View Full Version : Shadow's Art :) Zombie Thread

12-27-2011, 09:52 AM
Hi, I've stalked this site for a while now, so thought I should finally get around to posting something to help me improve.. for starts, here's lineart of an angel I started drawing. Will colour it later, but any CnC welcome to help me improve ^^


Edit: Whipped up another picture to be coloured at some point, critique welcome


12-27-2011, 06:19 PM
I really like the fist one. The hands are pretty detailed, but if you're going to express that much detail, you should do so with the rest of the drawing.

The wings are great, but they should have a thickeness to them. Look at how bird wings bend; the bone wouldn't just vanish but curl. Besides that, the wings look pretty cool.

The shoulders could be sloped a little more but I really do like the pose a lot. The hands do seem a bit small, though. I hope this helps. :)

12-28-2011, 05:23 AM
while drawing wings, avoid drawing the curve of the top. What I mean is that you drew an ach from the back down to the tip of the wing. This tends to make it look flat and one dimentional. In order to give it depth (or to start to do so) errase most of that line. When it's curving inwards, remove the line for a bit starting from the area where the wing is connecting to the vertical line going to the tip. Also, a bird's wing is basically a triangle and so an angel's wing is the same.

the wings also need to start from the same part. Talking to doctors of anatomy (as I wanted to make mine as realistic as possible way back when) the spine would be the ideal place to attach the wings in order for them to support the body (sounds out there but it's a good way to draw) Find the spine and use that to make sure the wings are even.

Anime wings are way different through, they are bones, like the one everyone draws a dog having, petruding from the shoulder blades and fluffing out from there, if you wanted to try that.

here are a quick redlines I did in paint to try to help (did them using a finger pad so sorry for the low quality)

<a href="http://s1136.photobucket.com/albums/n488/MaxxDesk/?action=view&amp;current=wings.png" target="_blank"><img src="http://i1136.photobucket.com/albums/n488/MaxxDesk/wings.png" border="0" alt="Photobucket" width="90&#37;" height="90%"></a>

hope that all helps and doesn't sound too mean

As for shoulders, a woman's shoulders are never at 90&#37;. That is only a male's shoulders do that. Add more fall to it. (let it drop more) Also your hands seem to be uncentered, which then allows one to see an uneveness in the arms.

Other than that, your bottom drawing's legs are uneven (the left one looks fat).

12-29-2011, 07:51 AM
Hey, thanks both for the crits, really help, especially with the angel wings as I haven't drawn wings before so didn't really know where to start! Will get round to editing that one, but I'm staying at a friends house for several days so don't have as much computer access. I agree with what you meant, Sunny, about the detailed hands - there would be more detail when i got around to shading in hair strands etc, but any ideas how I could help balance it out more? Should I just erase some of the lines in the hands, or add bits to the rest of the drawing? I've had time to edit the bottom picture slightly and add some colour, will add shading later when I have time. Thanks again! :)


Edit: Did manage to get some time today to work a bit on the angel - thanks for the advice, looks much better now! Changed the hair a bit, though I'm still not too happy with it (curly hair is annoying!) and I edited the bottom of the dress to how I originally thought it would look like - I think the fold lines may be a bit off though, but dunno if it's just coz I've been staring at it for too long.


12-31-2011, 03:11 AM
your wings have shown many improvements. I suggest looking at bird wings for refferance to see how the muscles move. The big secret that will help is that although your girl's wings are on her back, the body of a bird and an angel are the same in the sence that the motions of the wings flap from the back to the belly.

To help you get started, this is one of my favorite pictures that show you the different sections of the wing. each section, as you will see, has it's own traits. The primary feathers spread wide as the secondary feathers tend to stay the same. kinda like our toes, how the big and pinky toe spread out, but the three in the middle stay together.


Also I found this beautiful bird, who's wings are vibrant. Also, the primary feathers have grey in them so it's easy to see how the feathers look spread out, altering in their archs from the muscle of the wing, however comming together as one ach at the tips.


A last thing I would like to mention is that the primary section of the wing tends to be the last one that pops out, it stays tucked in, moreso than the first pic, and is practically what you see when a bird tucks in their wings. When this happens, you will see an alteration in the ach (drasticness changes but basically like the first pic)

I hope that was clear. I only wish I could some how point to the pics as I am explaining.... I'd help more that way... unfortunately, internet only offers so much

Oh I totally forgot! Sunny was right about what she said about the wing being able to curve, however it's not the bone that curves as bones can't do that (although cartalage can, but that's another thing all together) Anyways, the bone in a flying bird only finds itself in the marginal coverts. it is quite a small bone, allowing the bird to manuver greatly (as it's all muscle) At the tip of the scapular (about where the word points to the picture) is a hip joint thing... like our hips or arms, it's a ball and socket type connection allowing all the wing to move.

Well that's bird wings 101 as I learned it a few years ago...

12-31-2011, 10:19 PM
Id say know your anatomy! Do a lot of reference drawings. And if you want to practice anatomy and poses then try drawing one of these! http://www.posemaniacs.com/

01-04-2012, 01:36 PM
Thanks a lot Maxx, the pictures and description really helped and made things much clearer! I shall do some more wing practice when I have time :) Finally finished both pictures, and now I'm back home will get down to more drawing! Thanks for all the help :)



01-06-2012, 03:17 AM
Wow, your finished (are they finished?) drawings are beautiful! You do an excellent job at coloring, much better than me by far, so kudos for that! But anyways... besides what everybody else said, I'll add that the legs seem a bit too wide around the center for being so narrow at the top. it looks like you draw the clothes first, right? Well, I'd recommend drawing the body's outline first that way you can kind of trace the clothes around it. If you need more help, try looking in the mirror wearing shorts. The pose site that Gedeon gave is also very helpful (:

Hope I helped!
And good luck @-'-.--

01-06-2012, 03:20 AM
I like these newer drawings; they have a very complete feel to them, especially with the detail work. What program do you use?

01-06-2012, 01:34 PM
Thanks Snow and Celestial for your nice comments :) thanks snow, i'll work on making them a bit narrower in future! atm I use GIMP for my drawings. Here's a new thing I did over the past day or 2 (drew in pencil first using ref then scanned on and inked etc, ref here (had to do a bit of guesswork on the legs as hidden by her dress): http://wolfcatstock.deviantart.com/gallery/#/d1ajjbt


ps. sorry the lines are a bit blurry, tablet / GIMP was messing up when I was drawing it for some reason

01-06-2012, 03:10 PM
Heyy, that looks like an elf from WOW!! Great job, and I definitely see improvement!

Hmmm... all I can say now is to be a little more sharp with your lines. Right now they look kinda bubbly, you know, like bubble letters? Try to make them more like block letters. Although humans (or elves) are soft skinned, the clothes, joints and hair are generally more rigid. Does that make sense? The clothes that are skin tight can be more rounded, but the other parts, like the sleeves and boot cuffs, need to be more, well, boxy. Just try looking at a picture of a t-shirt and cuffed boots. The lines are always straight, they seem to want to keep going but then are stopped by a fold--a vertical line.
Goshh, I think I suck at giving advice, but I hope you can understand my ramblings anyways...

Good luck!

01-07-2012, 06:37 AM
Yeahh, it is! I have a love for Night Elves hehe. Yeah I think I get what you mean about the lines - if i get round to it i'll edit the pic, if not will try it on my next pic :) (edit: just googled pictures of t-shirts / boots and I see! don't know why I made them round!!)

01-07-2012, 08:25 AM
Okay, here's another picture I drew this morning :) Critiques welcome (by the way she's floating, hence position of legs etc)


01-07-2012, 04:56 PM
Aww, so nice! You're doing an excellent job on your improvements!

Here I'm going to look at the shoulders and arms.
If you look at anybody with their shoulders exposed and their arms raised, they have muscles that tend to bulge out around the neck. In this pic, they're curved inwards, which gives it an odd feel.
Look at this pic that Da Vinci drew: http://upload.wikimedia.org/wikipedia/commons/thumb/1/17/Vitruvian.jpg/300px-Vitruvian.jpg
It's probably the best example anybody can give for both cases. (Isn't Da Vinci GREAT??? Gahhh I love him :D
On arms, they need to have more curve. Look at the picture I've provided and then compare it to yours and you'll see what I mean. Although the Da Vinci man isn't floating, I hope this pic is helpful enough (:

01-10-2012, 12:44 PM
Yeah, i know my arms dont often have the best curves to them, they just seem to disappear! shall try and work a bit more on that. As for the neck / shoulder thing, i agree with you, but in the ref i used thats how it looked : / unless I just didn't transfer it well from the ref to the drawing: http://www.posemaniacs.com/archives/29 . I've been pretty busy the past few days so dont have anything new to post yet, but i'll hopefully get something done over the next few days. I did manage to find some time yesterday to do the 30 second drawing thing on posemaniacs, it's pretty fun and useful!

01-10-2012, 09:49 PM
I don't know if I can be much help or add much the though the hands are smaller than they should be but the shape of them don't seem too bad so keep practicing...though I believe hands are evil (^^; well aren't they just so hard to draw) keep up the good work, your style is cute, I can't wait to see more.

01-11-2012, 01:49 PM
Yeah I seem to have a habit of making hands too small! I think its coz I also feel that they're evil! Thanks for your comments :D

Got time to do a little bit of arm practice (just 2 sketches, nothing proper) but the right shape still seems to elude me : / oh well, just more practice i guess! (ps. ignore the crappy anatomy on the second blue one, i couldn't be bothered to draw a proper body) - oh also, how do i change the thread title? :P


01-11-2012, 05:12 PM
When you draw the breast(her left your right) from that view you want to show the curve at the bottom (does that make sense?) instead you're drawing the side curve which makes the breasts look unnatural. I couldn't explain well so my first attempt at a red line: http://i168.photobucket.com/albums/u164/spidergoth/Shadowsfade-arms-practice.jpg

Anyway for the title on your first post press the edit button and you should be able to change the title of the thread.

01-12-2012, 01:00 AM
Hi there :)
I ignored the right figure as you said and drew some redlines for you.


I moved the head a bit to the left. If you draw a person in that perspective the complete left site is shortened inculding the eye and the shoulder at that side.
You're also able to see a part of the back, so feel free to add more curves. They should not start where the arm starts, but a bit more behind it. Well I'm not sure how good I am able to explain it so I drew it lol

A tip that should make you able to see more mistakes: Show you your picture in a mirror. There you'll see it with more distance and you'll notice more things you could work on :)

01-12-2012, 04:38 PM
Thanks very much both of you! Here's something new I did today (in pencil then scanned and inked) and I tried to include several of your guys' crits so far!


01-12-2012, 09:35 PM
The redline says it all http://i1208.photobucket.com/albums/cc362/Gedeon-Gedza/Shadowsfade-anime-girl-22456.jpg Please ask if ask if confused :D

01-16-2012, 04:27 PM
Thanks for the crits - I've edited the girl, using most of them - i thought i'd clarify with the feet, in the ref, both feet are on tip toes (I know it wasn't too clear from my pic, as I didnt angle our right foot enough etc) so I've changed that which hopefully makes clearer - but let me know if you still think it needs changes!


I also got around to working more on the picture on the previous page - I made the hands a bit bigger, and coloured it, but I'm still unsure what to do with the shoulders - I see from the pic I got linked that normally there's a bulge, but as I said, in the reference I linked that's not how it looks, so I'm not sure how to proceed? Ideas welcome :) (if you need the reference I used its on the previous page)


Thanks again! :)

01-17-2012, 02:56 PM
I dont know if anyones mentioned this but using basic shapes then building up from there will help you to get the right figure you are looking for.
You can break the body down into circles cylinders cubes triangles squares and rectangles of various sizes and stack them appropriatley to create the basic human shape. When you do it this way you can spot what isint in proportion easier and make the character look more life like. After youve made the basic shape you can connect the gaps between the shapes with lines and curves and soften the edges of the harder shapes like squares9rounding them out kinda) into the figure that you were looking for your character.
If you try this im sure you will see allot of improvement in your over all anatomy. Good luck and good drawing.

01-17-2012, 03:47 PM
Thanks for the advice Psy ^^ sometimes I do that, but when I use a ref I tend not to - I should try doing it even then!

Here's a WIP of something for the Pimp my art thread, advice would be appreciated. I had some trouble with the legs, they didn't seem to be working out : / hope the drawing is clear enough -


p.s. does anyone have any good tutorials / tips for shading? I know the basics about light source etc, so don't really need that (I don't think), but I wanna try and make my shading a bit more realistic, especially for hair - atm its just basic block shading (which comes out fainter when I post the pic on here than on my actual pic on my comp) so would like to try and work on it.

01-17-2012, 04:22 PM
The neck should be a bit thinner. Try tapering the legs, too, to add more depth. (Your one is a lot smaller than the other. Also, keep in mind shoulder placement. The line shouldn't go all the way to the back. Otherwise, this is looking pretty dang spiffy. :) The hair is great.

01-17-2012, 07:35 PM
Neck is awkward, a bit far back like she is recoiling. Also, Is she one-armed, or are you not finished?

01-18-2012, 03:11 PM
Yeah, I hadn't decided what I was gonna do with the other arm yet! Thanks both for your comments, hopefully it looks better now -


tag654's character for the Pimp my Art thread (which is awesome btw, should check it out if you havent yet!)

01-19-2012, 10:30 PM
You should work with a body structure (and muscles) as reference. Work muscles and basic body structure, it will help you to improve.

02-02-2012, 02:21 PM
Sorry I disappeared for a few weeks, it's been exam time at school and I've had noo time to draw D: but my last one was today, so hopefully I'll get something posted up here in the next day or two!

02-03-2012, 03:25 AM
Hey, thanks for offering me some feedback on my first post! I thought maybe I could offer you some tips in exchange.

I can see that you're starting to get a good idea of the shape of things in the body, my main advice for anatomy is pretty much what everyone else has said, keep using references and study muscles and bones. I would add that I find it helpful to draw an underskeleton even when I'm are using a reference. This helps you learn the proportions and general shape better than just doing it when you're not using a reference because you'll be able to compare your 'skeleton' to the real person. It might also help you to add more detail to your skeletons, just try finding some of the simple skeletons other artists use.

I just sort of muddle along with learning to colour, sometimes I look at other artists and try to colour in a similar way.

I notice that you use gimp for your work, I know its free but I would suggest you try out some other programs as well, I personally found I outgrew gimp quickly.

I like paint tool sai, and its fun to play around in for colouring. You can get it here:

sorry this advice is super general, I'll give you a better crit next time you post :P

02-04-2012, 10:51 AM
Thanks for the tips ink, helped with some drawings I did yesterday, and i shall deffo download that and give it a go :)

As promised, I have a couple of things to post - posemaniacs was down, and the 3 pics i drew yesterday to work on anatomy are too small to bother to post here or ink digitally, soo I decided to pop over to the MT lineart bank, and start practicing some colouring! I messed around with diff settings / brushes and I think I see an improvement to how my colouring has been so far! All credit to Cloudy for the great lineart :)



02-05-2012, 02:27 AM
^ You're welcome :D

02-06-2012, 02:01 PM

2 more pics, first one is a proper drawing, though I don't think it's one of my best! and second is just a doodle and messing around in sai - thanks for recommending it, it seems pretty good! will play around with it a bit more to get used to it :)



02-06-2012, 07:34 PM
I love the horns on the Devil girl, and nice work on the little companion, nice work on her expression. Nice spill of hair, too.

The 2nd one was done well, too. Great work on the outfit, the feather was drawn nicely. As much as I dislike using the word, I find the second piece.... cute.

As for the last one, hard pose, so the little things can be excused. Nice work on the hands... O look forward to more of your work, ha ha ha.

02-07-2012, 02:40 AM
^ if you read her comment she only coloured those two the drawings are actually mine xD




If she is leaning she would have a lot of force on that hand and usually the pose would need a flat hand to support her weight which would need forshortening on the thumb it can be a very hard thing to draw also the ribcage seems kinda wide to me, try making her head a little bigger to even it out :)

02-07-2012, 02:49 AM
-dons a dunce cap- My bad, Striding Cloud.

Oh, could you critique my work Cloud? and of course Shadow, I'd appreciate it if you did the same, if you have the time.

02-07-2012, 04:22 AM
Some crits on the sitting pose:
I think you did a good job on the hands, although what cloudy said it true. The ear looks like its too far up on her head and I think the actual head is a little squashed. I'm not sure about this but I think the shoulders are a bit too broad, she looks kind of chunky and manly, although her breasts look alright.
The legs look a lot like they've been chopped off at the knees. Some tutorials and practice with forshortening could help you draw poses like that. Also mayb do some fabric studies to learn about folds. I think it would ad a lot to your pictures if you can make the clothing more detailed.
I'm glad you're having fun with sai, I see that you are playing round with the lineweight in your doodles. It'd be cool to see some variation on the thickness of your lineart for your pics.

02-07-2012, 11:29 AM
What Cloudy and INk said. Also mouth too far of to the left, more hair study, more cloths fold study. Other then that its pretty much ok.

02-07-2012, 12:38 PM
Wow, thanks everyone for your comments! They really help! I'm glad you like the hands, I still find them so hard to draw xD but dont most people! Yeah, with hinesight i see what you mean about the leaning on the hands - in my ref, the hand was on the finger tips, but that would be very painful to do if you were leaning on it! Also, the size of the head totally makes sense, I could tell something was off. I also thought that the legs looked chopped off but couldn't work out how to sort it : / if i have time I'll go back and make some changes! Thanks again for all the crits, and hopefully I'll get some more things whipped up in the next few days! :)

02-07-2012, 04:31 PM
Okay, well here's a little bit of lineart WIP I did this evening :) will add clothes and maybe colour later


02-07-2012, 04:43 PM
Nice work on the anatomy, although, I think you could draw the calfs a bit longer, but great work so far.

02-10-2012, 05:06 PM
Yeah they do look a little short actually - thanks! I haven't gotten around to working on either of those pics yet : / but heres a quick doodle where i was playing around with hair and the brush tool on sai to show something for myself!


02-11-2012, 01:09 AM
Wow, Shadow. That is great improvement in your hair, has a better flow, and and quite a bit more realistic, very nice. Teech meh yo wais, lol!

02-11-2012, 02:55 AM
I'm really not a fan of drawing every strand of the hair. Often it gives a far less believable look than if you had just drawn the contours with a few strands here and there for texture and definition. On top of that you'll tend to lose the illusion of volume and shading/highlighting becomes pretty hard without messing things up.

But as was said before, this is certainly an improvement :3

02-11-2012, 07:42 AM
Ah thanks both! the second pic with all the hair is the brush tool, which when you do one stroke does like 10 lines or whatever, which is why its so solid - i know what you mean kasey, just thought i'd experiment (: and yeah, i thought the first one looked more flowy, my hair always seems a bit stiff which annoys me : / but when i was messing around with this i think its coz im thinking too hard about it - i originally was just doing a quick sketch to colour over it, and so i think because i wasnt wanting it to be perfect, and i just wanted a sketch i was much freer - so i'll try and think like that in all my drawings!

02-23-2012, 10:29 AM
Ok, I promise I'm back this time!! I didn't really feel like drawing for a while, so thats why I've been gone, but since I started again yesterday I don't know why! I did a bit of clothes / folds studying when I was gone though, and I think (/hope) it has made a difference!

I edited the girl sitting with most of the crits, thanks again, I think it looks better (i appologise for the wierd looking thumb):


and I clothed and coloured the other girl :) (ignore that she has no shoes / proper feet, couldn't be bothered!)


Thanks once again for all your crits, and I'll whip up something new soon! (promise!)

02-25-2012, 11:26 AM
Ok, I promise I'm back this time!! I didn't really feel like drawing for a while, so thats why I've been gone, but since I started again yesterday I don't know why! I did a bit of clothes / folds studying when I was gone though, and I think (/hope) it has made a difference!

I edited the girl sitting with most of the crits, thanks again, I think it looks better (i appologise for the wierd looking thumb):


Hey-o! I don't know how I missed your thread D: I tried to look at everyone's.

I do like both drawings, but I am only gonna critique one (taking a break from my video game :3 whoo hoo!)

I like the clothing choice for her, it's simple, but it also shows thought with the shirts layered. I also like the color combo--dark/light purple.
You have also made improvements since the first one :)

Another thing you might to need to alter a bit is her neck. It seems a little thick to me. One way to help, is to maybe add a line showing that her neck is twisted a bit. You could do that by just adding a line straight down to separate the shoulder from her neck. Does that make sense? Sorry, I don't red line :( I should start doing it so I don't confuse people (but I'd have to go from one computer to the other, and I'm too lazy. Sorry!)

I might also make her left thumb (our right) a little shorter, and put extend a line differentiating the pointer from the thumb. It will give the hand a little more definition. It is pretty good, otherwise :D

Doing good! :3 Glad I came back. I would have missed your art!

02-25-2012, 04:14 PM
Thanks very much :) yeah dw, I see what you mean about the neck, and thanks for the other crits!

Decided to do something a bit different, with a couples picture :) I like, never draw guys, so it's a bit of a challenge for me! (especially guys' hair, i find it hard to draw somehow o.O) I think I'm getting a bit better at hair, the girl's hair looks more natural (to me anyway). Any crits appreciated :)


ps. crits for his hand would be appreciated, my ref pic cut off at the thumb and the little bend of the next finger, so I had to kinda guess at the rest!

02-27-2012, 05:47 AM
Your hair is cute in this pic especially the girl's and well its cute in general. You need to drop the boy's ear it show align with the brow and the tip of his nose. The thumb does seem too long, also the girl's lower arm should extend more so her hand should also be visible. That's all I can think of.

03-01-2012, 04:07 PM
Thanks a lot spider :) dunno how i didn't notice about the girl's arm xD hopefully some improvement:


I also started a picture I'm working on to give to someone, it's a character called Amumu from a game League of Legends. I thought it'd be easy to draw, but all the bandage (as its a mummy) is quite hard o.O tis a wip, but would appreciate any comments to make it better (google has lots of ref pics :) )


Fiinally I coloured one of Sunny's pics from the MT lineart bank for a bit of a break. I didn't bother to shade, as there is a lot of detail and I was very tired o.O but it's under the spoilers if any of you are interested


03-22-2012, 02:36 PM
Well I'm back after quite a break xD I haven't actually drawn anything since I last posted, but I don't think I've gotten TOO rusty.

Here's a pencil drawing I did today and yesterday, sorry it's a bit dark, I made it darker so you could see the background sketch lines a bit clearer, but you still can't see a lot of it haha. Anyway, critique would be appreciated, I'm planning on maybe digitally inking this. Thanks as always :)


03-26-2012, 04:56 AM
sad that no one has posted anything on this yet so....*ahem
First off, nice hair, and I like the style of the hand.
Secondly The lady's body is a little...off. I think her leags are too small.
The eyelids are...okay. I would lift them just a tad to show the eye underneath.
Watch out for the left hand, and the perspective on the bank there. It is also a little off.
other than that it looks okay for a rough...maybe add some more detail to the background before you start.

03-26-2012, 01:38 PM
Thanks :) glad you like the hair, I struggle to draw any hair thats remotely curly or frizzy :< Just to clarify, by the legs too small, do you mean length wise (not long enough) or width wise (not wide enough?). Thanks about the hand, i kinda forgot about it lol, it was like that in the ref pic coz their left hand was on a bulge, so i either need to flatten out the hand or add a rock or something under it haha. thanks again for the critique (:

03-26-2012, 07:41 PM
Everything concerning the upper body is ok. But i think that the legs and the hips part could have been done better. it looks as if the the lower part of the body is squished. I think you should do more pose study's and anatomy practices. Hands are exceptionally good.

03-27-2012, 01:22 PM
Thanks Ged, I hadn't really noticed how squished the bottom part was but now you both pointed it out it's quite obvious hehe.. I'll work on that more, I've only ever done like 2 sitting-ish poses before, so I obv need to do a lot more practice (: and :o at the hand comment, I still struggle to draw them so glad they turned out well!

I should have something posted up again soon!

03-28-2012, 03:01 PM
Ok, here's a coloured and background version of the picture of Amumu I started a page back for a friend. Any comments / tips about the background or the character is welcome before I give to them :)


I also did a pencil drawing yesterday, but my scanner is broken atm so will have to wait till at least the weekend to put it up.

03-30-2012, 03:21 AM
You probably already gave this to your friend by now, but I'll try and criticize regardless in hope that it helps you in the future xD

I think you should keep in mind the light source when shading, the shading as a whole seems quite a bit random. None of the objects have any shadows on the ground either, despite how they're shaded. You could also add some more contrast in your shading (Darker shades in the shading). Here are some references:


Obviously you don't have to make it look that realistic, but you can use these type of pictures as a small guide when coloring/drawing. They're easily findable in google images :P

Another thing, there seems to be a lot of left over empty space, which gives the pictures a bit of an..empty feeling :P You could move the palm tree and pond possibly a bit more into the background and the character a bit closer, making it so he overlaps the palm tree/pond a bit, then crop pointless space. This would give more attention to the character. (Basically, move everything a bit closer and change the perspective of the things in the foreground)

I also think you should have spent a bit more time on the palm tree, water, and pyramids. Or just the coloring in general! :P

The characters cool though, and his eyes look sweet.

03-30-2012, 03:56 PM
nah I haven't yet, I've only ever drawn like 2 or maybe 3 backgrounds digitally so I know I suck at them so was hoping for some help xD thanks a lot, I'll start work on your suggestions and then hopefully get something up in a few days :) i appreciate it :D

04-16-2012, 04:54 PM
Thanks again for the help toast, I haven't gotten round to editing it yet as I've been without my computer for over a week, but I shall get round to it and hopefully improve it!

Some new pencil drawings - first one is an incomplete picture of a witch (meant to be holding a lantern in the space)


Then I have 2 anatomy practices:


aaand finally, this last one I would appreciate the most critique on, as I'm planning on making into a proper digital drawing (was a bit inspired by one of rio's inspiration of the day pics so....)


with reference here: http://www.posemaniacs.com/archives/191

as always thanks for the crits and comments :)


Edit: Started line art of the picture, made a few changes to slight errors I saw, but let me know if anything else needs changing :)


04-20-2012, 08:30 PM
Wow! It's nice to see you practicing :3 The last one is looking really good!

I'd like to see the witch when you're done, she's got a really good pose--starting out quite well!
Might need to change the brim of the hat a bit, make it wrap around her head a little more so it's rounded, and move the line for the top of the hat up a bit to match where her head goes back. I like the design of the dress so far, and I think you've done a good job the folds of the clothes around her waste :) I always have trouble with that, and can learn from this image :P

There's also something about the lips that I can't place my finger on. Not much help, I'm sorry! But something there is bugging me. I love her hair! It's got movement, but it's not over worked. Looking good!

Hope to see it when you finish!

04-21-2012, 08:22 AM
Thanks a lot :) I see what you mean about the hat - it doesn't quite match up with the head! thanks for pointing it out, i'll edit that :) and i'll try and play around with the lips a bit (i'm not very good at drawing proper lips, just line smiles lol!)

Anyone that's worked with paint tool sai, do you have any tips on how to shade? having some trouble figuring out the best method - is airbrush best? or pen on a low opacity? or something else? help would be appreciated

I've done some editing of my amumu picture - taken a long time as the layers merged so i had to seperate them all out >.> still a WIP, i need to add more to the background sand, and add in shadows for the tree and redo the shading on the character to match with my new light sorce - but i've done some rearranging in line with toast's suggestions, so if any of you have any thoughts of it's new composition / not amazing shading let me know aha


05-02-2012, 02:01 PM
After being ill for a week and putting drawing on hold, I finally finished my drawing which was inspired by one of Rio's inspiration of the day (number 12). This is the result:


05-04-2012, 01:16 PM
I love her shoes ^_^ Her upper legs should be longer and her arm a bit shorter but I think its a pretty piece especially the outfit

05-05-2012, 10:43 AM
Practice your facial planing

05-06-2012, 01:59 PM
What kinda thing in relation to this pic sylux? ^^ not sure 100&#37; what ya mean

and thanks spider :)

06-15-2012, 10:53 AM
Soo after a long break I'm back, in need of some mega background advice!

I've been focusing more on practicing my colouring (shading) and backgrounds, and whilst I havent had much time to draw coz of exams, I've read and watched a million tutorials on backgrounds, but none of them have seemed to improve my skill at all! When I do attempt them, they look flat and 2D, and as there aren't many Sai specific background tuts (mainly photoshop) I'm not sure if I'm even using the right tools or settings to make decent backgrounds!

So here are a few of my pics, and any tips and pointers would be really appreciated...


Firstly, here's the finished version of the picture I had been working on for a few pages of my thread - it was as good as I could get it, and it's a million times better than its original thanks to your guys' suggestions (still not great but hey!)

next up is a random piece of lineart I found off google to practice colouring, which I then decided to try and add a background to... rather unsuccessfully

This is something I started this morning, then got annoyed at my fail skills and gave up on trying to edit lol

And finally this is something I did this afternoon, by far the best one I've done so far - buut I used a step by step tutorial from deviantart, so was pretty much copying!

Any tips and advice on how to make my backgrounds even slightly better would be great.. I know closer objects are darker than those further away, but when I tried that with the woods it didnt really work o.O

06-15-2012, 05:53 PM
Sorry, I'm terrible with backgrounds and probably won't be much use :( but I will let you know that your backgrounds are profoundly better than my attempts and as long as you keep practicing they will slowly increase in epicosity :P the last one you did looks really good :D my favourite is the second one though :) if you wanted to get good at backgrounds, now I'm not sure if this will work or not but maybe it's worth trying out, just go out there and sketch a scenery, don't worry about colour or specific details but just build it up from sketches and add the detail as you go along :) and do what I do: make sure you complete at least one sketch a day (whether you post them up or not is your choice personally it helps keep a steady flow of information hence why I have daily uploads) now sorry if what I'm saying is complete rubbish but that is how I would have worked on it so I hope this suggestion helps you somehow :)

06-15-2012, 06:33 PM
The water and the sand on the amumu piece is rendered really nice :) The thing about backgrounds is that they are not just supposed to look nice, they are supposed to work with the rest of the drawing/painting. A fundamental rule of visual art is that an image needs a foreground, a middle ground and a background. Generally the subject matter is placed in the middle ground, the foreground is quite often used as a frame, and the background is perhaps most important to establish the setting and strengthen the composition. Next time you draw a character in an environment, try putting them in the middle ground. If you want to know more about this stuff, go to ctrlpaint.com and check out the "principles of design" video tutorials. The last part came out yesterday, so you can watch it all in one go now if you like :3

06-16-2012, 11:20 AM
@Demon - that still helped :D ive nearly finished all my exams for the summer, and I plan to get drawing much more, so if the British weather manages to stay reasonably sunny maybe I can get out and do some sketches from real life rather than photo references - if I get a bit better on paper (or maybe try with watercolour) then I'm sure that'll help my digital ones to some degree! So thanks :)

@Rubisko - thanks :D I have to say I was pretty proud of how the water turned out in the end! And I guess that's true - most of the pictures I've actually drawn I havent added a background to, I've tended to do them seperately, so part of what I'm missing is probably a main subject to focus on. I hadn't thought of using the foreground as a frame, despite seeing it done several times, so definitely next time I get drawing I'll try putting the character in the middle ground. And I'll have a look at those videos - thanks a lot :)

Thanks both for your comments, and once my exams are finished hopefully I can post up lots more practice! :)

06-16-2012, 11:46 AM
I am quite terrible at backgrounds, so I won't have anything helpful to tell you. I really like the girl in the second picture!

06-16-2012, 04:38 PM
Some simple advice I wish I'd gotten sooner with regards to drawing 'backgrounds' - Don't think of it as adding a background to the character(s). Instead treat the background as an equal part. You can't just hope to add backgrounds if you only practice drawing people. Learn to draw tree's, grass, buildings; all that stuff. Try to put just as much time into the background as the character.

07-04-2012, 04:16 PM
Sorry for the late reply Scarlet, thanks for the advice, I shall deffinitely put it into use!

Finally a quick update before I can get something more up, Doghateburger's character from the Pimp My Art thread to get me back into practice (quality a bit poor from scanner)


07-04-2012, 04:29 PM
Looking good SF :) I would suggest adding more creases at the knee area and at the ends of her trousers, I also think that you may have made your knees too thin, they look almost as thin as the arms. Hope this helped :D

07-06-2012, 08:35 AM
Sooooooo....the body armor is pretty well done but i noticed that there are some folds on her pants suggesting those are pretty tight. BUT then there shouldn't be baggy at the end. Or at least there shouldn't be any folds near the ends. I think that the head might be a bit too big for the body, but im not unfamiliar with the styles that utilize such proportions so i cant say for certain did you want a big head or not. Other then that a pretty good drawing....shading couldn't hurt :P

07-06-2012, 06:02 PM
Yeah, I kinda started drawing the trousers tight then realised on Dog's picture that they were baggy trousers so tried to compensate at the bottom xD but it doesnt look quite right hehe. I thought the head or the eye might be slightly big... I always draw the head detail first after my initial sketch, whereas this time I drew it last, so I think that's why it got a bit muddled.

And yeah, I should really start shading my pencil drawings, I never do. I guess I get to the point where I'm quite happy with the pic and don't want to ruin xD but next time I do a pencil drawing I shall be brave and shade!

@demon thanks, I hadn't noticed the knees were a bit thin, thanks :)

thanks both for the critiques!

07-14-2012, 06:01 PM
Ok here's a quick sketch for the night. Tis a WIP for my brother, and is the first pic i've drawn for like half a year without a ref, so im not too pleased with it, even though it's such a simple pose >.< Sorry it's a little hard to see, that's scanners for you, but hopefully I can get some overall comments for when I start to refine it better tomorrow. Ps. Those hands were a pain in the ass, and im still not happy with the one holding the stick : /

I think she's too thin, even though it's 3/4 view
edit: after posting, our left shin is too short too. Any other things you can notice?


07-14-2012, 06:13 PM
It's really not too bad! :) The farther side of her body shouldn't be completely straight like that. I think you should curve the breast and shoulders; they're really pointy. the inside of the closer arm should connect with the top of that breast. The feet and neck are a little short, I think.

Keep up the good work!!!

07-14-2012, 06:20 PM
Agreed with jj and i think that the thighs are a lot longer then the calf( they should be around the same size) the hands should start somewhere around the groin and that's it. Good work.

07-14-2012, 06:46 PM
I agree with JJ and Gedeon and I think with the shoulders you could angle them slightly so they are a bit more natural like :) they shouldn't be like a straight line, keep up your good work :D

God making a single post without Wi Fi is a nightmare :/

07-15-2012, 03:07 PM
Ahh thanks a lot for all the comments, has helped a lot. Last night I tried doing the pose in the mirror, and I realised that the knee on the straight leg should actually be higher than on the bent leg - I figured as it was bent it would be higher, so changing that should sort out the short shin.

@JJ - Dw about the neck being short, the head was just kinda there for my own placement, will adjust when I add detail :) and the arm and breast do actually connect, just the scanner kinda decided to edit that out haha. I hadn't noticed at all about the feet and the side, but you're totally right, thanks for pointing it out! and glad you don't think it's a total fail haha

@ Ged - Ah yeah, I did make that a little long.. woops! Thanks, I'll fix that up.

@Demon - last but not least! I shall try and make it less straight, and I appreciate your post despite your lack of wi fi haha!

Havent had a chance to get round to editing today as I've been out all day, but I'll try and post another update tomorrow! Thanks for all your comments, helps a lot!

07-15-2012, 03:48 PM
A lot has already been pointed out. Ermm, well if I'm being picky, the side of her torso furthest away from us- aside from her breast its all very straight and flat. Makes her figure seem unnatural. Nothing like a good curve on a woman!

07-16-2012, 01:12 PM
Gotta love the sexy curves!

Thanks everyone for all your help, but after sleeping on it, i decided this pose was just too boring! I know what I want to make out of this picture, so I managed to find a ref that was pretty similar, so it'd still fit with what i wanted, just a bit more exciting!

However, once i'm done with this pic, i'm going to go back to that previous sketch and improve it with all of your guys' comments, just to improve myself!

So, if there are any comments on this new pose i'd greatly appreciate it, im much happier with this one. Hopefully i'll finally get around to adding detail in the next few days!!


07-16-2012, 02:02 PM
Oooo, nice curves ;) This once looks much more natural! The neck looks really thock, but that's probably just the positioning of the head. I thinkbyou could make the hands a little bigger and show the fingers looping around the staff more, so that it looks like she's gripping the staff and not just pinching it like a crab.

07-17-2012, 12:04 AM
I wanted to say that you seem to be rushing into drawing a person rather than developing the figure. There are plenty of tutorials out there to teach you how to use shapes to create the desired figure so i would start there. This isint to say that you arent good but it is how we get better. If you look at a persons body you can construct it with shapes on top of shapes Like the chest can be like a trapazoid with a square attached for the torso and arms are cylinders or rectangles atached to circles and so on.
So when you draw something its like constructing a person and you begin to see more clearly what doesnt look natural or what is desireable to you the artist.
Just my general advice i thought i would share. Good luck and keep drawing.

07-17-2012, 07:43 AM
Thanks a lot for the advice. I do use some basic shapes before I start drawing, A kind of tapered quadrilateral for the torso, then another for the lower parts, and then do rough cylindrical shapes for the legs and arms, with circles for the knees/elbow/ankles etc, but tend to rub them out before I post on here. I'll go look for some tutorials though, coz I might not be doing it to the extent you should - I kinda use it to figure out my pose and rough positioning, and to help a little with the shape. Thanks!

And JJ thanks - the neck is a teensy bit too thick, so i'll sort that out later, and i'll probably leave making the hands bigger to when i digitally lineart, as im quite happy with the shape atm! But I'll deffo remember to keep in mind. I'll see if I can edit the fingers holding the staff, thanks! I'm also planning on angling the thumb a bit more, so that might help make it look less crab-like hehe!

07-18-2012, 11:59 AM
Ok, here's the pencil lineart all finished (character = Nidalee from League of Legends)

Within the next few days i'll be inking it digitally, colouring, background etc etc... If anyone has any other problems they can see with the lineart before I get started would be great to hear :)


p.s. ignore the lines and the figure you can see behind, the other side of the paper has lines on which i used for sketching other stuff, and the scanner decided to make the paper see-through so you can see some of the other side o.O

07-18-2012, 12:32 PM
Her thighs are much longer than her calves. Remember, in human anatomy the upper and lower parts of the legs are the same length. Also, don't be afraid to add folds to the clothes.

I love all the detail! Keep up the great work!!

07-18-2012, 03:54 PM
i measured the legs, and the one closest to us they are the same length, but the one further away the calf is way shorter than the thigh o.O totally didnt notice, thanks for pointing that out lol. i seem to have a habit of doing that!

and doh, folds! I was so concentrated on getting all the detailing right I completely forgot about folds paha. I shall add that when I start to ink, thanks a lot!!

edit: I went back and looked at my ref, and actually, on my ref, the furthest leg, the thigh is much longer than the calf, and i've drawn it proportionally correct to the ref :S not sure how that works out, it's a photograph, so is real proportions!

07-19-2012, 09:27 AM
Could you post a picture of that reference, so we can see it too?
About that last picture: the neck looks too thick (and a bit too short), and you could try defining the feet more.. if that even makes sense.
It looks as if her feet are floating right now.

Other than that, she looks great, and good job on the details of the clothing.

07-19-2012, 12:23 PM
Yeah of course! The picture can be found here (it's the furthest right on the middle row. I downloaded it seperately and flipped / zoomed in so I could see it better... hopefully it'll be a decent enough size for you to see!)


Also don't worry, I'm planning on adding a background etc, so the feet will end up having solid ground beneath them hehe! :) and thanks, the spots took forever to do lol.

i've digitally inked it now, but i wont post just yet, as it's not much different to my last post - i'll wait till I add more stuff in / change a bit more from critiques

07-20-2012, 02:43 PM
It's been over a day so I'll just do a new post! Here's the lineart, with the addition of panthers! If anyone happens to be good at animal anatomy to critique haha...


07-23-2012, 02:36 AM
I don't think that cats, especially big cats, have such round heads and noses. I think they are more flat on top, but you should be able to find a good reference no probs on google. I also think that one panther should be enough, the one behind her to be specific. Instead you could try to add vegetation or such in the foreground if you plan to continue to work on it.
Other than that she has come a long way since your first sketch :) There's still the "crab pincer" problem with the hand someone mentioned on a previous page, and I think you could gain from fixing that. Try to use your own hand as reference, someone around you should be able to help you take a picture too I hope :)

07-25-2012, 07:36 PM
USE REFERENCES!!! Trust me i just started using them and its a LOT easier. The anatomy is pretty solid, the neck is too wide. And i dont think you need that line on the body of the lion. Other then that pretty good.

07-25-2012, 08:02 PM
Looking good :D I think Rubisko and Ged get the point across about using references and the panthers so I shall point out some things I noticed;

The neck is very thick, I think you could cut at least a third off of it to get it closer to normal proportions :) The left arm has a large dip between the shoulder and the arm, smooth it out and make it so there is less of a bump, I made this mistake quite frequently and it can lead to the feeling of the arm being dislocated from the rest of the body. The waist could be thinned down a bit if you wanted, I think this a personal and stylistic choice though

Hope that helped :D

07-26-2012, 04:22 PM
Thanks for the comments guys. I see how the neck looks kinda thin. I think the problem is with her looking to the side like that, it kinda cuts off where the neck connects, like it would actually slope in more. Maybe i'll try moving the slope further to the right so it doesnt look so thick. Rub, thanks for the comment about the roundness of the cats - i went back to the ref and saw that the top of it's head wasnt as round as I had made it (: and i'll try removing the front one, I think it would focus more attention on the girl too, thanks!
Ged - which line on the body do you mean?
Demon - the shoulder is slightly raised as the arm is bent back slightly, but I have placed the dip a bit too far to the left, it's not what her whole shoulder will be! hopefully when i move the neck over, i'll readjust it and it should sort it out :)

thanks everyone!

08-31-2012, 03:17 PM
I'm back again lol! I haven't really done much drawing tbh.. naughty naughty. But I thought now that Rio re-enabled uploading from the computer, I'd at least showyou guys my final version of that picture whilst I try and find something else to post!!

I know that the far background isn't the best, but I was trying to get it done for the following day, and it was late evening, so I just left it like that which I was happy enough with. I spent hours on this pic and won't be re-editing it, but I would still really appreciate comments, especially on the background, to help in the future :) also, hopefully I finally managed to sort out that darn neck! lol


08-31-2012, 04:13 PM
So I know that I'm really really late to the party. But I thought that maybe a redline would help you with solving the neck issue on Nidalee. I know you're done with the picture but just for future reference.


I think if you raised the head higher it would have solved a lot of problems. At any rate, hope this helps even though you don't plan on going back to it.

Edit: Sorry I just realized that I didn't really comment on the finished background. My only suggestion with this is that backgrounds take practice. Practice doing landscapes, drawing buildings, etc from reference. Build up your mental image library and then you'll be able to put together excellent landscapes because you have a clear idea of how they actually look.

Another thing that may help is to include the background when planning the initial composition. Oftentimes it's fairly obvious when someone puts a lot of effort into the main subject of the painting and then adds the background as an afterthought.

08-31-2012, 06:11 PM
Looking good SF :) I have little to add but I will bring to your attention that the leaves on the tree branches on the tree right behind the character look a bit odd. The way you have put them on makes them look like more like its a red moss or lichen over the branch rather than actual leaves, which isnt helped by the way it spreads across the whole branch. This is the same for the top of the tree where it looks like the leaves have been stuck on with glue. I'm not sure how you would go about resolving this problem as I've not even begin work on backgrounds :( but I would put my money on what Nisaren said, use lots of references :) how this helped a bit :)

09-10-2012, 01:38 PM
@Nis - help is always welcome hehe! Though on the ref the head did seem lower down, I agree with you and think for the aesthetics of the picture I should have raised it similar to how you suggested - I shall keep this in mind for the future! Thanks also for your tips on backgrounds, I think I'm going to try and do a lot more work on them so that should help :)

@Demon - I see what you mean about the mossy-ness, next time I shall try and adjust that :) again, I've drawn few trees so lots to work on lol :D I only used digital ref not real pics ref which I should have really :P so next time I will :)

I havent had access to my computer for a week, so today I finished up a pic I had been working on before then -


09-10-2012, 02:20 PM
Looking good :) the only things I can see is that the eyes appear to be the same size even though her face is turned and that her hair begins to become a bit more tendril like on the top of the left hand side. You could also have added maybe a bit more shading on her shirt, it looks a bit flat. Nice job SF :) the background looks good and she has an awesome clothing set :)

09-12-2012, 02:16 AM
It would be beneficial to work on adding more contrast to your colored works. As it stands, shadows are flat and lend the paintings themselves little depth, and it can even become difficult to tell exactly where the light source(s) is coming from. More striking contrast would make your images more dynamic by far.

That said you appear to have a fair grasp of human anatomy thus far, which means you must be practicing that a lot. Just make sure you practice other things as well; a common theme I have always seen around here is a lack of emphasis on anything except the human form and unrealistic swords.

Hope to see more of your work soon.

09-15-2012, 09:03 AM
@demon - thanks :) yeah I kinda noticed that the hair went a bit tendril like, but i guess i got a bit lazy and couldn't be bothered to correct xD i shall keep in mind your comment about shading on shirt :) i'm still trying to get a decent shading style / get decent at shading in general :P so shall help :) and glad you like the clothing, i suck at coming up with clothing designs xD

@GaBo - thanks again on tips on shading :) pretty much same as what i said to demon, but again it shall help me practice with it more. it's also nice to hear that my anatomy isn't too bad! :D i do do a little other things too, ive tried drawing a few animals, but havent posted any - i wanted to get human anatomy down before i tried too much to expand into other things, but now that i know my anatomy is fairly decent maybe i shall try expanding :)

Well here's a WIP for the weekly theme challenge, 'autumn'. it's sort of a redraw of a picture i drew a year or two ago of a girl on a swing in the snow, decided to change it to fit the autumn theme :) that being said, it's a complete diff character design, so really by redraw i just mean 'stealing the idea' xD i've sketched the starts of the clothes over the top, so hopefully it's clear enough to see all the different things as its all the same blue! anyway enough chatting, here it is:


09-15-2012, 10:06 AM
Cool concept, but there are a few things wrong with her anatomy. First off, a normal human can physically turn their heads a full 90 degrees without their shoulders moving a little. Here's a quick picture of what her upper body should look like more or less:

Also, when you sitting on a swing, only your butt is in the seat. Your thighs slope downward:

These were the biggest two things I could find, so I hope it helps! :)

09-15-2012, 06:19 PM
I would really suggest using those images that JJ has posted up and using references, it will really help to cut down on those anatomical mistakes pointed out.

Some things I found is that you made the shoulders very broad (albeit that is more personal preference) but generally in manga/anime style you are wanting to keep it at about 1.5 head widths. I would also so say the hips are very thin, they almost look like they are only 1 and a bit head widths. Lastly on her right hand it looks like her index finger isn't joined to the hand or the rope has an index finger O_o

09-17-2012, 12:26 PM
I made several changes - made the shoulders narrower, I agreed that the hips were much too thin! but didnt actually edit my sketch, as I had drawn the coat so loose that once the inside lines were erased the outline of the coat balanced things up again. I lowered the knees so that more of the thigh was "visible" (i say like that, as she's wearing a dress so I cant really draw much of their outline :P) - i hadnt been able to find a ref of someone on a swing in a pose that i wanted, so i had had to resort to using pictures of people sitting forwards on chairs (again of which i could only find 2!) and obviously, sitting on a chair you dont see as much of the thighs as on a swing, so thanks for that reminder! I didnt go quite to the extreme as in your pic JJ, simply because in my mind she's closer to the ground, so her legs are higher up if that makes sense :)

i also decided not to go with your comments about the upper body - both myself and my family were able to turn our heads 90 degrees whilst facing forwards without any of our upper body moving. when i get into shading though, i will show tension in the neck, as obviously that will be visible. so anyway, here's the next WIP, just shading to go really. is there anything else you can see now that its a bit clearer in colour? :) thanks for your help!

edit: oh i also decided to make the swing smaller, as it seemed very big, so i bent the ropes so that it just looks like shes pushing outwards :) i also made the swing less deep, so that she's sitting fully on the seat, to again account for the smaller amount of thigh shown

edit the second: anyone have any idea how to shade tights? :D


09-17-2012, 02:01 PM
It looks very nice Shadowsfade :) There are three things that you can easily fix to make it even better;
1. Why does the image cut of part of the hand and corner of the swing? That's what I think when i see this, and that mystery outweigh your actual drawing. Move her to the side and draw in the missing parts
2. Ropes only curve under two conditions: There's either no force along the rope or the rope is stretched vertically but the force is not bigger than the gravitational force on the rope. In this drawing neither of those conditions should apply, so stretch the ropes (draw them straight)
3. Avoid weird "coincidences", especially tangents. You have a lot of them in the coat; first at the sleeves by the rope, At the collar and armpits, and at the bottom of the coat, where the fabric in front line up with the fabric behind. Every tangent is a missed opportunity to show off depth, and in the worst case it may even be confusing for your audience. Decide what element you want to be in front in each case, and then draw it in a way so that there's no doubt that it is in fact in front of the other element.

To paint the tights you need to decide how thick they are first; if they're thin enough light will refract and reflect into her skin, giving a slight red tint in places. Use strong reference for the best result, as always.

09-17-2012, 02:03 PM
Like this I guess;


Also I noticed that the chain she is wearing around her neck kind of kinks upwards which doesn't make much sense to me as gravity is pulling it down, and she doesnt appear to be on a slope that would be great enough to negate the effect of gravity.

Lastly I think the ropes of the swings are held in an odd way, they shouldn't bulge out like that as it isn't a solid, I would suggest making them go at a gentle incline up to the fixation point of the ropes with maybe a tiny bit of droop for gravity, but only a tiny bit and likewise for the fixation point on the swing seat.

I like the colours you have chosen :) looking forward to seeing step 3 of this :D

09-18-2012, 04:46 PM
Rub - thanks a lot for your help, made the pic much better! the hand was cut off by accident really, i put her to the left coz i know from the rule of thirds its better to put your subject of focus on one of the thirds lines, and it just happened that as i started doing that bit of her body there wasnt room :P but yeah it was drawing weird attention, so i widened the canvas and added in the rest of her hand :)

thanks also for your tip on rope, it never occured to me, but as soon as i read it i was like 'duh of course thats what it does' !

demon, i hadnt noticed it had bulged funny, thanks xD and thanks both for your advice on tights. i used a ref off google for sort of opaque-ish tights, and the result wasnt too terrible hehe. remember it's a sort of sunset light in autumn as well :)

anyway, im pretty sure this is my last draft, as im quite pleased with how it is. i was originally thinking of a background, but then decided to fit with the theme and the lighting it needed a soft background, which i cant really do yet :P hence the airbrush lol. anyway, if there are any last minute things you see i shall try and change, though the deadline's thursday! for some reason when i upload the pic to this site, the red in her dress goes a bit grainy, but oh well xD

anyway, stop rambling and just post it


edit: oh also, when i went back to make the ropes straight as rub suggested i figured out how to make straight lines in sai, so that made them look better too lol

09-20-2012, 01:01 PM
i like the concept of your work. i also comment your color picking abilities... maybe add a softer kind of depth, not too rigid. something like a gradient not like embossed.... i hope you get what i mean...

to soften the pose, try searching on tutorials on gesture drawings. exercises like those soften the body's direction, making it look more natural. Besides that, your overall artwork is nice--good composition.

09-20-2012, 03:09 PM
thanks a lot :) do you mean like soft shading rather than cell shading? i should really attempt some more of that yeah :) and thanks, i shall try out some gesture drawing - i tried some of those 30 second pose things on posemaniacs months ago which are meant to be quite good at getting gesture drawing, but only did it once lol!

09-20-2012, 03:50 PM
Nice idea adding the leaves. However it ties back a bit to what I said previously about weird coincidences; now the flying leaves and her line of sight point toward something outside of the frame. I think that if the leaves had curved around toward her face, and maybe swirl around her and behind her it would break that tension. But that's mainly me looking for things to improve, and there are always something to improve on in almost every piece of art :P I really think that you finished this one up in an excellent way.

09-21-2012, 06:31 AM
aww thanks rub :cat_embaressed: and don't worry, even with pieces im happy with, its always great to hear things to improve on in the future! i've only really started looking at the basics of composition, and yeah, having both things going off-screen can be distracting to composition. having it swirl around her or something would have been really nice :) i probably wont go back to it now, but it's a good thing for me to remember next time. thanks a lot :)

09-23-2012, 12:33 PM
thanks a lot :) do you mean like soft shading rather than cell shading? i should really attempt some more of that yeah :) and thanks, i shall try out some gesture drawing - i tried some of those 30 second pose things on posemaniacs months ago which are meant to be quite good at getting gesture drawing, but only did it once lol!

That's good shadow! I'll refer you to this one (contains Nudity) http://th09.deviantart.net/fs10/PRE/i/2006/126/1/f/using_gesture_in_drawings_by_gurukitty.jpg

For me i usually make lots of stick drawing thumbnails first, then when the pose/composition seems natural to me i scan it (when sketched with more analog tools) and enlarge it on the pc. I flip it horizontally to check awkward mistakes easily. Then from there i flesh out the details. I just wanted to share it cause this workflow lets me save time and effort. You can experiment too with your design process and see what's effective for you. Good luck


10-03-2012, 12:00 PM
Thanks a lot for that link Bunny :) you also inspired me to look up some gesture drawing things on youtube!

Decided I needed to do a bit more practice of things, so found some references for folds and profile faces (decided after my autumn picture that i'd got too rusty with face profiles!). i appologise for the picture quality, i don't have my scanner atm, so had to resort to taking pictures on my camera, and the light went a little funny!


and face profiles (i did realistically, which was my first attempt for aaages, and was quite pleased with how they turned out. i realise that the eyes on the second one are at a slightly different level, but hey ho!):


10-03-2012, 04:53 PM
If you need good reference for folds just take a bed sheet and throw it over a chair =)

I'm sorry but I think the photos are a bit to fuzzy to critique properly

10-03-2012, 10:46 PM
now this looks awesome! nice faces. Good progress you got there. I'm loving the style. Maybe draw the ears a little bit bigger. Also you drew lips! that's good. Hope you do get access to a scanner tho. It's quite blurry I can't critique it well.

10-04-2012, 07:24 AM
Ah - hadn't realised how bad quality they were, sorry! I managed to get access to a scanner, as I'm off to uni this weekend so won't be able to post for a while..

bunny - you're right about the ears, i think especially on the first one. on paper, they didn't look quite as small, but seeing it on the screen it's really noticeable! and thanks for the tip about sheets rubisko :)

right, take 2!






10-04-2012, 08:08 AM
The folds on the cloak look good, but I think they are a bit stiff, that is all I can think to mention, also nice work on the hoods!

For the faces the profile one looks good but the far away eye of the last picture looks off, I advise looking at a mirror and replicating the pose to fix it.

10-04-2012, 08:24 AM
In that second fold study, the shape of the cloak is weird. It's like there's a giant board underneath, pushing the front of it out. Trying drawing it how it would lay on an actual body.

On the first profile, the back line of the neck you probably be a little closer to the ear.

On the second face picture, with the angel of that far line, you should see more of that side of the face (like through the dip between the lip and nose). Also, the lower part of the ear is a little too blocky and wide. I'd have in curving in more at the middle to distinguish the lope more.

All in All, pretty good :)

10-05-2012, 12:57 PM
demon - for the folds being stiff, was it one of the cloaks in particular, or both of them? :) and yeah, i struggled getting that side of the face behind the nose right, i know that it wasnt quite at the right angle, as JJ was saying, and looking back at the ref I showed too much of that side - so the eye should be much smaller, and the face in more, thus rectifying why you cant see the cheek or whatever :)

JJ - by front of the cloak, do you mean the middle that is closest to us, or our left? in the ref, the person was twirling round, which is why the right bit is further back, but i agree it looks a bit odd / stiff, i shall try doing some more so i can get it looking more natural :) for the line of the neck, i see what you mean - in the ref it is actually like that, as the person is leaning their head forward, seperate from their neck (if you know what i mean), but whilst i drew the angle right for the bit of the neck near the ear, i didn't slope the bottom line, connected to the chin, enough toshow that that was her position - so i need to adjust one or the other of my lines :) thanks for pointing it out! thanks for the tip about the ear, i havent drawn many ears at that angle, so it helps! and for the side of the face, see what i said to demon :)

thanks both for your tips, they shall help next time i get around to drawing where i plan to do a bit more folds / realistic faces :)

10-05-2012, 06:18 PM
I think the first one was the most noticeable personally

12-23-2012, 02:10 PM
Soo I'm back from the dead with 2 little warm-up faces. I literally haven't drawn since I've been at uni after my last post just before I left (apart from a snowman) so forgive any rusty-ness o.O (I don't think I did too bad considering it's been like 11 weeks!). I think the eyes are a little small, but not 100&#37;...


12-23-2012, 06:25 PM
Lookin good :) It's a bit hard to critique without seeing your references but:

On the first: The ear's a little low. The eye on the right is lower than the other. I think the nose is at a weird angle/perspective; you shouldn't be able to see all of the nostrils

On the second: the eyebrows are pretty uneven (one's bushier than the other, etc.)

12-28-2012, 06:15 PM
Thanks for the crits JJ :) the first one's head was at a bit of an angle, but looking back after your crits I didn't really portray it! So thanks for letting me see :) as yes it does look wonky otherwise!

Another picture, a WIP, and a much bigger size than I normally draw, so hopefully I can get in a nice bit of detail in it. Something is bugging me about the shoulder area.. I think the neck and shoulders may be a bit wide, but not sure. Our left arm was annoying me too, couldn't get the shape quite right, and for some reason the hand just looks like stubby fingers, rather than bent towards the palm like they're meant to! Anyway, any crits would be greatly appreciated :)


12-29-2012, 05:03 PM
So it's not very easy to help here, because I can't really tell exactly what you are trying to do. Something hints at that you are trying to draw this as if we are looking down on this girl slightly, but I'm not really sure that's the case. Would you mind describing what you want to achieve here?

12-31-2012, 06:47 AM
Hmmn I wasn't trying to do looking down slightly, but I can see where you're coming from. I'll post my ref which will hopefully help :) http://browse.deviantart.com/?q=gallery%3Afaestock%2F7428&offset=24#/d5kysxb (http://browse.deviantart.com/?q=gallery&#37;3Afaestock%2F7428&offset=24#/d5kysxb)

12-31-2012, 12:27 PM
Hmm, I believe the biggest problem is that the body is just much too short for the head. The upper should be lengthened a head's length more. The neck's really short and maybe a bit too thick. Try defining the shoulders more; they just mold into the upper arms, whereas there should be a slight dip seperating them. The ears are a bit low.

01-01-2013, 10:15 AM
Ok I see :)

Well, JJ's analysis there seems pretty legit. Think about how the different parts of the body connects to each other and try to put it all together. Like the neck for example; where does it connect to the head, and where and how is it attached to the torso? Have a look in the mirror :)

08-13-2013, 06:33 AM
Well I'm back from the dead - didn't realise how long it had gotten since I've posted, as I still lurk around the site whenever I can! The University monster has just taken up too much time for me to do much drawing so I haven't bothered to post anything. Anyway, now it's summer I'm trying to get back into doing lots of drawing, as all this free time is a good chance to improve!

So I decided to start off doing the Draw this Again meme. I redrew my second picture I ever did on my tablet, and this is the result! I attached the latest pic separately too. I think the arms might be a little thin, as the raised one in particular looks a little off.