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AlphaShard
11-25-2011, 08:04 PM
So, I'm not sure if Poke'mon splicing counts here, but that IS the majority of my art. :cat_nyaa:
Anyhoo...
These are really recent. Please help, but I'm still new, so don't shoot my every face- rudely, any way. Procrastinating...
http://www.weebly.com/uploads/2/9/1/3/2913979/2459567_orig.png
http://www.weebly.com/uploads/2/9/1/3/2913979/4703848_orig.png

http://www.weebly.com/uploads/2/9/1/3/2913979/7490112_orig.png
Oh, and I'm 13; keep the language down a LITTLE bit.

ram
11-25-2011, 10:37 PM
seems to me that your testing our skills if we can critique something so small.

Cloudy
11-26-2011, 01:02 AM
The top one is really good, you mix the colour of the lines with the colour of the character, in the bottom one I think you use too much black for the lines, in spriting try using darker colours for the lines instead of solid black, and use different shades because it blends much nicer and looks more professional :3

ram
11-26-2011, 02:56 AM
The top one is really good, you mix the colour of the lines with the colour of the character, in the bottom one I think you use too much black for the lines, in spriting try using darker colours for the lines instead of solid black, and use different shades because it blends much nicer and looks more professional :3

How that heck did you managed to critique that!!??

Siaman
11-26-2011, 05:42 AM
well i think the top one is kinda cool if you will in large it and add details on it...
the 2nd one... well its looks plain... i am sorry i imagine dragons more eye catching/ awesome...

Waffles597
11-26-2011, 10:06 AM
Don't see much wrong with the first one, but like Cloudy said, there seems to be way to much black in the second one. For the underbelly, try using the third shade from the main body for the lines, it should help it blend better. Using stacked pixels (not one pixel width) for inside lines generally don't look very nice...Just a head's up. All in all, great work. Keep it up.
Kinda wanta play with sprites again now...

AlphaShard
11-26-2011, 04:25 PM
thanks guys, but GIMP won't let me enlarge them further (have 2.0, not getting another one X-X)
I'll keep these in mind.

AlphaShard
11-27-2011, 02:01 PM
Yayz! more art =3

Maxx_Wellington
11-27-2011, 07:46 PM
I am sorry I can't reply to this thread with a critique. My computer is too small to see the art properly in order to give a good critique. However, from what I see, I am interested in seeing more.
As I am not the only one with this problem, would you mind drawing them larger for us?

Again, looking forward to seeing more of your pokemon.... and please name them...

Bacon_Barbarian
11-27-2011, 10:10 PM
I recommend you headover to the Pokecommunity Forums. You'll get good Sprite Crit there.

AlphaShard
11-28-2011, 08:31 AM
Okay!
Oh, BTW, CHIBI!
http://fc03.deviantart.net/fs71/f/2011/332/3/d/chibi_black___n___white_by_alphashardsilly-d4hk1pc.jpg
Done by ME, for ME.

Gedeon
11-29-2011, 04:29 PM
Id say that the sprites are way better........(i sound like a jerk) As for the chibi.....well i could link you some tutorials about it.......

Blue_Dragon
11-30-2011, 01:11 AM
You've got a good start on the chibi. I like that the expression is very prominent. :P Looks happy.

Like Ged said, though, you could view a few tutorials to help you about a bit. Let me post a couple to get you started. It's good to see you're putting detail into the clothing already!

Chibi: http://nekoshiei.deviantart.com/art/Chibi-Tutorial-55526215 This link explains the following picture.

Here's the image:http://www.designyourway.net/diverse/chibi/tutorials/Chibi_Tutorial_by_nekoshiei.jpg


http://www.polykarbon.com/tutorials/chibi/chibiart.htm (http://www.drawchibi.com/tag/chibi-tutorials/)

Hope this is helpful! Keep practicing, and you'll keep getting better.

Maxx_Wellington
11-30-2011, 01:22 AM
Chibis: Full name Super Deformed or SD... (for refferances if you do some research)

Anyways, I am not that much of a chibi expert and I am still working on mine, however, the biggest advice that I can tell you, which helped me make a perfectly decent chibi look natural, is that the arms of a chibi should never be fully straight out. At the most, they should be about 83-80 degrees from the chibi's body and should, unless sticking straight out (not the 90 degrees straight), contain a cuve. Like the picture Blue Dragon posted up. The arm has a curve like a banana rather than being straight like a pickle....


Anyways, like I said, that's what was my biggest problem starting out...

Keep up the awesome work

AlphaShard
11-30-2011, 04:26 PM
Thanks. Especially for all the help :D