View Full Version : TAG's Art and Critique Thread!

12-11-2011, 12:57 PM
IM trying to do full body sketches of my characters,the problem that comes up when I do this is the proportions...see....I try to do 7.5 heads styled proportions...but for some reason it dosent feel right...so I looked a 6 heads,which I have never really done before...and it seem to suit me a bit better,IDK?

Im posting this to:
1.Get opinions on the difference between 7.5 heads and 6
2.Critique please on anything you can find,even the face,hair,etc

Though its just a sketch,I love improving and one improves most when others tell them what they're doing wrong so yeah!!!XD

*Also,I someone could redline this,much appreciated!!!




Did this and kinda was wondering if 6 heads and proportions were good....so I....


I did the same picture except its :
A basic outline,little bit smaller,different way... any good for 6 head proportion size? How about 7.5 heads,what would need to change?

12-13-2011, 11:28 AM
If I recall correctly Tag, a female body is at the most 7 heads tall. The male bodies are from 7 1/2 to 8 heads tall, however female anatomy is smaller than males.

12-14-2011, 01:28 PM
I've found that head size isn't as much a factor in making a woman look more feminine or a man more masculine. Head size is mainly good for helping to give an indication of physical development. A 5-6 heads tall character will look much younger than a 7 head tall character. There are a few tutorials out there talking about this - I know I've seen a chart in one of those How to Draw Manga books.

The thing I've found the most important in differentiating between sexes (aside from obvious features like breasts) is the shoulder to hips ratio. A feminine woman has at most a 1:1 shoulders to hip ratio - that means their shoulders are the same width as their hips, although making the hips larger than the shoulders is a great way to make for a sexier build. In addition, woman have softer curves in general.

Men are the opposite, their shoulders are wider than their hips in general. The wider the shoulders the more masculine he looks. In addition, men have more hard angles. This is evident in both the rib cage, shoulders, and face.

There are also a lot of other small things that bring out the femininity or masculinity. For example, females have more body fat than men and so it is less likely that you'll see well defined musculature on a woman. So someone that has rippling muscles will appear masculine.

So applying these ideas to your drawings - the biggest issue I can see with the first picture and why she looks less feminine is because of her hip to shoulder ratio. The angles of her hips and waist are also rather sharp which makes her appear more masculine. The second picture looks more feminine because your hip to shoulder ratio is closer to 1:1 and the curves are softer.

I can see about doing a quick red line to help show what I mean when I get back from work tonight.

12-15-2011, 03:23 PM
Heres a update of some more proportion working,trying to find my balance in proportion....I really need help with this cuz this is like the only thing that is hard for me!XD


So I tried to do the 6 head thing,but un-fortunately...I either messed up,or am not one to use this!:D


7 heads,looked a bit odd,so I didnt like this either...again..it may just be me!XD


So I went down to 7 heads,and I think it works,though Im not sure.


and this is just some practice for me to see if 7 heads work for me though Im never really sure when it comes to proportion.

Ok so yeah thats all I have for now.I used a ruler for the first two,I think making 6 lines at 2 inches apart and did the prop. if this helps.
The second two were like,3 centimeters at 7 lines so yeah...btw does anyone have a good structure for this,it seems the ruler is messing up my proportions... IDK

12-15-2011, 03:27 PM
@nisaren yeah,sorry about the first one XD...didnt know where my ruler was...and yes a redline would be excellent....I think the only thing I dont get is the method for size with proportion,I make the head, then use a ruler and mark 6-7 lines and in the spaces I put the head numbers like 1-6,etc....and then I used this ref from deviantart


so,if theres a way you think would be easier,I would love to try it!XD

12-16-2011, 01:13 PM
I think the best way would be to just draw and not worry about exactly what you want your proportions to be. From looking at your last few drawings I'm not sure you are using your construction lines as much as you should. I always sketch in the head and then just make a few construction lines so that you have a basic stick figure. Using a stick figure is ideal for initial posing and proportion checking because it doesn't require much time to correct. At any rate, here's the redline I promised. I also threw in a couple quick examples. They're not perfect or anything but I hope it gets what I was saying across.


12-17-2011, 06:41 PM
I think Nisaren is right to some extent about just drawing and not worrying too much about the exact proportions. It's good when your getting the hang of things to practice drawing figures in the standard 7 head format, but in reality very few people meet this average, so they shoudn't in all your drawings either.

Generally for adult guys you want something between 7 and 8 heads, and for girls something between 6 and 7 heads. It will then vary depending on your stylistic preference, and should vary from character to character.

12-19-2011, 12:16 AM
yes,you guys are right!XD
so I inked this with pen,and shaded it,but I prob. need a redline of how to make it more feminine
2 things that Ive already noticed though,the arms and the crouch area...every other area seems somewhat good,and how are proportions on this?I'm concerned the legs are too short but Idk!XD

BTW - would her hips have to be a bit wider?


Yeah,that crouch is really bugging me!failure....*hears crying*.....:D

12-19-2011, 08:12 AM
There's definitely a few things going on with this picture. You're right about the crotch being off. The hips in general seem to be too low which would make the groin area lower than it should be. Her arms and forearms seem a little bit long and her hands a little bit small for the size of her body. Here's a quick redline that I drew up for you, it's not perfect but hopefully it helps.


12-19-2011, 02:58 PM
yeah,those are the main areas I have to work on,the hips,arms/hands ,and feet.

I have a question though,How would I do a layout for bodies that are a bit less muscular,with females?Like how would I make a feminine body with larger breasts (because so far I see that in your redlines you have smaller breasts)? I find that when I tend to do this the proportion with the waist,hips,and thighs get messed up....:{

12-19-2011, 10:05 PM
The best thing you could do to get better with proportion would be to use reference photos as your basis. The more you draw from photos or real life the better you'll get and the more you'll understand how the body fits together. Eventually this allows you to draw easier from memory and you'll start to understand what needs to be fixed and how to fix it. Just keep practicing and don't worry so much about having perfect proportions - instead draw lines that you think look good.

12-19-2011, 11:28 PM
Couldnt have said it better myself,thanks nisaren...Ill keep posting here trying to get better....!:D

12-23-2011, 11:46 AM
Idk If this is any better,but this time you can see my guidelines and stuff,though it always seems like Im putting the hips/pants...too high,making the crouch look lower?


12-23-2011, 12:30 PM
I did this a few hours after the last,and it seems not thinking about the proportions kind of made it better?IDK,what do u think?


12-24-2011, 05:06 PM
I meant to post this here a week or so ago.
There's not much more I can add after Nisaren's posts. Listen to Nisaren.

12-25-2011, 12:54 AM
as evryone said about the anatomy, anyway your sketches looks very clean keep up the good work! :)

12-26-2011, 02:41 AM
XD,ok guys...Ill try making something good over break and post it here to show improvement!:D

Happy Holidays!

also,thanks matt,I love when people do redlines...Im a visual learner - mostly!

I greatly appreciate your comment! - And-

12-28-2011, 05:17 AM
Here's another update,So I figured that moving on would be best...I find sticking around in one category of art seems to slow me down,so instead I try to move on and that challenges me to do a lot better than to just go slow paced...idk...but look below and ill explain...



1.So in this picture you see a girl....in the background there is an building explosion(tried my best)
(Right) there is a man in a hooded cape thing...also tried my best to do that - 1rst time things....
(Left)She is holding a staff of some sort - Idk I didn't really plan on any of this so yeah...XD
Shes holding a medicine like thing....These are the main points in this pic.
Things like environment,It doesn't come come together as I want it to,but hopefully people can point out my flaws,

So please critique this,its definitely not yet finished...When it is,I plan to re-do it in Manga Studio as a finished render!

Tools used:
I don't have the set of micron pens Ive ordered yet,so I had to use pencil,fortunately I got a pencil set this week and "Pencil Inked" this as best I saw fit....
So,let me know improvements,anatomical structure fixes,perspective things,definitely environment and FX improvements and then Ill try to finish this with those improves. in my mind...Thanks guys,Big help!

- Oh and I tried to do that white outline thing that mangakas usually do to separate their character from the background.....IDK If I did that right...also,don't ask about the things coming from her head...I was originally gonna make it a ribbon...but was too lazy to fix it...so when I re-draw this-ill fix it!XD

12-29-2011, 01:52 AM
Also,Does anyone think I have improved much?I need to know if doing this(forcing myself) to push past what I know...or to do it the classic way and go slowly,etc.

I will update post soon.

02-19-2012, 11:38 AM

This is my newest work,Its one of my characters made in Paint Tool Sai....The view is downward,only because I have no real clue how to do clothes....design and crap...

Feel free to critique...
Oh and that thing to the left...that was an attempt to be a gun...Hes wearing black gloves also,thats why his hands arent really see-able.

02-24-2012, 06:25 AM
Hi there :3 Nice to see you're still working. Thought I'd drop by and see if I could critique a little bit.

Okay, I like the character design first off. He's pretty cool looking, and I like the stubble. I also think most of the shading (value, whateve) is good.

The perspective is a bit off. Before reading your post, I couldn't tell if he was supposed to be flying (like a superman coming at ya) or if we were looking down. Which I figured it out after I read. I think it's good you're experimenting with forshortening. Now you just need to work on the proportions whilst doing said pose. I'm not very good with it myself, so here's a couple pictures I looked up (they aren't the best examples, but they should help a bit.)




The shades are done very well. I also like that you're adding the character's personality with details like the earring :) I wish I could be more helpful on the weaponry, but alas, I can't give much advice other than to look a lot of different images of guns and swords. You know already googl-ing is the best way to get examples of that :3

Good luck! You're doing good!

04-24-2012, 02:44 PM
Thanks for the critique Blue_Dragon.Very helpful...lol

Ive been away from this site for awhile,and have improved much more...though I still have troubles here and there lol.

Anyways,here is my newest dilemma for those who want to bite on this :)



So ive been trying to figure out,why I can draw an anime character but its so dang hard to draw in poses with the right or a satisfying proportion system.The funny thing is,when I draw,I remember the basics,but dont really go by a system that works every time.Kinda just a "Oh,ha...it works" one time and then a "Dang it...WTF did I do wrong" kinda thing...

So here I have 5 different styles of proportions around 7 - 7 and a half Heads....

Im trying to find a proportion system that looks balanced and one that looks still accurate.

See,I like 7 Heads much more than 7 and a half...Ive also studied the different characters from popular mangas like One Piece,Bleach,etc...

But my taste go more towards a Fairy Tail,Naruto-ish kind of styled proportions rather than One piece,or Bleach's 7 1/2 heads style....

So someone help me out and help me figure out what I should do about this....Just trying to find something that works when it comes to proportions,etc...



For a higher resolution check it out here on my deviantart.... :D


04-25-2012, 11:03 AM
So ive been trying to figure out,why I can draw an anime character but its so dang hard to draw in poses with the right or a satisfying proportion system.The funny thing is,when I draw,I remember the basics,but dont really go by a system that works every time.Kinda just a "Oh,ha...it works" one time and then a "Dang it...WTF did I do wrong" kinda thing...

I think you may have a misperception about other artists. Even professional artists have hundreds of sketches that don't live up to their expectations. Once you start getting proportions right, there will be other things that aren't satisfactory. In the end there is no system that allows you to get it right every time. Right now you are really focused on making sure that you have the correct proportions and that things follow a specific format. Instead of being worried about how many heads high the character is, maybe you should just focus on making drawings that you like to look at. If you don't like how a piece looks, step back and figure out why you don't like it. It may take a day or two away from the drawing to be able to see it. But as you continue practicing you start to have an easier time figuring out why a piece isn't working and eventually will avoid those problems altogether. But all of that requires just more drawing, study, and practice. I know it's annoying to keep hearing that, but its true.

Another thing I'd like to add: don't try to constrain yourself to a certain style or approach. As you draw more and more you'll find that you gravitate naturally towards what you find most appealing. Too many people worry about finding their style, but I think it's more of an unconscious process. It'll happen whether you want it to or not.

Sorry if this isn't as helpful a response as you may have hoped, but it really just comes down to a matter of experience and experience can only be built through practice.

04-27-2012, 12:29 AM
Yes,totally understand where your coming from Nisaren.Lol,I guess I just got to get out that mind set.

Anyways,Without thinking like that,then I pose a more refined question.

Which figure is most anatomically correct?

04-27-2012, 12:43 AM
None of them are better than the others really; you could study the ideal proportions, or even anatomy, but in the end that's probably not the reason why you have difficulties with believable poses. The right answer is perspective. Perspective as in how to create a projection of a three dimensional space on a two dimensional area. You seem to know your proportions and anatomy well enough, so I'd recommend you to work on perspective instead

05-01-2012, 09:13 PM
I understand ^-^

I will see if I cant get my perspective training underway then,lol

06-01-2012, 02:47 PM
http://fc08.deviantart.net/fs71/i/2012/142/2/3/hanako___concept_art__wip_for_lineart_by_kingfromh atena-d50s3vg.jpg

This is just something for people to chew at,so yea,get ur critiquing on!!!

also her is the same thing,I just did some of it in SAI....


Have fun,Hope im improving!lol

06-02-2012, 06:33 PM
The shorter figure is quite good, but I think in both cases, the area where the legs meet the hips is a little awkward. It's more noticeable for the taller girl though - her legs seem too far apart.


Actually, I've marked her shoulders in wrongly, so just ignore that part...

06-11-2012, 11:46 AM
Thanks for the critique GAFF :) I really thought there would be more than this but I was suprised to see not much was wrong,so I find that I am iproving ever so slightly!lol

06-28-2012, 08:14 PM
Finished up some character designs,feel free critique,and/or redline,this would be very helpful....I think Ive got Frontal anatomy down,but im very lost when it comes to perspective of the side....so yea,if you guys could help me with that,Id appreciate it! :)

http://fc07.deviantart.net/fs70/i/2012/175/d/8/roi_dynamic_pose___finished_design_by_kingfromhate na-d54orfh.jpg



07-04-2012, 02:13 AM
Here is some more to critique :)

Feel free to choose any!!! or all !!!




07-04-2012, 11:19 AM
These are cool. Just watch out for your body proportions. Like the bottom girl---her knees are too high up, and the guy at the top--I think his torso should be longer.

I like the emotion in your poses, and your hatching. They're great! Good job.

07-05-2012, 07:24 AM
:) Thanks,and yea...I'll try and watch my proportions lol

07-06-2012, 07:32 AM
As Sunny said watch out for them proportions, also one more thing i see is that when you draw baggy pants you make the folds really sharp.... don't do that. the baggy-er the pants the more rounded they would be. All of your male charas have the same chin...might wanna watch out that you don't draw the all the same. The cross-hatching on the girl is pretty great but again as sunny said watch out for proportions. Look at her thigh....now look at her calf.......now at the thigh again..... Don't you think the thigh is a bit too wide? Other then that pretty good keep up with it!!!

07-07-2012, 01:00 AM
yea,ill try and carefully plan my proportions before I draw,I noticed that it look kinda weird ,but I didnt think about it too much until I inked it and was like. " Aw,Crap",lol.

Thanks For the feedback,Much Appreciated ;)

07-08-2012, 03:46 AM
Here is somethething that I reall need critiqued,not the picture itself but the study of perspective ofr each charcater in the picture.

So What I was trying to do here was use a character(Fran From KHR) and I made the left a girl and right a guy,and the left is supposed to be a slight down shot,and the right a slight up shot.

No need to really work much about anatomy,but the perspective is something hard for me,so yeah,If someone could help me out,Thatd be great :)


http://fc02.deviantart.net/fs71/i/2012/190/c/6/practicing_perspective_with_fran_from_khr_by_kingf romhatena-d56jhh6.jpg

MODIFIED Refrence Pose [LEFT] : http://www.posemaniacs.com/archives/1546

MOIDIFIED Refrence Pose [RIGHT] :http://www.posemaniacs.com/archives/1486

NOTE: I originally tried to do the Exact reference poses,but for some reason they didnt see all that right so I ended up changing some things. :(

07-08-2012, 06:42 AM
The angles aren't working for a number of reasons. Firstly, we should be able to see the bottom of the guy's shoes based on the reference pose. Then his clothes should match the angle as well, and the same applies to the girl.

To get poses like this right, try drawing boxes in the perspective you want your characters to be in, then fill them in, first as boxes, then fleshed out. At least that's how I've read you do it. Alternatively, just follow Posemaniacs to the pixel. Don't erase once you think you've failed. Finish up the pose and try again next to it, on the back, or on another sheet of paper.

Lastly, I'm liking those frog hats.

07-08-2012, 12:42 PM
About left
its almost looking like a front view. I think make her legs longer.
Every time you draw those pants i see lot of folds . Go for smooth lines and draw folds where its needed.
Look out for proportions in various angle pose.
ofcourse analyse and draw FANARTS .
Look out for manga pages dynamic poses etc . :)

07-08-2012, 05:44 PM
Gracias :) I Shall come back when I have improved!!!!

07-11-2012, 05:22 AM
So Ive been practicing my digital arts abit with my messed up hanvon tablet,and its - half a stylus,Cuz ive made a livestream to practice everyday.Anyways,I was doing things at random and god knows I need LOADS of improvement when it comes to when it comes to digital art.

But Imma just see what people can tell me and collect feedback and improve!



ITS hard to see the details so heres a link to my Deviantart to see it better:


- Basically I just started doing things at random,when it cam to coloring and stuff....but hopefully you will see like...ALL of my mistakes and point them all out,lol

- by the way,that glowing stuff and everything....I guess I made it to where she is reviving a cat.Thats how it looks.Thats not how I planned it turning out but,whatever.

07-17-2012, 12:33 AM
-Update -

So I tried to do something with backgrounds and stuff,trying to see what would happen putting a full paged scene together.....lol...It came out ok...but still needs much improvement....Critique away my friends :)


BETTER QUALITY: http://kingfromhatena.deviantart.com/#/d57nca4


BETTER QUALITY : http://kingfromhatena.deviantart.com/#/d57ncgy

Cant wait for the feedback!!!

*The reason these are "sketchy",being inked and all, is cuz...when I sketch,there I gotta cool off in order to ink,slow-pased or do anything slow paced...here as you can see,I was still in my "sketch" mood when inking,which I shouldnt have been in,but whatever...

07-27-2012, 03:56 PM
Im just trying to practice with random characters and trying to develop the way I draw so that I can draw characters faster.The only problem is that when I try to draw characters other than the ones Ive already done/made I get the propotions wrong,anatomy is straight,but the proportions...grr...

I just need someone to tell me what I did wrong so I may understand,and correct my mistake...

It looks like I would need to extend the thighs,and legs out a bit...but...Idk how to accurately make sure its proportional... :/



Question: How do you guys first go about drawing a character-or just a pose in general,whats your method?

Another problem Ive been facing,is that I have a method for drawing my characters,poses,etc,But I find it dosent prove to give me the same results each time...mainly the head...Sometimes I draw and get a perfect head shape,others I dont,mainly because my circle(when Im drawing my heads) they vary in size each time,though IDK how to keep it the same,almost every time,you know?

07-28-2012, 04:26 PM
You decide what proportions you want to use if you are drawing something imaginary.Staying somewhat true to real proportions is recommended though, if it's too unrealistic people might not recognize it as human. But i don't think it's proportions that's causing your drawing block. You probably draw those new characters just the way you always did, only now you might have learned more about the human figure, and feel like your art is lacking because you know better, but haven't learned how to use this new knowledge yet. This happens to everyone if they try to improve at something, just don't give up and your drawing block will end soon.

Answer to your question: I always start with what I think is most important. Sometimes it's the pose, sometimes it is the features of the character. If I don't like it I put it aside and make a fresh attempt. I try to accept that not every drawing I do turn out great on the first, or even second or third, attempt. Because of that I always sketch very loose, and don't add detail until I'm satisfied with the pose and character. It's hard because details are fun, but at the end of the day it's more satisfying to have an overall good drawing and not a super detailed but bad one.

Good luck pushing through your drawing block :)

07-28-2012, 05:27 PM

I though no one would comment to help me through this,so I really apreciate your advice.But Yeah,Ive been learning abit more,and I guess Im just trying to make sure I can replicate something over and over without it being diffrent,in this case it was the circles I draw...

Is there a way to make sure my circles when I draw my Heads,so they are roughly the same size each time,or no?

Thanks for your help though,It means alot.

07-28-2012, 05:30 PM
You can either use a compass, or just practice making circles freehand.

07-28-2012, 09:00 PM
Lol,I though so...Ill focus on trying to improve on that mostly since its messing me up.But thanks! :)

08-07-2012, 07:58 PM
Yo guys...Need your guy's help with something...

So tell me,what do you guys think about this one? Im tryed a new method for doing my heads...Ive fixed the problem of the Heads varying due to how big I drew my circles,Though my proportions really irk me....If someone could quickly redline this or show me how I couldve improved...After I improve with my props. ill go practice clothing and folds,probably the hardest for me,lol


Also,If anyone would be willing to help me on a constant basis through deviantart or here,like a coach or a constant critquer Id like that very much! :)

08-07-2012, 08:52 PM
You are showing improvement, but look as the arms right now. They are too skinny and a bit short because your shoulders are making a U-shape, they should curve downwards. Your hips are also a bit wide which will throw off your legs. Sure I'll check your thread every day.

08-07-2012, 09:46 PM
I agree with what Stan mentioned and also with your head I think you have the eyes too far up, I can't be sure for certain because I don't have a way to measure their placement currently but if you are drawing traditionally what I can advise is to measure the head height with a ruler and then make a horizontal line through the middle of the head and that is where I like to place the top of the eyes. Hope that helps somewhat :) also there is nothing wrong with your old method, Infact they both appear rather similar, also if you wanted I could show you my method of drawing heads, not saying you have to use it but you may find it useful in developing your own method :)

08-07-2012, 11:49 PM
I agree with what Stan mentioned and also with your head I think you have the eyes too far up, I can't be sure for certain because I don't have a way to measure their placement currently

The right(left-hand) eye is ok, but the left(right-hand) is off. Her right(left-hand) ear should show a bit too, or her hair should show enough depth for it.

08-08-2012, 12:25 AM
Yes,I would like that Demonfrye :)

and thanks AlmanacnamedTime for commiting time and effort to help me improve! :)

08-08-2012, 07:21 AM
You're very much getting the hang of it! :) But on your female characters, try to give the shoulders a bit more of a slope. Attractive women don't have butch shoulders!


08-08-2012, 08:09 AM
Yes,I would like that Demonfrye :)

and thanks AlmanacnamedTime for commiting time and effort to help me improve! :)

Sure thing I'll make sure to post it up later today when I get that chance :) if nobody posts I'll edit this one

And yeah Scarlet also raises a good point and to build on that; to make your females more 'attractive' and feminine like remeber to make sure the thighs are wider than the upper torso, I'll get a picture to show this aswell

08-08-2012, 06:28 PM
Thanks guys,Yea I didnt know about the shoulders,I tried the u shaped aproach due to seeing other artist using that to make their characters more feminine... But also Scarlet is right...lol

And Im also having a hard time with hips....I want to make them like Cloudy does hers,lol :) She has fantastic proportions!

08-08-2012, 07:56 PM

You can choose different lengths to make the jaw but personally I like to use a quarter :) sorry for my bad handwriting and rough head sketches :P


Hope that helps :)

08-09-2012, 12:24 AM
Oh thanks Demonfrye.... :)

Also whats that below...I understand its talking about the hips but where can i get that,cuz its looks like it would be very helpful :)

08-09-2012, 06:50 AM
lol no not that silly...The app or site u were on...on ur iphone...If you can post a link or something that would be much appreciated....lol

*Edit* Btw - Look forward to me drawing something soon this afternoon :)

08-09-2012, 07:30 AM
Oh right lol :P I was just using Safari and I got the picture from someone posting it on my thread so I'm not sure where it's from sorry :/

Ok :) I look forward to you posting it up

08-09-2012, 11:55 AM
*Edit* Btw - Look forward to me drawing something soon this afternoon :)


08-09-2012, 07:19 PM
Ok,Quick sketch...I went with the sloping shoulder approuch and I also attepted doing mor of a rounding trapaziod rather than a full on hourglass...

*Also I know that the right arm is longer than the left,lol - just in case u guys point it out....


Critique away,and hopefully by going through trial and error with you guys,i should improve Much Much faster :) - So thanks in advance !!!!!

Prince of Angels
08-09-2012, 07:36 PM
PoA's Notes: The only thing I could really find wrong with it is the fact that the light shining in her eye, it seems like its coming from two different light sources. The left (her right) seemse to be coming from the general area of your number of posts and the right (her left) eye's source seems to be coming from the general area of the your avatar. Other than that great! I really like the pose and her bow.

08-09-2012, 07:45 PM
It's looking great so far :D it's good to see you got the slope on the shoulders, as for the waist make sure it curves nicely, you will find females are made up of nice curvy shapes for a more feminine look :)

The things that stand out to me is first of all is that your pose looks a bit akward, I actually tried mimicing the pose in a mirror and it wasn't particularily comfortable, she also looks like she could fall over but that is up for debate so in future just be careful, I would suggest looking into the centre line of gravity to help prevent future issues with your poses looking like they are about to fall over, the second thing is I think that the thighs are different sizes however I can't tell for sure with measuring them, also the left foot is very thin, make it broaden out more towards the bottom where the toes would be :) lastly, and this a suggestion, try to draw outlines of the breasts because it will help with how you place the torso, help with clothing folds when you add clothes and will help with placement and how the arms join etc, its just a suggestion though, personally I find it helpfu so do it if you want to :)

I hope this helps :) you're making good progress, keep it up :D

08-09-2012, 08:50 PM
You are improving, but check this out specifically:
Nose and mouth look odd. Torso is short, and the hips are a bit wide.

08-09-2012, 09:23 PM
The torso looks a bit too small, but that's all I could see.

08-09-2012, 10:54 PM
Thanks guys :) This is definitely helping me,and hopefully I will correct my mistakes and get better :)

*update* "Lol it cant hurt..." - AlmanacnamedTime

08-09-2012, 11:00 PM
You're welcome. *thinking* Man I should probably upload some stuff to my dead art thread.

08-10-2012, 12:42 AM

Demonfyre is pretty spot on with his crit, so I figured I'd give you a red line backing up what he said and adding a couple other things I noticed. One thing that I didn't specifically mention was that the feet aren't normally that large vertically - a general rule of thumb is about a half head height for the feet. Also, you seem to be going for the knock kneed pose in which you normally have rotation of the legs internally making it so that the feet are also rotated inwards. So you'll see the outside of the feet. Hopefully this helps a bit.

At any rate, it definitely looks like you're improving. Keep working at it. :)

08-10-2012, 09:28 PM
Ok thanks nisaren,lol

I was drawing sideways on my paper and thats mostly why the pose looks like that...But ill try and keep in mind the C.O.G concept...when doing my poses.And yea,I have a hard time with the knees curving inwards poses...They are pretty challeging to me.


08-12-2012, 02:57 AM
So what I did here was loosely everything,I Need to learn more on in this one kinda picture.Idk,if it shows that ive improved any - probably the C.O.G concept,but other than that idk.So tell me your thoughts :)

Still trying to work on folds,lol
I get they appear at joints and bends-pulling....though they get hard to know where to place :/

and I now notice the feet thing lol....gosh im a mess haha


08-14-2012, 06:09 PM
Her hips should be higher. Limbs are a bit thin.

08-14-2012, 06:20 PM
Looks really good :) the things I notice are that; the hood could fall a bit more down her head and shouldn't look so rounded, this gives me the impression that her hair is like an afro under there. Her legs could be thickened a bit, particularly the thighs, I think this is due to the pretty large gap you have made between her legs, reducing the gap it a little bit could fix it. Her arms I think are a nice width however they are looking like boxes, yes she is wearing a hoodie, but I would expect a subtle difference in width. Her neck is pretty thin, however this is more a stylistic thing. Finally, she looks like she's standing on her tip toes, in that pose I can imagine that being pretty hard unless you are a contortionist :L

It's really good to see that you moved her leg to compensate for the center of gravity :D and I love the way you have drawn the hoodie. Keep up the good work :)

08-14-2012, 08:21 PM
I believe your drawing style is to have really big faces. Because your faces are so large compared to the head size, it makes the head appear larger than it actually is, and therefore, makes the body appear too small. I going to suggest you draw smaller/shorter faces (eyes are only vertically halfway up on the head) to help your anatomy and make your picture more balanced. I hope this helps! :)

08-20-2012, 02:45 AM
Sorry,been busy.
Trying to figure out How to do poses where a person bends over....Would there hips go up,what?I had an idea of what it would look like but Idk if I going in the right path or what...

Also,I couldnt help but to do the "U" shaped shoulders,to me...it makes females look more feminine....I also never really arased my basis sketch so you could see exacltly what I did,Ill do this for now on until I feel I dont need to anymore....Give detailed critiques and redlines(If u can)...I like trying to fix my mistakes,moving forward,and getting better :)


*Also,I tried to fix the face thing like people said in previous post,so I kinda made the face components a bit smaller :O

08-20-2012, 05:08 AM
What I would try to do is adopt a manikin frame if you don't allready, it should help with drawing poses such as leaning over or sitting down or just about anything, also I suggest using references for a while until you fully understand what the body looks like when hunched over or whatever pose it is in. Personally I find living models much more natural but you could also use Posemaniacs or Manga/Anime as well.

There is nothing wrong with 'U' shaped shoulders, but you do need to know when they apply, which is usually when the shoulders have been raised by shrugging and sometimes when the arms have been held behind their back. I can send you a link to a picture I drew of an appropriate time to use it if you want.

Oh also before I critique I wouldn't get too worried about this 'bending' pose, instead try to work your way up the tree. master something simpler first, I notice you do a lot of straight sketches, I would suggest adding some diversity like trying 3/4 or profile because although it's good practice and you will improve but you're not experiencing other poses which by practicing will also make everything improve :)

Anyway the things I notice is that the eyes are on different level, made obvious by the guidelines you used and the ear placement. The arms are very box like and linear, try to emphasise the collection of muscles at the top of the arm and also don't make the arms too thick or they will adopt a masculine appearance. Also still on the subject of arms. The top of the lower arm doesn't bulk up at the joint, instead it continues to thin. Here is a rough sketch I drew for VF a while back which will show my point:


Last point, is that the hair is atached straight to the skull. Make sure to leave a gap between the skull and the hair as in reality there is skin and a mass of hair in between.

08-20-2012, 05:58 AM
thats called foreshortening..its important to understand the basic shapes and volumes that make up the figure and how they are drawn in perspective first. overlapping plays a very crucial role when it comes to foreshortening..argh i really suck at explaining stuff .__.

hope this helps :]

but as demon mentioned u should slowly work your way up the tree. one thing at a time :)

08-20-2012, 06:06 AM
Ok,thanks guys...Yeah and I'll work on the arms,Ive noticed that but whenever ive done it before they looked more like man arms,lol

My next drawing will have 2/4 view :) Ill go abit slower with my drawings for now on :)

08-20-2012, 07:30 AM
Oh yeah that's what I forgot to mention, foreshortening. That video Al posted up is very good at explaining but if you feel you need to master such a skill simple with objects such as basic things found in the house like cups, vases, wardrobes etc and then work your way up to more complicated stuff like arms and legs (examples: sitting, kneeling, reaching out etc) then once you can do that then try whole poses. This way you build up your skills and make the learning process much easier. Also don't expect to be an expert after a couple of studies. I've conducted many studies and I'm still on very basic foreshortened poses where only one or two limbs are being foreshortened, but with time and practice you will become much better at it :)

08-20-2012, 09:49 PM
hope this helps :]

I love you for posting that video

guys, vilppu is a beautiful soul, check out all of his stuff

08-21-2012, 10:23 PM
Ok...So I did this the night of your guys's answers so if I didnt put any of your advice into this pic then thats why lol.

Though I am slowly trying to do more views and perspectives with more or less the head itself.As you can see in the picture her head is slightly tilted left,idk if this would be considered 3/4 perspective but whatever lol.Im trying to break out of more of my "forward" poses and branch out to diffrent poses and more perspectives etc.

As to my learning style,I know most people do things one thing at a time and progressively challenge their selves and take it a step further,but I find that method....well...not for me...I tend to learn better,and faster - with practicing things I might be a ble to do,and even though I might not get the hang of the concept im trying to learn,I try and get feedback to correct my self and understand why its wrong and such,this is how I learn as an individual along with visual learnings such as videos pictures,etc.This is just so people who critic me know how I learn :) lol

Also,the sketch was based on a police outfit...

http://fc06.deviantart.net/fs70/i/2012/234/8/d/police_girl_drawing_and_forshotening_by_kingfromha tena-d5c315p.jpg

08-22-2012, 06:33 AM
It isn't too bad. The costume is pretty well drawn. Your arms and legs lack proper anatomy, making them seem really simple. But as a style choice that's fine. Just make sure that's what it is.

The foreshortening though, it seems like because of how far the hand is from her body (horizontally, not forwards), it gives the impression that the arm is bent at the elbow and the forearm is coming forward. The issue is that the hand is too large to only be as far forward as one forearms length, which makes it seem odd.

08-22-2012, 07:27 AM
Along with what Scarlet said, you should be able to se parts of the foreshortened arm. Right now, it just looks like it's floating there.

08-22-2012, 11:02 AM
Yea,I was thinking the same thing.I have the same problem everytime with foreshortening.Knowing which parts will be seen or not and sizes usually mess it up lol...

Oh and scarlet what did u mean when talking about the anatomy? Idc if it was something really small,id like to know almost anything u can visually see that's wrong so I may improve correctly :)

08-22-2012, 02:39 PM
Hey Tag,

i dunno if it's okay for me to "crit" your work or so, since im not really as good as you are, but i think i just tell you my opinion.
Cause i think sometimes a "noobish" eye (dont know if this term fits here no offence) sees some things the Pros might not see or dont
mention. :)

Well long Story short: I think the right Arm of your Policewoman (the one on the Hip) seems a little small/tight? compared to the Legs.
I think it might would look different if its just a tad wider. :)



08-25-2012, 03:47 PM
Yea,I was thinking the same thing.I have the same problem everytime with foreshortening.Knowing which parts will be seen or not and sizes usually mess it up lol...

Oh and scarlet what did u mean when talking about the anatomy? Idc if it was something really small,id like to know almost anything u can visually see that's wrong so I may improve correctly :)

use the posemaniacs or get someone to pose and take a picture.

08-29-2012, 08:08 AM
Just because it hasn't really been mentioned; You shouldn't be afraid to draw the neck starting lower down "within" the chest. I think the reason why your 'hunched over' poses generally look weird is because of this. Not being able to see the top of the shoulders just makes everything look flat.

Perhaps you should practice just with some basic 3d shapes for a while, so you can learn to think in 3d?

Just some imput.

01-26-2013, 07:35 PM
Its been awhile since ive posted here....but here is mymost recent work.Im trying to build up my confidence to draw my manga but I want to take some time to test myself and see if Im ready....Maybe I should ask for challenges or something? Lol IDK

Look at my deviantart to check and critique on what I might have there,as I dont post on here to often: kingfromhatena.deviantart.com


02-09-2013, 03:47 AM
Ha he looks quite infuriated. An amusing concept though. Is it supposed to resemble or actually be Sasuke from Naruto?

-The composition is great but his proportions are somewhat odd to me. His arms seem too thin compared to the rest of his body and the hand that we can see is too small (although the way the black fire or energy was done I can't make out his hand well).
-The clothing folds are unrealistic; in that pose, there would usually be folds around the elbow and wrist but not as many down the forearm or bicep. The coat also looks odd I think because it's flowing out and almost blowing in a direction but not quite.

Overall it's a very nice piece. Nice job :)

02-09-2013, 12:56 PM
Hey Tag, welcome back. I'd like to echo what darkmousy said above. Definitely do a few studies on clothing folds from photos or with a table cloth or bed sheet tossed over a chair. It'll help after a while, I promise.

I looked through your DA page a little bit. One thing that just seems to glare at me is the lack of consistent perspective used. Your compositions are fairly interesting, however, the wacky perspective really is a draw back. Take the time when you're planning out your composition to put down a light horizon line. Maybe toss a couple vanishing points and guidelines going towards the vanishing point. I know it's not really fun, but it'll really help bring your drawings to the next level.

If you want a challenge, I'd say to take this last drawing and redo it, but this time put in a horizon line and use perspective. Or if you really want to challenge yourself, try imagining the same pose and composition, however, change the view point to be different. Using interesting perspective, like bird's eye or worm's eye views can add a whole lot of dynamic to a piece. If you don't understand perspective well, there's a lot of good tutorials out there that can help.

At any rate, sorry to brow beat that. You have some good ideas, keep putting them down on paper.

02-16-2013, 02:36 PM
Ok thanks guys.And thanks Nisaren for pointing that out,I need that.I have a habit of doing things the same over again,like a subliminal pattern of doing things,so even if I think im doing something different it might not be.So yeah,If you see anything else,"repetitive" in my drawings let me know,because I honestly cant tell,even if I wanted to,lol.

And yeah,Thanks for the critiques.The piece above was my first time inking for real.I was trying to go for certain aspects,more than others.

Though,with trees,explosions,and like fire...I have no clue how the shading would look,so if someone could link me to something,Id greatly appreciate it.But yeah,folds is definitely something I haven't had the luck in learning easily.Oh,and yeah your right (Nisaren) a lot of times,I don't mess with perspective if I do front shots.I just add a background or such,to give it a fuller appearance.Though,my future drawing will be more involved with backgrounds because I cant draw them worth crap,and then I willl need the help of perspective.So yeah,ill practice up,and post again,hopefully better. :)

10-10-2013, 05:01 PM

I dont have a scanner anymore so bear with the quality.

Though when inking(in this case with a regular pen) how do you go about doing explosions and fire?

and can someone give me insight on what they think about when doing backgrounds? When doing a background for my story,I know what itll have in it,but with a regular drawing,I have no real clue what kind of background to draw,nor am I even good with drawing backgrounds even if I did. :L

Im strong on characters and gestures,I suck at backgrounds-animals and creatures- detailing.


10-11-2013, 02:43 PM
As for your problems, I strongly advice you to look closely and study professional arts. Find yourself some idols, professional mangakas, entertainment design artists or illustrators. Look at how they solve different issues, compare them, and from there on out make your own choices. When drawing backgrounds, it's mainly your visual library that's lacking. You should browse and look at lots of images and photographs showing environments. If you want to make a background right at the spot it might help taking a few references (say about 5) and mix them up, tweaking forms and placement to your liking!

But the most important part is what do you want to focus on yourself? If you're confident enough with your characters you might want to focus on your weak points you're not so happy with ^__^

10-14-2013, 09:05 PM
Yeah. I think I wanna start trying to build up my experience with backgrounds. Mainly fantasy like backgrounds,but if anyone knows mabye a site or something with lots of backgrounds to prctice from then Ill start one-by-one posting a background and my drawing based of said background,in which people can critique me in what I should do to get better at my background work. :P

10-16-2013, 10:55 AM
I agree with Callesthe, you should take some time and look through images of various locations. If you have an idea for what's in the scene already it should be easier to find an image of location that is similar. One great magazine to use for backgrounds is National Geographic. If you have those around or can get your hands on them, do so. It has great photography of a huge variety of locations. Another free alternative is always to just do an image search on Google. The images may not be as well done as those that appear in a professional magazine such as National Geographic but just seeing them will help to build your visual library.

Something that I'm starting to try to do more of is planning the layout of my pieces and working on composition. Understanding composition is vital for an attractive and cohesive background. The background shouldn't just be something added in to fill in space, everything there should have a reason and a purpose. The awesome (and sometimes intimidating) thing about drawing or painting is that you have absolute control over everything that goes into a piece. Make sure there's a reason. Also, take the time to draw up a few thumbnail sketches. The first idea you have may not always be your best.