? Not at all, you must have misread what I said. What I was saying is that my two complimentary colors were orange and blue, which is what I used througout the piece; orange and blue, using black and white for value (duh).
Paint is really nit-picky, and depending on the amount of a color you mix, or the brand, or the name of the shade of that particular color, you can get completely different colors.

That being said, I didn't have my own blue for a day, so I borrowed a friends tube in class, mixing it with my own orange. I got a cold blue-gray color.

Then I got my own tube of blue, still primary blue, like my friends was, but a different brand, therefore having different qualities. When I mixed it with my orange, I got a dull-green neutral color.
So no. I used orange and blue for the whole piece, just different brands.

Also thanks. The folds were hard to get seeing as though someone moved the freakin' set piece, ruining the lighting and perspective for the whole class. Most of those are made up wrinkles and folds from knowing how they should probably look.

I agree on the jaw. I also think the eye sockets are far too big, haha.

02-15-2013, 06:04 PM
So your palette was turqoise, black, and white?

I think the assignment would've been more fun if it allowed you to use the non-mixed colors, as well. Achieving value by mixing [with] black and white is super boring and makes things look so dull. @_@

With that said-- I like it. =)