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View Full Version : Be Afraid of Diablo III



ClockHand
09-15-2011, 04:25 PM
As many people knows, Diablo III is at months to be released, and this game can become one of the most controversial for fans, because it break everything we love of the prequel (Diablo II).

This controversy born from the deal that in Diablo II you have to build your character, choosing his skills wisely and giving a lot of points to vitality (when you level up you gain 5 points for stats and 1 for skills, as levels are limited, you have to be sure in what to spend every point). In Diablo III the formula is different, every time you level up your character will automatically learn every skill he can, and it will auto sample the stat points, letting out any bit of creativity. Blizzard said that the creativity in building characters wouldn't die, because now you can only have 6 skills and 2 passive skills, which it will make the decisions harder when you do your character.

Blizzard upload to internet a skill calculator to show players how funny would be to equip your characters with his/her skills. I play with this and sadly I found it was pretty lame.

Skill Calculator.
http://us.battle.net/d3/en/calculator/demon-hunter#bYaQel!cWV!ZbZaYY

The main problem I found was that, there was no room for creativity, I tried to do a Demon Hunter (character who use range weapons) as a mele character with traps, but the game constantly force me to use range weapon skills, even more the traps the character have are few and you can't make a good character with only few skills, you are forced to play the game as Blizzard told you. In contrast, in Diablo II you could build a Assassin (mele character) as a range trap character, because you have the freedom to do it.

This impression goes beyond how Blizzard force you to play as the character should be played, to also how bad the skills are. I'm not saying are useless, but plenty of the skills are USELESS. Example: Demon Hunter's have a passive skill named Hot Pursuit, which gave you 10% more movement speed when your hatred (is like a mana bar) is full. This skill is useless because as many Diablo fans know, there are plenty of items that can gave you extra movement speed. Not only this skill is bad, but there are plenty of active skills that just don't work with the other skills (Demon Hunter's are range trap characters, and some skills are summons or close range damage, which I see as a failure, because if you are forced to play as a range character you wouldn't need any close range damage or summons).

The 6 skills max look more like a problem for Blizzard than for us, because you can easily build a good character with just 6 skills (specially because most characters don't have more than 23 skills and half of those are useless).

So, are you afraid or exited? Do you think Diablo III can be a good game? be better than the previews? or Blizzard would fail?

Matt
09-15-2011, 08:08 PM
I still play Diablo II from time to time and I love the skill tree system. I wasn't too broken up when they removed it in DIII.

The deal breaker for me is the always-online totally-not-DRM requirement. I think I've mentioned in 65% of the posts I've ever made that my Internet isn't exactly top-of-the-line, even after the upgrade from dial-up to 3G. After buying a new computer, I'm not worried about not being able to run it or anything. Everything about Diablo III was a "must buy" for me till they announced the DRM. My Internet has disconnected twice in the time it took for me to type up to this point (2 minutes).

Yes, I think Diablo III will be a good game. No, I won't buy it. I'm not gonna pay for something I can't play. Wish I could. Was looking forward to it for the better part of my high school career.

jubeh
09-15-2011, 09:37 PM
This is pretty rad

Evil_Cake
09-15-2011, 11:14 PM
so once you choose a skill you're not stuck with it forever like in diablo 2?

Evil_Cake
09-19-2011, 01:17 AM
btw have you heard about the auction house in the game

DemonChild101
09-19-2011, 01:19 AM
is it that bad or that epic?

ClockHand
09-19-2011, 01:21 AM
Yeah.

I don't really see a problem in it (I know a lot of people have), but in Diablo II you could always buy items through "illegal" websites, the only difference now, is that you help Blizzard (it can be good or bad) and Blizzard can regulate it (it can be good or bad). So at the moment I'm in a neutral position (everything can be better or worst, but its just hypothetical).

I'm more worried about that you need Internet to play (not everyone have), you can't change of computer (if you are in other place, you can't get your stuff from another pc) and the limit of 4 players per co-op.


is it that bad or that epic?

We don't know yet, that why I'm afraid )=.

DemonChild101
09-19-2011, 01:25 AM
my gaming mentor(haha my dad) played the 2 one n thought it was ok
then again he was the RPG geek b4 computers so his opinion may be skewed

but you should see some of the really old stuff he has from the old days man... true inspiration
we think we have inmaginations

ClockHand
09-19-2011, 01:30 AM
As a rpg is very debatable as good vs bad game (it wouldn't be bad, but I don't know if it would be perfect), but its a hack & slash rpg which very unique game play mechanic, this make it more unique as a game, the mechanic it's really rewarding if you have a strong strategy to build your character (if you don't, you will have a big penalization).

For my Diablo I and II were awesome, both different, but with a same style. Now the III is pretty different, it went to a different direction from the dark and Gothic style from the other Diablos, to a more Warcraft style with rainbow (the developers said they took away the rainbow). I totally recommend this game, but only if you are going to think every step you do (if you are the kind of person who only want to kill stuffs and no think, this game is not for you).
Diablo II must be played with the expansion and the actualization to have the full experience.

I saw some gameplay from the Beta and my initial though are this: there are many skills that are the same. Example: The Witch Doctor Toads have the same functionality than Zombie Charge and other skills.

DemonChild101
09-19-2011, 01:39 AM
told you dark sh*ts awesome

i dont know how good id b at diablo cuz god knows im good at killin stuf n i can think ahead but only a few paces
plus me n tactics...:cat_teardrop:

ClockHand
09-19-2011, 01:47 AM
Diablo is mostly killing stuffs, the deal is this.

Every character has 3 skill trees, every skill tree has like 12 skills on it. You can learn and level up a skill with a skill point, which is granted every time you level up, this mean you have 99 skill points (there are 11 more skill points for quests), this make impossible to have all skills on level 20 (max level a skill can have without a item that gave +X point on skill or skills). So building a character is extremely hard, because it has to be good for the game (pass Hell Difficulty that has immune monster with absurds amount of hell and you have penalties on your resistances and for pvp). This make 2 things: 1.- leveling up a character is like a science, and 2.- there are million of buildings.

Example. Barbarians are the mele character of the game, but you can make it range if you want with different builds and skills. The Amazon is the range character of the game (with bow and javalines), but you can give her a sword with a different build (I think this build is named Angel or something like that).

pajamajam
09-19-2011, 04:17 AM
I have mixed feelings about this game. I'm really excited that it's finally coming out, but the connection in our house is slow enough that only one person would be able to play at a time if you have to be online through the whole thing.

Matt
09-21-2011, 08:16 PM
^ I feels your pains.

We've been experimenting with the location of the 3G hotspot in our house. There's one spot out in the hall by my room where it doesn't disconnect constantly and it's surprisingly fast (a hotspot, if you will), so I don't think D3 will be too much of a problem anymore.

I still oppose the idea of always-online DRM and will fight against it, but I might just get the game now.

The auction house? I'll just wait and see. I won't be using it because I prefer a single-player experience (Blizzard: "GASP!!") with no extra money involved, but I suppose it's not a bad idea. I mean, getting money by playing a game? Awesome. Of course, you have to pay Blizzard to host an item and you have to pay them again once it's sold. Still not bad, but I'm starting to wonder about the pricing now.

ClockHand
09-22-2011, 08:01 PM
Now I understand something, everything fits in the place, the auction house, not choosing stats, not choosing skills, and more.

As I see it now Diablo III is going to be a game about items, every thing is going to be about items and probably the Auction House is going to destroy everything, this is because you have no control over your stats, but your equipment can (so items are going to be extremely important), the items also are going to have some control over skills and obviously the auction house was made to sell and buy those items. This whole game is going to be about items (no skills or strategy).

And fuck, the whole system to choosing skills is retarded and extremely guided, you can't make a throw barbarian or a sword hunter. The game is extremely guided, the items have to much rol in the game and the constant need of internet with the lack of co-op players is awful (I can only play with 4 friends?) and I'm not going to buy it. I love Diablo I and II, but after thinking, watching the Beta and the skill calculator I see this: Blizzard is shitting on us, and they are still going to win (no matter what), so I will take a step back and I will not play with Blizzard in this.

(I have learn my lesson after buying FFXIII and I will never again fell in this shit of buying a game and then be emotional destroyed).

wolfman
09-22-2011, 08:24 PM
Now I understand something, everything fits in the place, the auction house, not choosing stats, not choosing skills, and more.

As I see it now Diablo III is going to be a game about items, every thing is going to be about items and probably the Auction House is going to destroy everything, this is because you have no control over your stats, but your equipment can (so items are going to be extremely important), the items also are going to have some control over skills and obviously the auction house was made to sell and buy those items. This whole game is going to be about items (no skills or strategy).

And fuck, the whole system to choosing skills is retarded and extremely guided, you can't make a throw barbarian or a sword hunter. The game is extremely guided, the items have to much rol in the game and the constant need of internet with the lack of co-op players is awful (I can only play with 4 friends?) and I'm not going to buy it. I love Diablo I and II, but after thinking, watching the Beta and the skill calculator I see this: Blizzard is shitting on us, and they are still going to win (no matter what), so I will take a step back and I will not play with Blizzard in this.

(I have learn my lesson after buying FFXIII and I will never again fell in this shit of buying a game and then be emotional destroyed).
yeah youve pretty much summed up whats annoying me about what they have changed, its becoming WoW :/ slowly, i mean even things like the barbarian having rage that builds up from attacking rather than mana, the items, the auction house.

ClockHand
09-22-2011, 08:41 PM
I have seen the skills of the Barbarian and I can say its pretty viable for PvP even if he needs rage. But its retarded how he have 3 skills to do the same things (different effects depending of the runes) and how you can't make weird and awesome builds (throw barbarian? leap barbarian? even the whirlwind barbarian looks bad in the game).

But giving so much importance to the items in a game with a auction house, is just plain stupid.

Funny fact: the developers of Diablo III are the ones of WOW JAJAJAJAJA.

wolfman
09-22-2011, 08:49 PM
lol i know they are both made by the same company
i never played diablo 2 pvp though, i played the single player and played through the campaign with some people online

ClockHand
09-22-2011, 08:53 PM
I tried pvp ones, but I wasn't good enough lol.

But I learn many things, and the principal: Frame Rate. Its extremely important, and why I believe there is only one way to build your character in Diablo III. Example, Barbarian has charge, leap and spear to get closer to his opponents, but you immediately throw away spear because its to slow (which can be evaded), and leap because its also slow, living you charge and making now every build that need to get closer in combat will use charge. The same goes for other of his skills.