View Full Version : ClockHand WorkShop~Clock Hate painting.

09-26-2011, 07:48 PM
I haven't made a art thread from a long time, I hope my laziness doesn't stay in my way to success and spiritual enlightenment.

Well, now some shit I have done lately.

This can be seen in my Gallery (MT).

Portrait of myself.

I have never finished this shit.

Color test (photography without flash).

American Psycho gender bended, inspired in Mimi.


For more old shit look this DA.

Critiques & Comments are appreciated.

09-26-2011, 08:05 PM
I've never seens your art before. I admit, I expected nothing less startling given what I have gealmed from your personality. A great variety of styles, unique and solid techniques. Fav piece: the Barbarian.

Thumbs up Clock.

09-28-2011, 10:41 PM
thank. I hope to use the barbarian in some story in the future (a story I finish).

Soon, new images (spoil: its gonna be a archer).

09-29-2011, 12:09 AM
I like it, although I think the angle of the axe and hammer should be much more defined.
it's good for the 3rd and 4th pose but not for the 1st and 2nd picture, even if it's faced side ways, there should always be a little bit trace of it's shape, well for the hammer atleast.

09-30-2011, 09:14 PM
yeah I know.

The thing that happened with the weapons is that I design them and after I scan it I chose to change them (because I didn't like the design) and making the changes digitally is what blew everything with the weapons -.-

I'm still trying to making a good axe and mace design, it's pretty hard, because I don't want to make a WOW weapon, but neither simple realism as a normal axe and a warhammer.

10-02-2011, 01:58 AM

Finally done. I'm still working on the bow design and the collar.

10-03-2011, 02:50 AM
I really like her whole design. The detail is done well, and you're really good with the perspective. Only thing I can think of, and I might be wrong--could just be the angle. In the full body pic where she's stepping forward, she looks a little off balanced, like she's tipping slightly to the right. But, maybe it's just me. She looks fine otherwise.

10-03-2011, 08:00 PM
You are right. It's actually a good point, hard to notice, because a body walking is already unbalanced, but I went to far.

10-05-2011, 05:26 PM

^ Elitist thread hangover. Joking aside, the thing that pulls me into your art is the solid, crisp line work. The simple, bold coloring complements it well. My only critique isn't even about the art itself: in the first picture (the comic), the text in/above the second panel is pretty hard to read due to the spooky-type font.

I still lol'd at it. And your logo owns.

10-06-2011, 12:19 AM
Damn layers!

In Skeptical I'm going to try to be more clear in the text (yeah, it's pretty noisy and I think giving more space between letters might help the text and not force me to change it completely) and I will improve that and the photoshop (some day). In any other thing I might gonna use some Font, to prevent the noise in the texts. Thanks by the point.

Yeah the logo is pretty cool, I pretty much love it a lot.

In the next upload (I don't know if I might upload this or not) a comic (I'm done with the script and the story board). It might take a while (draw, scan, clean, paint), but I have hopes in this story.

10-06-2011, 12:46 AM
what the atawoghwaogag! I didn't even notice the logo! darn I gotta make my own as well!

10-07-2011, 09:22 PM
/wants a badass logo too ;^;

Awesome character designs! The archer is love <3

10-08-2011, 01:58 PM
Wow, kasey is back? How have been you doing?
Thanks. And about the logo, you can do a SK superman type, I don't know.

Well working on a comic at the moment, the script is done and the story board to. Now a little dark souls and back to work.

10-09-2011, 02:19 AM
I'm back and I'm awesome :3 Oooooh a Superman shield type logo would be fun! Can't wait to see the comic broseph!

10-29-2011, 03:00 AM
Some background working (still working on a comic -.-... I have been jumping from ideas, re-writing scripts, re-doing story boards, etc... which is silly cuz the story is so short -.-).



I know some look bad, like the first one. It's because I didn't took the time to clean them properly (are just practices works).

The background practice is basically how to work light with this style I am using. In the first one is trying with absence of light (just some torches) and in the second one is working 2 source of lights (the main source is the door, while the second are 2 torches at the sides).

I was going with the following idea: less light = more shadows, and the closer the object = more details.

10-29-2011, 06:21 AM
Man, Clock, I'll never cease to be amazed by your work. I'm really diging the detail you put into these.

10-29-2011, 01:58 PM
lookin forward 2 reading the comic

01-18-2012, 04:59 PM
I know I don't upload pictures here regularity or I reply a lot (sorry for that). But I wanted to share some canvas I have made, and I really want to know if people appreciate them, not jut esthetically, but also if people believe it could be worth something.

Head Break

Tired of Wanting


Social Void

For people who don' believe there are messages, well there are, that's the joke for me.


01-18-2012, 08:03 PM
Epic dude, I seriously wouldn't have patience for the eye piece xD I really like the colors in headbreak, however the whole things kinda off center D:

01-18-2012, 08:43 PM
man you know how much time I passed trying to figure out the best place for the eye D:

02-13-2012, 09:23 PM
Well there was a 4 koma thread but no one post there and I will be triple posting all the time, so I will keep posting my Asylum Stories in here.




05-22-2012, 08:46 PM

05-22-2012, 09:19 PM
man clock u so fine

05-22-2012, 09:28 PM
Wow, how long did it take you to draw this?

05-22-2012, 09:47 PM

tricky, the upper body was already done in a sketch I did, but I had problems with legs and proportions which took me like 5 hours to solve. And the whole digital work (cleaning, painting and so on) took me like 3 days of work, obviously I didn't work the 3 full days.

05-23-2012, 02:12 AM
I guess that note on his chest gives his name and where he lives in case he get lost?

05-23-2012, 04:11 AM
Wat the! don't tell me you did that with a mouse?

05-23-2012, 01:49 PM
rub@ its kinda a mind sequel from warhammer.

ram@Only the painting, everything else is made at paper and pen.

05-23-2012, 01:57 PM
I like how the knight has an english as well as a german longsword. the painting done witha mouse is awesome as well.

05-23-2012, 03:53 PM
That armor reminds me of Saber from Fate/Stay night.

That aside, it looks totally awesome!

05-23-2012, 06:59 PM
Man, haven't hung around here in like a year or two, but I gotta say Clock, your art has improved ridiculously in that time. The potatoshoping in particular. >_>

05-23-2012, 10:37 PM
almacaca@ Dunno, I used a Italian Longsword as base and a Zweihander for the other. But most long swords look a like.

shindou@ dunno, never seen fate/stay night. And thanks.

Reg@ http://data.whicdn.com/images/24696946/oh-stop-it-you_thumb.png

05-31-2012, 04:03 AM
CLOCK that is so awesome!

06-17-2012, 07:41 PM
Cloudy@ Thanks.

Some new stuffs. Haven't got much time to work on my drawing, have some paints waiting for me, but I thought in making some free for fun draws.

Medieval mech gundam.

A naked girl.

06-17-2012, 08:56 PM
Love the armor! And, the girl looks great! Though, her head might be a little small for the rest of the body.

06-17-2012, 11:31 PM
The woman's face looks a bit masculine, perhaps you could exaggerate some of the features make it look more feminine.

06-18-2012, 01:58 AM
Yeah I was going to say that the chick has a bit of a case of man face. I love the comic style inking on mech though.

06-18-2012, 04:59 AM
Indeed. I also think that her mouth is slightly too long which enhances the masculine feel even further. That and her ear seems a little 'papery' to me. I like the pose though, nicely drawn.

07-08-2012, 07:55 PM
Phail character.

07-08-2012, 08:11 PM
Looking awesome dude. I already told you about the boobies, but otherwise I like this :D

07-08-2012, 11:24 PM
Dig this fresh comic style you got going on, man. Good stuff.

There's something about the blue girl I can't quite put my finger on. The left foot seems very flat, and there's something about the leg muscles that take a ton of femininity away. Nevertheless, that mech is boss mang.

07-09-2012, 12:52 PM
That last one's really cool, but don't get lazy man; the cast shadow on the ground is kinda messy and it should start with the occlusion where feet meet the ground. You know that, push it all the way next time or I'll write you off my will

07-09-2012, 03:24 PM
toast@ Stop staring to her boobs!

gunz@ I think we could all agree in a consensus that I take away some of the femininity of womens in my draws, like there is one that look some what manly or muscular (also some fatty around the belly). And even so I agree in your point and everyone else who have said one of my females look some what manly, I don't feel the need to change it. Even so I must take this suggestions on mind ones I try to make a more feminine girl (at the moment I have only drawn strong females). In resume, I agree with all those opinions, but at the same time I haven't tried to make feminine girls, but more strong (warrior?) females, so gonna take it in consideration ones I try a more normal female.
For the record, the style is still in development.

rubisko@ I'm lazy, but I will try to finish the shades in other draws (probably in ones where the background is something I do care, lol). But I'm having struggles on the shades casted over the ground, specially because I'm trying other patterns of colors in some draws and cast of lights, which makes me really bother about shades at the moment.

07-10-2012, 07:46 AM
I quite like characters of this nature. Anyway, I'm sure about how she's holding the sword. Firstly I don't think she would support its weight without holding it more tightly, but if she were to hold it tightly how she is holding it, she'd cut her hand!

The other thing I notice is her..right foot? The toes look really flat to me.

09-03-2012, 12:07 AM

I need to know what people think on my paintings; I'm in a constant concern that my art work is not enough to get a professional value or that it could but I'm losing the potential at not selling it, so what do you guys feel about my art work (paints)? Where should I focus more? And what do you like more (you can see more paints on the whole thread)?

09-03-2012, 12:19 AM
really, I think in terms of paintings, you just need to worry more about neatness. That's really all that bugs me. Also, a lot of your earlier work like head break and tired of wanting are uncentered and really throw the pieces off. But I'm sure you get that by now

However, in terms of art in general, I think you should push yourself more and start to get into backgrounds and all that, mostly because I only see you draw characters. also work more on your boobs because the way you draw boobs are really weird looking

09-03-2012, 04:21 PM
Generally in your work I think you should develop the style you used for your barbarian and archer. The high contrast, and the wood cut feel to those pieces are really cool. If you follow up on toasts advice about environment and architecture, and then prsent them in that same style I think a lot of people would be interested in that world.

As for this last rat-man, the main technical error you should watch is that the fingertips of the hand in front of the body creates a lot of tangents with, well, the body. I also think you should try to put in a few more visual clues to the narration here, as with any story you can't give up the whole thing at once, but if you don't leave stuff to answeer the viewers questions they'll get bored pretty quick.

Other than that, just push yourself harder. Make sure to finish up your paintings properly, and if you want to get more creative then just draw more.

09-25-2012, 05:40 PM
-Center images (I feel I'm checking this after I did those paints).
-Work on the barbarian and archer style (lets see if I do commissions some people might want that style).
-Backgrounds (ugh, at the moment I have no project around backgrounds, but lets see if I made some time for it).

Also, currently working on a 16bit papercraft piece for a contest. I hope to finish it before the closing time, if I fail on this I'm going to post it here.

At the moment I'm also working on this piece, which is a fake comic cover for a film. I'm not getting payed for it, but I hope, when the money of the film get spend I might get some cash for this (specially because i have to do more draws).

And I'm thinking in opening commissions. But I have no idea how much to charge or slots to open, so if you guys have any idea, or if you guys have a value to give to my work or the best pay methods, please, tell me. Anything can help.

What else? Oh ya, I made a facebook art account to show pieces and hopefully sell those. I have one piece at the moment (the polished version of rat man), but I hope to fill the facebook account with more stuffs.

09-26-2012, 08:41 AM
Yeah, I love it.
I found some tangents though, I marked them on this treasure map:

09-26-2012, 10:24 AM
Drawing looks incredible; lines are clean and crisp like a pro. The girl's face on the lower right side may need a little tweaking. Angle is a bit off. Aside from that, anatomy and pose look flawless. Also, it seems that the girls aren't meant to share a page. I mean, the poses aren't cooperating/ relating well to each other... but maybe you intended it that way, so i'm not really sure.

I can't really offer advice on commissions since i'm not familiar with that.

sorry if this was all i could say. anyway, good luck on your projects! i'm sure many would be interested to buy your art, considering your talent and eye for aesthetics.

09-26-2012, 03:14 PM
@rub. Thanks man.
@buny. Ya, the girls are not mean to share the page. Its actually a joke (inner joke) I have about bad comic covers. Basically it has all the things I hate on comic book covers but in a ironic way.

If you don't know anything about commissions, it doesn't mater, just state how much you would pay for one piece I have done. Example: "I would pay 5 dollars for the barbarian". You don't need to buy it or anything, just state how much you would pay for it, and so, when everyone state their values I can come with an idea on how much should I start.


Painted OC.

Papercraft canva.

Soon: Statues?

09-26-2012, 04:37 PM
Lineart- ~$30

Painted OC- ~$40

Papercraft Canvas- ~$60

I'm judging on also how long this stuff takes to make.

09-26-2012, 10:20 PM

Clock your style in that picture is really cool, kinda reminds me of FLCL.

I also really dig the colors in that painted OC picture with the fancy Platypus!

09-27-2012, 07:55 AM
Clock your painted OCs look awesome :)

for help with pricing your commissions, here are two articles that may help you - the first one is just general info on commissions, most of which I think you've already got figured out, but it has a little info on pricing. The second one is a very detailed one on pricing, which hopefully will help you work out how much you should charge :) good luck!



10-11-2012, 03:33 AM
Guys, thanks for the comments, critiques, links, help, words, texts, phrases, advices and others. Lately I have in a vortex of no time, practically because I have been working on a short film with a friend (I have been working this month and the previews one), and now that we are in the final days for starting shotting I have private myself of sleep, drink and eat in the most part. But well, ones this vortex is over I'm going to work more on the commissions things, my facebook shit to get more likes and a new project with another friend who just requested my some help (something that might jeopardize my planes of focusing on commissions).

Anyway, this is the cover I was working on for the film. Is not the final product but what I have done so far (keep in mind I have been doing 6 others pieces for the movie, luckily in traditional).


I just finished the fonts for the title (on a different file), I have some elements to add to the picture (different file) and the typo for some stuffs. I just need a bar code so it look more like a real product. AND I have to make 2 pages of comic pages, which is the only thing I have nothing at the moment and might make me kill myself.

10-11-2012, 08:27 AM
It's looking very good, I really like the colours you chose and the style of the characters :) and I hope your film project goes well, it sounds like fun

sorry that I have nothing in the way of feedback :/

10-14-2012, 01:48 AM
sry the film guys you were working with were retards
I like this though, the purple shading looks a lot better with the saturation a lot higher

10-16-2012, 07:59 PM
sry the film guys you were working with were retards
I like this though, the purple shading looks a lot better with the saturation a lot higher

To let everyone know why Toast is saying this.

This was what I did for the film, and one of the many thing that took my days.

This is what they printed (the photo is not blury, its actually that shitty printed).

Fuck I even made the fonts by myself.

Also, I made these as examples for commissions when I open them.

Lineart (Fencing Master on Posta di Donna).


Pixel shit.

I also tried to make a animated gif, but I got annoyed because of some stuffs so I didn't finish it. Anyway, I'm going to also make animated gifs

10-17-2012, 03:08 AM
those folks who hired dont know how to appreciate hardwork and quality art. its a pity that they didn't even invest in the printed version. good thing you didn't ditch them or something. i would have ditched someone like that. lol...

the commission sample looks awesome, especially the colored one. i like the way it was shaded.
I'd buy one, but probably when i get my credit card lol. i have yet to set up a paypal account.

anyway, hope to see more of your arts. especially the animated gif.

10-18-2012, 08:46 AM
Hey, sorry to hear about the movie thing. I hope you retained all rights to your art.

10-19-2012, 01:25 AM
bvoid@ Well they are my friends (well, not everyone, but the director and producer are) so is not like I could change my mind, get choleric or anything, I just got sad-angry at seeing what I did so screwed. Anyway, put a price to the colored version, the game is still on, you guys (everyone) can state a value of anything I have done.

rubisko@ you know, I "almost" don't want to retain the rights of my art. I don't want people to see the short, find that shitty cover and then see my name on the credits, I would feel terrible.

11-16-2012, 04:57 PM
Double post.

Paint practice over an old draw with a time restriction of 3 days.

Original Picture.

11-17-2012, 01:13 AM
now this is epic. i like the design. its the kind of design i would like myself to achieve.

while the paint over is a wip, i kind of miss the roughness and style that the original has. Especially on the expression of the face. That part of the draw gives the rest a raw feel since the body gesture is quite elegant and a formal.
skin color may be a bit too cool for my preferences but i'm not good with seeing color so not sure...
edges of each material may need to be a bit bolder but i don't know how to tackle edges so can't really give a suggestion

maybe i'll wait till it gets developed further. Details are awesome, I especially like how the chest plate, gauntlets, and the tasset turned out.
hope to see this. :3

11-22-2012, 08:19 AM
Man im the last one to give anyone advice's on painting but i do know some basic stuff. And what i think you should do/ have done is put more darker shadows, so that we could make out those ornaments like on the gloves. Basically just add a lot of black at the edges....thats what i think... black is good...black is cool....yeah im just ranting right now.....

12-01-2012, 04:51 PM
now this is epic. i like the design. its the kind of design i would like myself to achieve.

while the paint over is a wip, i kind of miss the roughness and style that the original has. Especially on the expression of the face. That part of the draw gives the rest a raw feel since the body gesture is quite elegant and a formal.
skin color may be a bit too cool for my preferences but i'm not good with seeing color so not sure...
edges of each material may need to be a bit bolder but i don't know how to tackle edges so can't really give a suggestion

maybe i'll wait till it gets developed further. Details are awesome, I especially like how the chest plate, gauntlets, and the tasset turned out.
hope to see this. :3

yeah I agree with this. It looks a bit too smooth. I'm not really good at this, so that's just my opinion. But overall very nice! I wish my drawing skills were that good.