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View Full Version : MMO's. Your own decrepid and degenerate opinions on what you think of these



T1B3R1U5
03-02-2012, 03:32 PM
Yes, I do play MMO's and they range from WoW to EVE online. Have you played one? Do you think they are a waste of your friggin precious time spent on trying to perfect the headshot in Vampire Rain?

Anyways, to the point, just your opinions on MMO's...this doesn't mean you can spam your hatred for WoW or whatever.

NOTE:It doesn't matter what type of MMO it is, an MMO is an MMO.

And my stand point on this is simply thus--->:cat_wind:

CypressDahlia
03-02-2012, 03:48 PM
I think MMO's should focus more on social aspects of gaming since that's really the only redeeming factor of this type of game. Aside from Raids and simple PvP, MMOs don't have much to show for it, aside from a few that are based entirely on events.

jubeh
03-02-2012, 03:55 PM
Historically, virtual world mmos have failed with the exception of eve. Its not a matter of what devs should do as opposed to what you can do and still turn a profit.

CypressDahlia
03-02-2012, 05:01 PM
Well that's more of a question of whether or not you wanna make a good game or one that's successful.

jubeh
03-02-2012, 05:11 PM
That's an incredibly strange dichotomy to assume when we're talking about a genre that requires a large number of players to even keep itself afloat.

T1B3R1U5
03-02-2012, 05:30 PM
The thing that makes me hate MMO's even though I play them is that whne I go back to check on how much friggin time I have put into them makes me just go, "Damn, I wasted this much amount of time out of my life and I have nothing to show for it? WTF is wrong with me?" And I do agree, some are great, others are just life sucking leeches*Put your hateful WoW reference here*.

And as for the social aspect, I applaude WoW on since...I mean 12 million fucking people!? If it aint a social game, then I have no idea what is. EVE is another good example I do believe.

And the only thing that really matters for an MMO is numbers and how many people have subscriptions. The dynamics of an MMO are so linear that it's almost predicable. WoW is a good example, since when something gets old they have to create new stuff or content in the form of expansions. If an MMO doesn't meet someone's standards or doesn't keep the eperson's interest, then where does the company get their money from if people start to unsubscribe form the service just because the content is 'boring'?

Sorry for the long ass post :/

jubeh
03-02-2012, 05:40 PM
If you think thats a long post then I dont think you want cype and I to get started

T1B3R1U5
03-02-2012, 05:50 PM
O.o yeaaaahhh....about that....xD

EDIT: I'm actually surprised that Clock isn't in here, bleeding his opinion on what MMO's he doesn't like....

GunZet
03-02-2012, 06:28 PM
I like MMO's, though I haven't played one in a long time, and don't plan on it either. I used to be a bigtime Runescape player until I realized it did indeed fall into the category of wasting my time. Aka mining coal hours on end, running back and forth to the bank, then giving em to some guy for 150k to buy a piece of rune armor, only to lose it in the wilderness to some level 120 asshole.

Then there's another I was really into. Shattered Galaxy; one of the few MMORTS games out there. I actually did get back into it about 2 years ago, I was even in a pretty well-known clan, until the clan died out, then I got bored of the game and stopped playing all together. It was one of those MMOs that I didn't feel wasted my time. It was constant communication with your faction and clan, and planning attacks on the other factions together. And when it all came together, it was fuggin' great, and we would all go back to our capitol and celebrate the win, only for the enemy to launch a counter attack.
Great game it was. Annnywayyy, yeaaa, MMOs now, meh.

CypressDahlia
03-02-2012, 07:50 PM
That's an incredibly strange dichotomy to assume when we're talking about a genre that requires a large number of players to even keep itself afloat.

Isn't that every game, tho?

Also, is it really strange, Jubeh. Is it? I mean you think CoD has some of the shittest MP, so clearly it's not as strange as you make it out to be.

also, number of players does not dictate whether or not a game has "social aspects". 12 million people is not a big deal when the height of social interaction is trading, killing mobs and chatting. Facebook has 845 million users, but it is quite easily the lowest form of social interaction available. MMO's often don't give players reasons to interact with more than a dozen significant people. For a game with 12 million users, that's not very good.

Sylux
03-02-2012, 08:00 PM
O.o yeaaaahhh....about that....xD

EDIT: I'm actually surprised that Clock isn't in here, bleeding his opinion on what MMO's he doesn't like....

He's probably out enjoying some summer weather. Anyway I'm holding out for T.E.R.A. Online. It looks to improve the MMO system.

jubeh
03-02-2012, 08:13 PM
He's probably out enjoying some summer weather. Anyway I'm holding out for T.E.R.A. Online. It looks to improve the MMO system.

Everyone says this about every mmo and you still just spend all your time killing 10 rats



Isn't that every game, tho?

No are you being for real


Also, is it really strange, Jubeh. Is it? I mean you think CoD has some of the shittest MP, so clearly it's not as strange as you make it out to be.

Yes and there are games that are also very good design wise and have or had large communities also. So how does this help your point?


also, number of players does not dictate whether or not a game has "social aspects". 12 million people is not a big deal when the height of social interaction is trading, killing mobs and chatting. Facebook has 845 million users, but it is quite easily the lowest form of social interaction available. MMO's often don't give players reasons to interact with more than a dozen significant people. For a game with 12 million users, that's not very good.


I dont think this is a response to anything I said and I dont disagree

Sylux
03-02-2012, 08:28 PM
Are we seriously dealing with the fucking ellipses again can somebody please bloody edit the title

jubeh
03-02-2012, 08:31 PM
Not gonna happen chief

Sylux
03-02-2012, 08:32 PM
Gunzet will do it I believe in him

GunZet
03-02-2012, 08:39 PM
Don't think that's in my power, chief.

Sylux
03-02-2012, 08:48 PM
Vote Sulux for mod he'll rename stupid fucking titles anyway how worth EVE is the pay

GunZet
03-02-2012, 09:06 PM
I've tried the free EVE trial. Graphics are awesome. But it's one of those games that aren't friendly at all to noobies, and it's just... complicated if you haven't played it for years.

Evil_Cake
03-02-2012, 09:10 PM
is that the game where u can buy fake money and it gets destroyed

jubeh
03-02-2012, 09:26 PM
ya

CypressDahlia
03-02-2012, 09:40 PM
No are you being for real

pretty much. Our most popular games right now are milking the multiplayer thing. Almost none of them are //about// the single player.


Yes and there are games that are also very good design wise and have or had large communities also. So how does this help your point?

By showing that there are exceptions to the rule. A successful game is not always good. My initial point was that devs should focus on "good", not "successful", when designing a game. Trying to make money is hugely limiting to creativity and innovation, and probably strikes down so many good ideas that never see the light of day. I'm p. sure the makers of SotC were not necessarily in it for massive sales. It's far from a crowd pleaser. If I wasn't an art buff I'd probably think it was 70% boring.


I dont think this is a response to anything I said and I dont disagree

It was in response to Tiberius.

jubeh
03-02-2012, 10:02 PM
pretty much. Our most popular games right now are milking the multiplayer thing. None of them are //about// the single player.

You didn't say most, you said every game.


By showing that there are exceptions to the rule. A successful game is not always good. My initial point was that devs should focus on "good", not "successful", when designing a game. Trying to make money is hugely limiting to creativity and innovation, and probably strikes down so many good ideas that never see the light of day. I'm p. sure the makers of SotC were not necessarily in it for massive sales. It's far from a crowd pleaser. If I wasn't an art buff I'd probably think it was 70% boring.

Yeah but weren't we talking about MMOs. The more I think about it the more the line between a bad game and a good MMO blur. It seems to me that what most people consider to be good MMOs would be incredibly bad games otherwise.

But let me get back to my original point here which got lost in your musings. An MMORPG has to be successful in order to bother existing by its very nature. This assumes the game is actually designed with the word massively in mind, because otherwise why bother making it an mmo in the first place.

Also this is somewhat off topic but relevant. I hate the idea that companies trying to make money is considered a bad thing by entitled customers. Its just such a weird stigma that makes no sense when you think about it for even a minute. I used to have a friend that would constantly say, "They're just doing that to make money!" Yes! Yes they are as such is the point of their existence.

CypressDahlia
03-02-2012, 10:08 PM
I'm not saying a company trying to make money is bad. I'm saying a company trying to make money at the sacrifice of new ideas is bad. But yeah.

So you're saying MMOs need to be massively successful, but not necessarily good, right. Because the distinction is too vague. We're saying the same thing, in concept. We're just on different sides of the fence. I think games should be good regardless.

jubeh
03-02-2012, 10:21 PM
I'm not saying a company trying to make money is bad. I'm saying a company trying to make money at the sacrifice of new ideas is bad. But yeah.

You didn't say it but its implied in the way people talk about the game industry lately.


So you're saying MMOs need to be massively successful, but not necessarily good, right. Because the distinction is too vague. We're saying the same thing, in concept. We're just on different sides of the fence. I think games should be good regardless.

The problem with MMOs is that they are a collection of shitty decisions that are held together by the players. A board game example might be the Battlestar Galactica board game. It's kind of annoyingly designed but it works in a lot of social groups because of what I guess you could call unwritten or unspoken rules.

Its completely possible for a shitty game to be enjoyed by simply adding more people to it. Monopoly is an awful, awful game but Americans still consider it the go-to board game whenever somebody brings up the topic. MMOs have to rely on this fact because due to technological limits, a game cannot be stretched across an infinite amount of time and still remain fundamentally good without emergent gameplay.

But even then on the complete flip side of your typical action bar MMO is Second Life, which is hardly a game at all. You might think you could find a good game withing the vast void between both sides, but even if you did you have to wonder if anyone plays it, if it has an exploitative cash shop, if its laggy or even if the community is friendly or not.

I think as of right now, technologically, you can't really have a good MMO by normal design standards. Just games that MMO players consider better than what they are currently playing.

CypressDahlia
03-03-2012, 02:55 AM
I guess. It's kinda scary that the entire genre is justified by the fact that people play it...

indescribable
03-03-2012, 04:00 AM
Monopoly is an awful, awful game

I like Monopoly. :(

Sometimes.

jubeh
03-03-2012, 12:00 PM
I guess. It's kinda scary that the entire genre is justified by the fact that people play it...

Its not too odd. Remember the game you used to play on the playground as a kid to pass the time. Awful games. Just awful.

CypressDahlia
03-03-2012, 02:57 PM
my standards as a kid were pretty low.

jubeh
03-03-2012, 03:07 PM
Idk even when I was little I knew duck duck goose was bullshit

ClockHand
03-03-2012, 06:39 PM
Idk even when I was little I knew duck duck goose was bullshit

Let me guess; you were always the goose?

jubeh
03-03-2012, 06:57 PM
That game is unbalanced

ClockHand
03-03-2012, 07:00 PM
There are some extremely OP kids.

T1B3R1U5
03-05-2012, 06:23 PM
Try to stick to the subject please...ah, who cares anymore...

And to bring this thread back to it's boring roots..., many MMO's are just the same in terms of gameplay elements. I have never come across a game that was truely random in in-game events. And by that I mean like the Zombie Invasion in WoW during Halloween of '08, stuff like that happened in stages or phases or whatever. I've played other MMO's and never had an event like that happen at all. MMO's when they were first presented were supposed to be a dynamic world, and I'm not saying they aren't, but other than raiding, grinding, and just buying and selling the crap in your inventory, there really isn't any events that happen to make someone go, "Whoa, what the fuck just happened? I didn't know this was happening." or "Hey guys, shit just hit the fan. Get the guild here ASAP."

Personally, I just grind for the sake of grinding in MMO's. I don't join guilds, clans, or parties because I don't need the social interaction while I'm playing. I'm sick of someone trying to backseat play my game their way. So, I go solo so I can go my own way and play the way I want to. I'm not saying that everyone is this way in an MMO but I've had experiences with people like that. On WoW, the only guild that I have met so far that doesn't try to backseat game is Alea Ieta Est or AIE. The best friggin guild I have ever played beside. I didn't join them but played with them in raids and crap. But anyways, imma stop ranting now... ._.

EDIT: The guild is actually ALEA IACTA EST and also I fixed the ellipses problem of the thread

Sconethief
03-10-2012, 09:04 PM
I want planetside2 to come out, the first one was great fun. I kind of quit wow after many years, nothing fun left to do, I'll probably try mists but my hopes are low.

Sylux
03-11-2012, 12:04 AM
If Vindictus took like a year to go into intensive improvement mode by adding far larger and diverse areas in addition to perhaps area words (that randomly generate individually and indefinitely for each area uniqueish terrain), a larger spellbase, more combat read slots, and spells usable by classes like Lann or Fiona, in addition to non-genderlocked classes (prolly meaning name changes) and a larger monster base, I would start playing it again.

T1B3R1U5
03-12-2012, 07:42 PM
I never really liked Vindictus. I played for awhile but I couldn't get into the style. The only one I really got into was WoW. I only play it just for the hell of it. I could care less about my gearscore or my specs or my skilltrees. Practically, for me Wow is just something to do. That's what most MMO's are to me. I'm not a really dedicated MMO player, but I do play them regardless. And it surprises me of how many people play it. Most say it's fun, others say it's for the lore of the game, and a few say it's purely for the PvP. Whatever.

SWTOR I can't get into either. I kind of just lost all interest in the Star Wars universe, and the same with DC:UO. CoV and CoH were fun to play. I enjoyed those when they came out.

Sylux
03-12-2012, 10:35 PM
Man ur weird

T1B3R1U5
03-13-2012, 03:21 PM
Hmm...I wonder what brought you to just now notice the obvious, Sy

Regantor
03-14-2012, 11:03 AM
Awful games. Just awful.

Going right back to the start, Phantasy Star Online was a pretty big example of this. I loved it anyway. For some reason the teamwork really does pay off in the entertainment department, despite the insane learning curve and not perticularly big levels. Maybe when you can laugh at a travesty togeather it somehow boons it upwards, a bit like Takeshi's Caste?...

Either way, played Second Life for a while aswell. As far as I can tell, it's a game about talking to people to try and figure out what can be done with the game... The problem is that alot of people seem to think that a porn simulator is the answer to that question. Perhaps if Linden Labs cut the crap and let you upload textures and models without paying real cash-monies, it could become something decent, but until then I suspect that people are just thinking "Why bother? I can make games on my own computer for free. It's hardly that much harder."

Now...

40K Dark Millennium Online.

This is the game that I was saying should exist since I was a teenager... At least until I noticed the gigantic hands and tiny heads. Who's idea was it to make the graphics look like the 40k models and not the artwork? It might seem like nitpicking, but if you play the board game you'd know that the models were always "Meh, close enough." comparied to the gorgeous art...

Now that they actually have the chance to bring the universe to life in it's entirity, they'd rather make a giant toy commercial instead? Not cool, GW. Not cool. Even the in-game models from DOW looked better.

Another massive Reggish rant that nobody will ever read has ended.

Kodos
03-14-2012, 11:39 AM
The best thing about PSO was how some goons calculated the drop rates and you literally had better odds of winning the lottery than you did of getting many of the better items in the game.

That said, still one of my favorite games that I sunk so much time and hours into. I still play it sometimes.
This old PA pretty much sums up my feelings:
http://art.penny-arcade.com/photos/215216104_Y5F3P-L-2.jpg

GunZet
03-14-2012, 11:49 AM
Guys, play Shattered Galaxy.

T1B3R1U5
03-14-2012, 01:41 PM
Nah, Play M.A.G. you'll have a better time...oh wait M.A.G sucks. Anyways, I'd rather play Tabula Rasa but the servers for that are shut down, same with the boring Hellgate: London.

Regantor
03-14-2012, 08:37 PM
Guys, play Shattered Galaxy.

Isn't that the game that was basically nerfed by hundreds of Koreans using a hack which stopped western players from joining?... Looks kinda interesting, anyway. A bit like early Fallout or Starcraft.

Back on the Korean thing; I love the buggers, I really do. So don't get me wrong. Oldboy and The Host are still some of my favorate movies... But they seem to have a really bizzare-ass, childish psycholigy when it comes to online games. Not only is a Korean the only known person who has ever exausted themselves to death playing a video game (52 hours of starcraft in an internet cafe), but there are all sorts of weird assault, divorce and blackmail cases to do with virtual items and characters. Even the official international starcraft tournaments were a little fouled up by fanclub members acting like dicks because of shy American unknowns actually turning up and winning.

Not bashing them as a country, like I said... It's just quite, quite bizzare behaviour. >_>

jubeh
03-14-2012, 11:01 PM
52 hours of starcraft in an internet cafe

I thought he was playing league of legends which would make more sense since that game makes me want to fucking kill myself

T1B3R1U5
03-15-2012, 03:02 PM
League of Legends? Oh, my f***ing god....Please don't ever mention that again. My brain hurts just thinking about it. And I really don't like Korean players (especially when playing against them), but they are still pretty cool. Well, some of them. And for those that DO play WoW, I suggest looking up The Instance on iTunes.

Regantor
03-15-2012, 08:59 PM
After doing a little bit more whimsical research on the subject, I've come to a conclusion; People are fucking silly.

You can find a whole bunch of video game-related murder cases just by googling it. And I'm talking, blantantly, "I shot dad because he wouldn't let me play Halo." kinda cases.

15% of people divorced (at least according to "DivorceOnline") are due to gaming addiction, and even then it's because of shite-o-tron games like WoW and Call of Duty.

In Korea there is even a "teen game addiction boot camp". It has something to do with rolling around in the snow wearing combat fatigues. No, really (http://gamepolitics.com/2011/01/18/how-koreans-treat-game-addicted-children).

All of it makes me wonder if people with addictive personalities in general are vunerable to this kind of stuff. Or at least the kind of people who don't have any real personal drive or calling.

Anybody actually know somebody 'addicted' like this? Could be cool to have some insight.

...And for the record, no, I don't belive for a second that Doom caused the Columbine school shooting thing. That was clearly judgemental newspaper bullshit.

jubeh
03-15-2012, 09:08 PM
Extra Credits did a very personal episode about gaming compulsion. The writer goes on camera to talk about his past in everquest.

GunZet
03-16-2012, 03:54 AM
I'll admit, I've got a pretty bad addiction to games, but not in the competitive, play all day kinda way. I mean I'm addicted to just... having games :I

Regantor
03-16-2012, 04:34 PM
Put some time aside to watch that vid, despite the fact I completely avoid the parent site Penny Arcade as of the norm.

Thoughts were had.

Well, for one, it makes me think of an entire year I lost during high school. A story I frequently brag about, make jokes of, even. There was an internet cafe around the corner, and possibly the only cohesive group of friends I've ever had used to skive there. Counterstrike, Starcraft, that sorta thing t’was... Yeah, shallow, grindy games that perfectly fit the "shite-o-tron" mould that I previously mentioned.

How can I put this without sounding full of shit? I think my pride over the memory might be to cover up how damn underhanded, low and squalid the whole business actually all was. It can't really be said that life has been much better or worse since, but to be accepted for something that the rest of society generally rejects you for... Yeah, I think I do understand the submerssive factor of it, now. Hell knows what my life could have turned out like if I hadn't moved away at the end of that year. I would have been kept back a grade at least, that's for certain. The funny thing is that I didn't at the time, nor any day until now, really think about those days as if they were a serious problem, or, indeed an "addiction" as people label it.

It didn't really need proof, but guess this means Reg is fucking silly, too.


I'll admit, I've got a pretty bad addiction to games, but not in the competitive, play all day kinda way. I mean I'm addicted to just... having games :I

Do you mean simply hoarding vast amounts of them, or is it hyped-up games that mosty catch your eye? Both can imply some pretty different things.

jubeh
03-16-2012, 04:38 PM
Counterstrike, Starcraft, that sorta thing t’was... Yeah, shallow, grindy games that perfectly fit the "shite-o-tron" mould that I previously mentioned.

??

Are you being sarcastic here? How are either of these games shallow and grindy?

Regantor
03-16-2012, 04:47 PM
I can hardly be insulting towards them, if I just admitted I skipped an entire year of school to play them with friends.

But yeah, neither is the most deep creation in the world. You have to admit that both share the sort of repetitiveness and straight-forward nature that alot of modern games are panned for, even if it was new at the time. Zerg rushes aren't news to many people. Doesn't even mean they are bad, that's not my intention at all... I'm just sort of acknowledging the fact they they share alot of the same gameplay elements that modern 'addictive' games have, in the same way that Doom and Wolfenstien share qualities with all modern FPS games. The 'moulds' are the same.

Edit; To build on what I was saying about 'grindy', since it's pretty relevant, I was talking about repetative games. In both Counterstrike and Starcraft, the only way you can really improve in 'skill' in either game is by memorising the level layouts, how you attain certain equipment, the best ways to win generally, all through repition... WoW, for instance, certainly shares more than a few of these qualities because of how memorising the "in-game knowlage" is just as important to winning the game as reaction times or team strategy...

Where a game epitomizes these elements it can even be considered a strength, like any of the Fallout games or Dwarf Fortress. Both games are things I'm sure more than a few people have pulled double-digit hour sessions on.

Nomatter how amazing and ingrossing the game is supposed to be, I've never heard of anyone addicted to Shadow of the Collosus. It lacks these repetive elements, for better or worse.

GunZet
03-16-2012, 05:54 PM
Do you mean simply hoarding vast amounts of them, or is it hyped-up games that mosty catch your eye? Both can imply some pretty different things.

Nah, not hording them, cause I'd be broke by now. What I mean is like, I see a game that looks cool, and if the price isn't too high, I start doing massive amounts of research on what it is exactly, shaping whether I should get it or not, and hyping myself up in the process. I eventually buy it, play it, go 'omg this is awesome' for a few hours/days, then stop playing it when I find another game to buy, or play an older game I haven't touched for a while.
It's like looking for a new high. As a result, I have a lot of half-finished games sitting around, lol.

T1B3R1U5
03-16-2012, 05:58 PM
That is an interesting way to look at it Reg, and I do agree. But to the 'addictive' game crap-a-tap, I have never had violent outbreaks of rage or murderous thoughts from playing violent video games or really bloody and gory games such as Bulletstorm, GoW (Includes Gears of War and God of War series), and whatever else is out there. I know that what I do in a game, will stay in the game. I have the...what to call it...knowledge, I guess, to know that things in games are just like in movies, fictious and impossible to actually do or complete. Some people just have mental, social, or emotional issues that causes the dysfunction of using the "Interactive Media" as a map to do something like the Columbine Shootings way back when. I'm not saying that everyone is like that, but some people just do things because they felt like doing it.

People are strange creatures. Me included. Personally, I love games, in whatever format they can be in. I don't let things form games phase me. Like in WoW, someone can come at me because I spec'd differently than they did for their class and I'll just say, "Meh." and walk away from it not being offended. I keep a level of respect for all gamers, regardless of whether they deserve it or not. And it's just how I am. Ask me for gold on WoW? I'll ask how much. And if I can't give it to you, I'll work my ass off to try and help out. But of course, I'm always aware of hackers and people who really don't know how to play a game correctly. Well, I think I can stop talking your guy's ears off.

@_@

Regantor
03-16-2012, 07:03 PM
I eventually buy it, play it, go 'omg this is awesome' for a few hours/days, then stop playing it when I find another game to buy, or play an older game I haven't touched for a while.
Well you're probally alright if that's the worst you do, lol. I know a few people like this. Heck, I have both a Commodore 64 and a ZX Spectrum which I bought on whims, and are now just laying around whilst I try to find games for them.

Double heck, the guys who make the board game 40k practically pray on the type of people who are sucking into buying new armies every ten minutes (for a small fortune), and never get around to painting them/using them. :p


But to the 'addictive' game crap-a-tap, I have never had violent outbreaks of rage or murderous thoughts from playing violent video games or really bloody and gory games such as Bulletstorm, GoW (Includes Gears of War and God of War series), and whatever else is out there.
Eh. Well it's always going to be impossible to know exactly what makes someone kill over a game in specific, since you don't know what mental problems they had in the first place. It could be something as simple as driving a car for a long journey, then getting out and having to remind youself not to turn corners like a car does. But I digress. The other posts were more about how people simply become addicted in seemingly straight forward games rather than complicated ones. For gorey games used as an outlet for inner rage, I more or less agree with you.

Perhaps if you still take things with a pinch of whimsy, like you seem to, this sort of thing isn't really going to be a problem (Alrough it would still be hilarious to find out about a serial killer who is obsessed with Tetris. *u*)

T1B3R1U5
03-16-2012, 07:22 PM
Yeah, but I figured I'd give people a mental picture of the gamer I am with the last post I put up. And I saw that, and I highly doubt we will ever know what makes people do the things they do.

Anyways, I would like to see the same thing with the Tetris bit xD lolz.

Matt
03-21-2012, 04:02 PM
For part of this discussion, I'll leave this (http://extra-credits.net/episodes/game-addiction-part-1/) here. Probably the best analysis of "game addiction" I've ever seen.

As for MMOs, I don't like them. Here's why:

1. Grinding is a stupid waste of life, and it runs pretty much every MMO. Every minute I spend clicking on a monster is a minute I could be spending on C++, writing, or art.
2. I hate online multiplayer in general because I can't stand the other players. I choose to distance myself from my classmates in real life because I don't want any part of them to influence me. The same applies to the general fanbase of any given MMO. Runescape was the worst, I'd say.
3. My Internet is terrible. This is also why I hate always-on DRM. It also explains why I have yet to play Assassin's Creed. Actually, just look at these:
http://www.speedtest.net/result/1848097651.png (http://www.speedtest.net)
http://www.pingtest.net/result/59393616.png (http://www.pingtest.net)
Funny thing is, I liked Ubisoft at one point in my life. Rayman 3 was great. Also, packet loss is a constant problem. Pingtest didn't catch it, but because of it I can only download anything via torrent or some place supporting download resume. Read: barely anywhere.

ClockHand
03-21-2012, 04:07 PM
Guild War 2. It's trying to bash grinding, making the leveling curve less retarded and giving more equal chances for players in pvp. Also plenty of stuffs people have discussed about mmorp's, they are trying to give a fix.

Dunno, but it sounds amazing.

Matt
03-21-2012, 04:28 PM
Guild Wars 2 sounds like it'll be a step ahead of the competition. I probably won't get it till I move out in a few years (see reason 3 above), but I'll definitely get it at some point.

Regantor
03-21-2012, 10:09 PM
Thanks for the imput Matt, pretty much agree with you on all accounts. That review was indeed the one Jubeh had mentioned, also.

Grinding is the absolute worst. There is just no effort involved at all, other than burning away some free time. MMOs generally don't even have the luxury of a strong story to keep you occupied, so... yeah. Terrible internet makes me cringe at DLC also. As for contact with other human beings... I think the thing that ruins things with that is it either completely destroys the fourth wall, or you find yourself in a group of borderline psychopaths who take the game much too seriously. My experience of PSO was both of these; Got kicked out of lobbies so often for just using a slightly unpopular face texture, that all I could be arsed teaming up with at the end of the day were random whimsical guys who just screwed around.

Lastly; Yeah, if I was going to join a MMO again, it probally would be Guild Wars. If nothing else, the artwork is incredibly consistent. I'd say that points to healthy developer souls if nothing else.

Aether
03-21-2012, 10:51 PM
I tend not to grind in WoW. I just jump in BGs and arenas to kill other players mercilessly.

But I'm totally gonna play GW2 the second it's out.

jubeh
03-21-2012, 10:54 PM
Sometimes grinding is fun

GunZet
03-21-2012, 10:55 PM
For the first few weeks, then you realize what you're doing is grinding, and not playing a game.

ClockHand
03-21-2012, 11:00 PM
But I'm totally gonna play GW2 the second it's out.

we most organize our band of horse thiefs.

Aether
03-21-2012, 11:01 PM
we most organize our band of horse thiefs.
Honour among thieves.

ClockHand
03-21-2012, 11:06 PM
Those horses are not going to know what stole them

GunZet
03-21-2012, 11:09 PM
Thread reminded me that I downloaded SG again, but forgot about it a week ago. Gonna see if it's still active.

Doesn't seem to be as played anymore. One faction has nobody in it, another faction barely has a few, and the faction I'm in has a bunch of people. Must either be the time of day, or it's only inhabited by those old few... Not to mention I couldn't log into my old account. MY CONDORS D:

T1B3R1U5
03-22-2012, 06:45 PM
I haven't played GW since the second expansion on it. It was like Winter something or other if I'm right (Which I highly doubt since I haven't played it in like 3 or 4 years.) And almost all MMO's have you grind. I haven't played on that hasn't given you a quest that makes you grind lik hell. WoW and Rift are good examples.

Regantor
03-22-2012, 10:02 PM
On the subject of MMOs; Armored Core V is finally out in englishland today gwwwhhhuuuuuuuu~!

To be honest I'm really just buying it because it's AC, and I'll be playing it offline first because my internet is being rubbish right now anyway... but the online team building and territory grabbing stuff does sound pretty damn cool. Being a mercinary is sweet and all (and you can still do that), but the one thing I always thought was missing was the abbility to create your own company, which is now basically the entire point of V.

Anyone else planning on getting this thingy?

Sylux
03-23-2012, 06:09 AM
Yeah after I roid rage out with MLB 12 and Asura'a Wrath

nextweek
03-23-2012, 12:40 PM
I played the first Guild Wars... a lot...I think when the second expansion came out.
And im still playing it, they got this Hall of Monuments thing that leaks items into the next game... not a old timers auto win sorda thing, but aesthetic items.
what really sucks is that this is where i'm at of this moment. ..
http://hom.guildwars2.com/en/#page=main&details=gEAAAAYHAMCAAQgAAgjAAAAACAAAAAAAPGIAAAAAAA A

It's one of those things that I feel like I won't achieve when the new game comes out (at least to 30 points) because the game kinda died.

Oh well, on to Guild Wars 2, hopefully not another Duke Nukem case....

T1B3R1U5
03-26-2012, 03:01 PM
I'm sure they have done better but MMO's really are boring after awhile and they turn into just something to do instead of an immersive and fun game. They can be and some are, I'm not downing MMO's but some just get old quick. WoW is a good example of this and AC V I have played for a short time. I have to say, I enjoy playing it. It's new to me since I have never played an AC(Armored Core, not Assassin's Crees)game before.

Evil_Cake
03-26-2012, 05:38 PM
http://pcmedia.gamespy.com/pc/image/article/122/1221071/WoWPandaria_6_1332142261.jpg

T1B3R1U5
03-27-2012, 07:22 PM
Yeah...I wish I knew what that picture was of but I can't see it. I just see a big of error x where the picture is supposed to be.

Evil_Cake
03-27-2012, 07:48 PM
u shld be glad

Bacon_Barbarian
03-27-2012, 08:49 PM
Pandara?

jubeh
03-27-2012, 11:09 PM
You do this for 85 levels

http://i.imgur.com/Y4moT.gif

T1B3R1U5
03-28-2012, 01:41 PM
xD I have a feeling of what these guys are posting with the pictures. And Jubeh, you aren't far off...

Hell_Baron
03-28-2012, 03:18 PM
Why do suspect a high increase of yiff roleplaying in WoW with this expansion pack?

T1B3R1U5
03-28-2012, 06:11 PM
Because there's going to be panda's as a playable race. And because there are alot of people out there that like to do stuff like that. :/ which is why I'm going to wait until another expansion after Mists comes out.

ClockHand
03-28-2012, 06:15 PM
So you will wait so you can play the mess the yiffs left in the game?

Sylux
03-28-2012, 06:16 PM
You could join the force and make the yiffs fuck off by PKing them repeatedly.

T1B3R1U5
03-28-2012, 07:19 PM
I'd rather take Sylux's option, but thanks for the offer there Clock. x3